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Thread: Attack Ranges

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  1. #81
    That's a straight case of outplayed, not any indication of whether Draconis works as a support :/
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  2. #82
    Quote Originally Posted by `11411181 View Post
    That's a straight case of outplayed, not any indication of whether Draconis works as a support :/
    i feel the support concept is extremely outdated. in dota 2 pro games nowadays the teams are almost like 5 carries now, with one being ganker-semi-carry and one being like a support-semi-carry like thunderbringer. i swear every game i see now in dota 2 contains 3carries per team and the othe 2 heroes are semi-carryish


    the point about a "support" draconis is that he doesnt need to "support" he can just outharass and pwn the enemy support then him and the carry both farm high gpm and when the teamfight happens you have some useless glacious vs a farmed draco and some other carry and they pwn your carry in seconds

  3. #83
    If a two carry lane can shitslam the hell out of a carry/support lane and then freefarm it and beat them later game too, that sounds more like a balance problem (or a skill disparity problem...) than something that should be legit better strategically. The concept of a support isn't outdated. Lanes produce a capped amount of income, it's simply not enough to allow two carries come out of the early game on good farm reliably.
    "Proclamation was made, in the King's Name, for all Persons to keep Silence" - House of Lords Journal, Volume 20, 24 June 1717

  4. #84
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    Yeah it depends on how you define support. Support is more or less about who gets farm and who don't. In other cases one might suggest that support heroes should have supportive abilities(like Jeraziah or Demented Shaman). You'll have to be clear on what kind of definition you're using for support before you use the word.
    Stats are like women in bikinis, they are interesting to look at however they don't show you everything.

  5. #85
    Quote Originally Posted by NotARecluse View Post
    i feel the support concept is extremely outdated. in dota 2 pro games nowadays the teams are almost like 5 carries now, with one being ganker-semi-carry and one being like a support-semi-carry like thunderbringer. i swear every game i see now in dota 2 contains 3carries per team and the othe 2 heroes are semi-carryish
    You've obviously been watching very different dota from me.
    In balance, the burden of proof is on you to show your suggestion a) does what you say it will do, b) won't disrupt balance elsewhere, and c) isn't retarded beyond belief. Until you show these three things, the last may be assumed.

  6. #86
    ^ that.

    dafuq kind of games are you watching? or more to the point, are you one of those people that thinks heroes like VS are carries because they're agi?
    I'm judged by my wild image a lot
    And everybody seems to think I have a sinister plot
    I do! Be offended by every sentence I jot
    I got some militant thoughts, and you ain't killin' 'em off!
    So listen...

  7. #87
    Or maybe he's just smoking something really strong. But there have been a few 3-carry line-ups with Clinkz, TA and agressive tri-lane carry as carries. The way it works is that the agressive trilane either gets kills and levels and completely shuts down opponent trilane or gets free farm while TA is already difficult enough to shut down with just one hero. And when you can't deal 5v4 against those guys, Clinkz/Sylla or whoever is their safelane solo carry gets free farm. Generally though that tri-lane carry does not get that strong farm and will have to stay active the whole game.

    There have been some what you'd call "carry" used as supports (Magnus, Dirge, Naga) but they generally do stick with that role unless they get remarkable early game advantage.

    Oops. I posted somewhere that isn't BD... Um. Carry on...

  8. #88
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    More variance in attack ranges is desired. Maybe the new hero will remedy that somewhat?

    Thread closed.

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