SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Click here to go to the first staff post in this thread. Thread: Scout (ultimate)

Page 1 of 3 123 LastLast
Results 1 to 20 of 52
  1. #1

    Scout (ultimate)

    Its disapointing that fog can completly ruin scout's ultimate, making the long range almost useless at night...
    To make it even worse, the enemy can see the "aim" over his head, and all he has to do is go to fog...
    In my opinion this should work like Sniper's assassinate (from DOTA).
    Otherwise, Scout will be the worst combat hero ever:
    Backstab-> hit hit hit.....enemy goes to fog.

  2. #2
    Offline
    Account Icon
    Join Date
    Jun 2009
    Posts
    204
    Well it needs some sort of drawback doesnt it?

  3. #3
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Jul 2009
    Location
    Earth, UK, England, Middlesbrough
    Posts
    7,283
    2500 Range, ye it needs a drawback and it has it, seriously this skill hits so hard and fast at lvl 3 it doesnt become an issue, just finished 31-6 with Scout, the ulti is fine, Vanish however could use some toning down ><

  4.   Click here to go to the next staff post in this thread.   #4
    It's 100% balanced as it is right now. It just requires you to obtain perfect positioning.

    New Twitter and Blog addresses!

  5. #5
    it really needs the cool down to be doubled for the slow/dmg it does and it needs to bring scout out of vanish

  6. #6
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Jul 2009
    Location
    Earth, UK, England, Middlesbrough
    Posts
    7,283
    Quote Originally Posted by Twotall88 View Post
    it really needs the cool down to be doubled for the slow/dmg it does and it needs to bring scout out of vanish
    it does, albeit after its fired, that said any good Scout will take up a position either on higher ground/behind a wall of tree's or in the safety of his comrades when firing this off, unless its used for last hitting ^^

  7. #7
    Quote Originally Posted by Tyrando View Post
    it does, albeit after its fired, that said any good Scout will take up a position either on higher ground/behind a wall of tree's or in the safety of his comrades when firing this off, unless its used for last hitting ^^
    currently any smart player will line up the hero's get away path and fire and probably vanish right after, backstab then have hack and slash or frostwolf's skull and just kill any hero that is a bit squishy

  8. #8
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Jul 2009
    Location
    Earth, UK, England, Middlesbrough
    Posts
    7,283
    That or the enemy hero walks right into a Wards LoS = win

  9. #9
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    31
    it has 40 % slow for a reason .... you can shoot it from invis.. just stand 1mm from him first attack is the ulti he's slowed kill him ..
    what is wrong with it did you say? ,,, easy 2 hit it no need 2 change tbh would just be overpowered and easy if did..

  10. #10
    Offline
    Account Icon
    Join Date
    Jun 2009
    Location
    Dog
    Posts
    983
    You want the Op scout to be more Op? This is madness!!

  11. #11
    Offline
    Account Icon
    Join Date
    Jun 2009
    Posts
    5,171
    Shouldn't have a drawback at all, should be far better.

    Scout is complete garbage, no reason he shouldn't be buffed.

  12. #12
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    3,852
    Quote Originally Posted by Twotall88 View Post
    currently any smart player will line up the hero's get away path and fire and probably vanish right after, backstab then have hack and slash or frostwolf's skull and just kill any hero that is a bit squishy
    Lol, yet you don't mention the actually good item. Diffusal.

  13. #13
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    3,852
    Quote Originally Posted by Glorify View Post
    Shouldn't have a drawback at all, should be far better.

    Scout is complete garbage, no reason he shouldn't be buffed.
    Everyone is playing him just fine, why should they? I'd rather them focus on other heroes since Scout is probably the most commonly picked anyways.

  14. #14
    The current scouts ultimate is perfect.
    Dodge it with LOS.
    It does bring him out of stealth (on shot).
    its either a finishing move (your fault for being dumb enough to lose the health or bad pos) OR a starting move (your fault not moving out of LOS)

  15. #15
    Offline
    Account Icon
    Join Date
    Jun 2009
    Posts
    5,171
    He's so bad, he's the opposite of jereziah.
    Scout on your team? You auto lose.
    Jereziah on your team? You auto win.

    He needs to be reworked, not nerfed but buffed.

  16. #16
    From what I have seen the scout is very overpowered. Most games I play that has someone using a scout, the scout ends up owning the game. I just had a 28-2 game with him. Basically the whole early-game late-game hero thing does not apply to him. He rapes too much all the time. That vanish is absolutely deadly.

  17. #17
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    35
    Quote Originally Posted by Glorify View Post
    He's so bad, he's the opposite of jereziah.
    Scout on your team? You auto lose.
    Jereziah on your team? You auto win.

    He needs to be reworked, not nerfed but buffed.
    While i agree that jereziah is awesome, scout isn't bad. He does have several qualities which makes him worth picking in a teamgame. Wards for your team? check. Good ganker? Check. Decent Lategame DPS? Check. SCOUT enemy heroes and learn their position? Check.

  18. #18
    Quote Originally Posted by Glorify View Post
    He's so bad, he's the opposite of jereziah.
    Scout on your team? You auto lose.
    Jereziah on your team? You auto win.

    He needs to be reworked, not nerfed but buffed.
    Not really true nor false.

    The reason why scout can be seen as an auto loose, is because most of the time, people playing scouts do not help team and only leech kills.
    However, in the hand of a normal team player, scout will be fine and can lead to a win.

  19. #19
    Offline
    Account Icon
    Join Date
    Jul 2009
    Posts
    33
    Quote Originally Posted by CavemanDiary View Post
    Wards for your team? check.
    Easily countered and removed.

    Quote Originally Posted by CavemanDiary View Post
    Good ganker? Check.
    His ult is mediocre at best and his burst damage is completely shitty compared to a hero like NA. You ult, go in invis and come out and crit once more. After that, you're tickling the enemy with your horrid autoattacks and have no escape mech

    Quote Originally Posted by CavemanDiary View Post
    Decent Lategame DPS? Check.
    lolwut? no.

    Quote Originally Posted by =CavemanDiary View Post
    SCOUT enemy heroes and learn their position? Check.
    That's not all that useful when you have to play a 4v5 because you have a shitty hero on your team.

  20. #20
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Jul 2009
    Location
    Earth, UK, England, Middlesbrough
    Posts
    7,283
    Quote Originally Posted by rootm View Post
    Easily countered and removed.



    His ult is mediocre at best and his burst damage is completely shitty compared to a hero like NA. You ult, go in invis and come out and crit once more. After that, you're tickling the enemy with your horrid autoattacks and have no escape mech



    lolwut? no.



    That's not all that useful when you have to play a 4v5 because you have a shitty hero on your team.
    You should of Read Thotor's comment before typing seriously.


    Ive carried a team to victory with scout it aint hard, its just that around 90% of people who play scout play it so badly its beyond a joke.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •