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Click here to go to the first staff post in this thread. Thread: Gravekeeper's Defiling Touch

View Poll Results: Should this quick change be implemented?

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  • Yes

    56 96.55%
  • No

    2 3.45%
Results 1 to 19 of 19
  1. #1

    Gravekeeper's Defiling Touch

    I propose to make Defiling Touch on GraveKeeper a toggle similar to spells like volcanic touch, where toggling disables the ability not stores it like FA's skeles.

    Reasoning for balance - Nothing is more frustrating than running through the jungle and noticing it is X:50. You go to stack a camp, but alas, it is night time, those precious little catmen are in a deep slumber, and you have a charge on E and drop a corpse in to the camp. GraveKeeper is the only hero in the game that can't stack a jungle camp due to an autoattack ability.

    If you have a charge on E, and disable it, you could even make the charge consume and not be available when the ability is turned back on should you feel the need.

    Not a huge change but one i feel is required for the super balanced game we all crave. Unless of course GK was meant to be a hero that has trouble stacking? LOL

    SO NEWERTHIANS! Vote yes for proposition Death Stack today!
    Last edited by Spankle; 07-01-2012 at 12:42 PM.

  2. #2
    Too true. Unfortunately, I'm unsure if this is fit to place in Miscellaneous.

    This should be implemented!

  3. #3
    Well it's not hero draft or an item. Misc gameplay is the only thing that fits. It's a gameplay mechanic. Thanks for the support!!

  4. #4
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    Good idea

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  5. #5
    love the idea, i even think a lot of people who play GK as support dont even know why they can't stack, me for instance didn't think of it myself untill i tried it out in practice

    i think this might be one of the reasons we dont see GK in competitive play cause its all about making the carry farm which stacking is needed for.

  6. #6
    i think this is more like a bugfix than an actual idea. but nice.
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  7. #7
    Thumbs up for this bugfix/idea

  8. #8
    I wouldn't classify it as a bug only because it is an intended mechanic of the skill which stop the creep spawn. The only way to get rid of this would either be to disable the ability as I suggested or to completely change the coding of the projectile left by defiling touch to not be a "corpse" or any type of gadget that prevents creep spawn.

    Keep the votes coming guys lets get this implemented ASAP!

  9. #9
    It's a small logical mechanic that should be implemented. I hope people don't disagree because "it's not glamorous".
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  10. #10
    FYI: you can attack from point-blank to pick up the corpse immediately after tossing it (so you stack like you're a melee hero).

    That said it should be toggleable for convenience.
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  11. #11
    Quote Originally Posted by Artic View Post
    FYI: you can attack from point-blank to pick up the corpse immediately after tossing it (so you stack like you're a melee hero).

    That said it should be toggleable for convenience.
    Well yes obviously, and I do that when possible. I'm talking those last second stacks where you barely make it to the camp on time. Not intentional waiting/stacking.
    Thanks for the up
    Almost halfway there!!!

  12. #12
    It can be slow for suggestions like these due to the title of the threads aren't exciting and this forum section isn't busy. Though 13 votes in 3 days is very nice. I don't think you'll have problems.

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  13.   Click here to go to the next staff post in this thread.   #13
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    Looks good to me, I scripted the change and hopefully it will be approved

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  14. #14
    Woohoo! Thanks ElementUser!

  15. #15
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    Great idea!
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  16. #16
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    I made that suggestion back when he was released, certainly should be added, because as it is it certainly is a pain in the... grave.

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  17. #17
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    Quote Originally Posted by Spankle View Post
    I propose to make Defiling Touch on GraveKeeper a toggle similar to spells like volcanic touch, where toggling disables the ability not stores it like FA's skeles.

    Reasoning for balance - Nothing is more frustrating than running through the jungle and noticing it is X:50. You go to stack a camp, but alas, it is night time, those precious little catmen are in a deep slumber, and you have a charge on E and drop a corpse in to the camp. GraveKeeper is the only hero in the game that can't stack a jungle camp due to an autoattack ability.

    If you have a charge on E, and disable it, you could even make the charge consume and not be available when the ability is turned back on should you feel the need.

    Not a huge change but one i feel is required for the super balanced game we all crave. Unless of course GK was meant to be a hero that has trouble stacking? LOL

    SO NEWERTHIANS! Vote yes for proposition Death Stack today!
    Rampage has a similar problem...with his passive bash. I think this change should also be applied to Rampage.


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  18. #18
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    If it's day, stack with proximity.
    If it's night, stand next to them and throw the corpse, waking the camp and instantly picking the corpse up, and then walk out.
    And don't tell me there's no time, it's very easy. If a melee hero can do it, Gravekeeper can do it.

  19.   This is the last staff post in this thread.   #19
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    Just letting you know...this was already implemented a while ago move to Hall of Fame please

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