Just won a game with balphagore,best and most original s2 pushing hero,and actually the best s2 hero.fun fun fun.I find it quite easy to stomp with him since the enemy will always blow all their cooldowns on me in this bracket and i can easily unleash my ult at max charges and get easy kills,won teamfights+heavy push,farm,good items etc.
Now i see a lot of ophelia in higher games and i don't really understand why is she better(maybe because of earlygame-ultrabig-minotaur-stun-ganks??).Or isn't she?Why don't they pick balpha?
I was wondering if i could do the same with ophelia,but in a different manner.like starting in their jungle and ganking their lane/mid a lot of times.I am wondering if this would disorganise them(since none buy defensive wards for mid(only runewards) and if midlane is won,usually the game is won in this bracket).How should i procede?i have read this http://forums.heroesofnewerth.com/sh...elia-in-Detail but still don't know what should i do in this bracket.
Remeber that the enemy will pick pebbles/dw etc. and since everyone likes to focus support/squishyes instead of actual carryes,i might die a lot so tips for these would also be appreciated.
Is KoTF better?i rarely see him in higher gameplay.Maybe invis+dispellable ult make him quite useless there??
ophie needs a lot more micro, but makes up with a more versatile playstyle depending on what creeps you dominate. she also has permanent creeps, compared to balphs summons. she's a more team oriented hero, i'd say, with all the auras she can bring. her ability to send teammates to fountain can save your carry and her ult can turn teamfights.
Well I'll speak from personal experience. Ophelia can first blood practically whoever she wants. Pick up any large creep whether a minotaur or a skelly king. It has a general faster ms than every hero without a boots. Since everyone is still level one, nobody should have a boots. You gank the sidelane or mid. If you gank mid, then you pretty much helped mid won. If mid won their lane, the game pretty much swings your way. Not only is a creep attacking and possibly stunning, but you set your teammate to stun and attack. Ophelia + a ~50 attck dmg creep + 1 or 2 lane heroes will take down anyone.
Say you are behind, you can be lvl 5 while everyone is lvl 13 or so. Since you still have 2 creeps you are useful.
You can pick any 3 creeps you want for the situation whether you need an aura, stun, purge, mana burn, hold, etc.
If people try to gank you, you can send your 3 creeps to auto attack the guy while you run around juking. Ophelia is squishy, but if you position yourself correctly, you shouldn't die often.
She can send your teammates/creeps back to base.
If you are actively ganking and jungling and pushing, you are raising your whole team's gpm. When I play ophelia, if I am around 300 gpm, I am doing something wrong. I usually hit 400 gpm easily just by staying active. Since I have that much money, I can afford to buy as much wards as I can while buying great items. I have enough to buy auras, buffs, and heals that my allies need when we pubtrain. By 30 minutes, I usually have at least 4-6 towers pushed while other times I've already raxxed them earlier. At that 30 minutes I should already have push boots, sols bulwark, abyssal skull at the minimum.
This is from how I play ophelia. Balphagore is also a good hero with a similar but different role (tanker/pusher/anti-gank). They both have their pros and cons. At times you'll figure that one choice may be better than the other via lineup.
I personally find ophelia more complex to play with more options. If you know how to maximize those options then you will understand why she's frequently banned at higher levels.
moar points please!!!
also answer my questions from my first comment
now i know a gank is usuall fb and gank on mid=mid won,especially on this bracket this means the game is won since their mid can't gank since he has 0 runes.(considering i will get wards on runes etc.)
i consider balph minions slightly better(because if your minotaurs die you must go back to forest,search for them etc.),while with balphy all you must do is use some mana and they are back(and of course get a few corpses,12)
i was wondering if the fact that i play ophelia would be better because
-i paly support which none does here
-i get wards for same reason
-the enemy will have bad or no wards
-i can counterward
-i can gank mid/other lanes for easy earlykills
now i can do the same if i would roam with andromeda(no micro necessary.),what makes ophelia better or the best?is she the best?i mean i can win the game going mid with dw/pebb etc. and have a major role in my team.i am not sure if i can have the same role as ophelia.i can jungle with legio and gank the lane to be sure it is won(legio is tanky and he can also cut towers for push),so why ophelia?
Last edited by Clytemnestra; 07-05-2012 at 05:12 PM.
She can TP allies back to base, andro can only swap positions
3 fcking creeps man, 3 minotaurs = 6 aoe sec stun in some situations
Her ult can turn team fights around in some situations
I don't know why you would want balph's creeps over a minotaur lol,
minotaurs can tank/push/stun + do more dmg i think?
I can dunno about you.
E: 82539007 and 82262527
EE: Why I can find those, but cant download...
Last edited by Ackwell1; 07-05-2012 at 07:29 PM.
Mino or skeleton king, mino for the aura + aoe stun, skeleton king has a ranged immobilize for faster enemies/stun so your mino has time to run up.
because balph minions can be spammed.the enemy kills them,i spawn them back isntantly and push the tower right NOW!,no need to go to jungle and search for minos etc.
Balphagore ultimate destroyer tip:
Get a Frostfield Plate. In a big teamfight, wait until your ulti charges are above 80 and use ultimate + Frostfield consecutively.
What does it do? Max charge ultimate spawns creeps at each enemy that deal a lot of damage once they are hit at least once (they explode). Frostfield hits them all at once right after spawning + Frostfield does an aoe damage to enemies itself.
Example of usage: http://www.youtube.com/watch?v=vj7CKk7SCTQ
Well I don't know but I still used it a few days ago in some 1300 games and had fun with the AOE-rape.
No annihilations though so maybe it is weaker after all.
Still fun and viable in lower brackets though.
Whenever you find a catman champion,Minotaur or vagabond (assasin I think, the one with 4 seconds slow) you should gank right away.
I mean, on level one, GANK! usually it's a first blood, farm some more, keep ganking, eventually buy this:
Plated greaves, Astrolabe, sols bulwark, whatever you do, keep pushing.
skeleton root is nice, but his autoattack damage is kinda mediocre. I think catman or mino is much better for level 1 ganks.
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I mostely jungle the enemies jungle. I then proceed to gank mid or the other lane.
After that I keep on warding, ganking and supporting overall.
Kongor may be killed soon if you really want to (With 3 creeps and your ultimate it is ezpz)
You need a decent team to stomp with ophelia, that's all.