when will these kids realize that not every strength hero in the game isn't a tank and that every int hero is a "support" or that every agi hero is a " carry". RA has 2 spells that scale into the late game, that his aura and his 2nd spell, he carries by being tanky and hard to kill, kinda like defiler with her ulty and sr with his aura and his spammable offensive spell.
I"m getting sick of kids treating me like a "tank" when i play RA, Ra just isn't a tank and its just stupid to treat him like one, dude needs farm and can carry better mid game than most heroes if he has taht actual farm.
TLDR: kids make me laugh when they say that amuna RA is a "tank"
Its kinda like everyone who plays blitz, they think he's agi but they run him as a carry 99 percent of the time he is played in 1600-1800 games. I play SR with a 2.0 kdr and we got blitz yelling at me on the mic to ward up, haha
"Hag isn't a carry"
I banlist anyone who ever says that.
My Blood Hunter skills rework: http://forums.heroesofnewerth.com/showthread.php?t=403916
Ra, like every other STR hero, can be a tank with decent farm.
Standard hotbl/shamans with his aura, make him hard to kill early on, but the main problem i have with RA is his low armor.
If you don't get armorboots on him, a sols bulwark can hit him in the negatives early on and negate all his tankyness.
Its not Ra and every other STR hero, its Ra and every other hero, attribute got jack **** to do about it. Gear and/or defensive skills has everything to do about it. Ra got **** str gain and **** armor so as a hero he isnt tanky at all. It all comes from gear, and dont tell me its his uberregen, he got like a trinket of restoration worth of regen more than any other hero
I can confidently say i got one of the best RA's within the 1600-1800 bracket :P, that being said..RA needs atleast a bullwark or a barbed armor at some point in the game cus of low armor. Thats why i was mad when RA got the nerfs, its for the fact that any dps carry with a shieldbreaker counters him and that stun is also easy to dodge.
^ Then try to hit ppl with the meteor? If you hit 2 enemys with meteor (wich you always should in teamfights anyways) you get 10% additional hp back.
And armor isn't that big of a problem? You have negative armor with a sols on enemy team. Take some physical burst like MK and you're done for, unless you get one yourself. (he has the 4th lowest starting armor)
If Ra was to be considered "tanky" it would have to be item choice to get him there. Lately I've been having a lot of fun (and good games) by actually going half and half on him. I usually start by going the trite hotbl -> shamans but then grab a icebrand -> frostburn. the slow is awesome for finishing off heroes if you surprise combo them and they are near death while also giving your damage spells a bigger punch. As for completing the frostburn, well the MS is excellent and grants some much needed armor while also synergizing with his passive AS bonus. When our team is being slapped around by a physical carry that relies on attacks, I counter with a brutalizer to reduce their dps and stay locked on them through the team fight like stink on s.hit. Again, brutalizer adds a little bit more punch to spells and some more armor. I usually ask someone else on the team to build a sol's if possible so I can then finish a barrier and go for a heart. Works in pubs. Big plays.
B.S. Global & Environmental Change
I wish people with this mentality would stick to playing WoW. I play numerous games that have tanks that do not need a taunt(hon included). Tanking is about item build, skill build, and position.
That armadon, accursed, etc are 100% tanking provided they are positioning themselves appropriately for the teamfights.
Portal key on Ra or you're bad.
I've been doing ghosts->hotbl->frostburn->pkey->heart->Frostwolf->geometer's on Ra and dominating every game I play with him, the hero is just retarded and broken if you actually get it (hint: don't level ashes early). and yes you can still easily jungle with him, if you don't know how read the hint.
Run around at max movement speed devouring creepwaves/triple stacks/towers with 400+ gpm early on, grab a portal key and just teleport in people's faces and blow them up with W, buy heart+fws to make it even worse, go on bloodbath/immortal, win game. Tank Ra's are stupid Ra's.
Debate all you want about whether tanks exist in hon or not, through a combination of items and playstyle, he does get attention from enemies. Maybe not from SMART enemies who know he does his two spells and that's most of his damage output for about 10 seconds, but still...Look at me! I'm flashy and explody and IN YOUR FACE and I'm on fire, you better do something about me RIGHT NOW! And they try...
you have these things called allies, they can like, help you kill other heroes (til u get a behe heart and it doesn't matter anymore), amazing concept to grasp I know.
Agrro taking hero,
semi - carry,
a "tanky" one (thanks to his HP / armor items),
and a nuker (low cooldown spells, huge dmg).
I think many ppl there will agree with me about that.
Protip: Saying 'kid' in a sentence lowers your perceived age/maturity by 20 years.