it's a she!!!!
she is female!
and yes,she is awesome.
"i still say pebbles is better because of shorter cooldowns and easier to land skills(2nd skill 6 second cd,it is easy yo follow your enemy and to throw one of your teammates to secure an easy kill".
pebbles start to lose his dominance after mid game, If you can't draw the enemy team into an early concede then this hero is pretty void, but it's more than likely to happen because they wont realize that pebbles stomping them early is really nothing later in the game it's just pure hon ignorance that makes teams CC.
u can carry urself from 1200-1750 with monkeyking in 2 months if u play 4-5 games a day ..
Pebbles can be such a great force late game.
He can totally screw up initiation or initiate himself.
His late game role is more of a support though, getting a Hellflower, Sheepstick or even a FrostField Plate is very good on him.
Early to mid game it is just bursting down supports and ganking though.
Deadwood is good enough to kill mid (You almost always win the lane once you reach 6). After that gank everyone and kill everyone until you have Sol's, PK, Shieldbreaker and you are just instakilling them. Get some survivability after and you are done
Step 1: Pick and play a mid hero and sit mid (Nomad/ MK/ Pebbles/ Deadwood you get the drill)
Step 2: Win the mid by out last hitting and even killing the mid lane
Step 2.5: Win the runes and gank side lanes with a bottle (If there is no wards for runes get your god damn own ones)
Step 3: Snow ball the game
If you can't carry yourself and win games doing this then you deserve to be at your rating.
I will have some use of you
bubbles, bubbles, bubbles, bubbles. He's not meant to carry he's meant to gank/initiate/carry if he gets reeeeeeeediculous farm. And he's good from 90mmr to 9000mmr and able to go any lane. Plus his auto attack is horrible early so you'll learn to last hit or fall further.
Play some simple heroes? I'm sure BH and damp are pretty straight forward and can be pubstomp heroes.
Last edited by GeneralNoob9; 07-06-2012 at 02:50 PM.
i'm not too different from u, but i believe SwiftBlade good picking to help out of pit, easy to play, only need some farm early game...
Shitblade depends on enemy picks too much. There are heroes that just ruin his day, Jereziah, pharaoh, rampage, rhapsody to name a few.
"Proclamation was made, in the King's Name, for all Persons to keep Silence" - House of Lords Journal, Volume 20, 24 June 1717
support wins games. Just pick some hero with good disables/initiation/support skills (mag/ws/ds). Win you lane and feed your carry. Or pick a tank like RA or Armadon and destroy everything. i would suggest getting a friend and laning together (make some op combo).
otherwise go mid and carry it yourself. (EW/pebs/dw/hag/mk/bubs). make sure you beat mid and gank for your team. I would advise against hard carries because most times you wont even make it to end game (cc15 - feeders..).
make sure either you or someone on your team wards. wards and support wins games.
I find Ophelia a good hero.
You should jungle the opposite jungle, gank mid when your mid hero reaches level 2/3 and then procceed to rape 2 lanes while creating a push whenever possible.
Ganks + Pushes = winning easily.
First of all, If you plan to solo mid every game, than you plan to get in arguments with your dumbass team mates every game about who gets to solo mid. Lots of games are lost simply because of that argument, and the ensuing intra-team bickering that takes place.
Second, low tier games almost always devolve into pubtrains, which makes solo carrying quite frustrating.
I suggest choosing a jungling hero with strong mid-game potential and gank/initiation potential lego/para/ws/cthulu. With a jungler on your team, your team gets extra XP, obviously. As a jungler, you can roam to any lane that might need help (or to a lane with a feeder opponent ). After you have some basic jungling/initiating items, you'll be able to continually afford enough wards to keep your team from constantly dying to pubtrains. At this point your whole team should have a fair sized advantage assuming you could convince your teammates to stay in their lanes and not start pubtraining. If they stayed in their respective lanes they should have more gold and XP than the apposing team. More XP, as a result of you jungling, and more gold as a result of you warding. (warding not only promotes gank prevention, but tower pushing, aggressive lane play, and ganking(with aggressive warding)). All of those junglers I listed are also good solo lane pushers, so push lanes passively (don't get into team fights over a lane push), keep telling your team mates to farm lanes and not jungle or pubtrain, don't team fight without getting a pick/gank before hand, and you should slowly win.
The most difficult challenge with this strategy is dealing with stubborn teammates who think the way to win is pubtraining and jungling in mid-late game. If you can convince your teammates to farm in-lane, pay attention to the mini-map, and not team-fight until after a pick, you'll likely win even with multiple baddies on your team.
What will often happen in low tier games is, a tower push or a gank that turns into a team fight will result in your whole team spending half the game just standing around in one lane. --both teams think they are defending their tower or pushing a tower or whatever, but they just stand around doing nothing. you have to convince your team that it is okay to lose the tower that they are "defending", if they are pushing in both of the other 2 lanes. Not only is this advice technically true, but most of the time, the opponents won't even take that tower. When they see your team has dispersed and are pushing other lanes, they will disperse as well. A good offense is a GREAT defense in HoN. Split-lane passive pushing can be amazingly effective if your team has proper warding. Also, passive split-lane pushing is the natural counter to pubtraining, which your low-teir opponents will likely do.
EDIT: Yes, you will be buying wards all game. No, you will not be playing support. If you don't suck at jungling/lane-pushing, you should be able to keeps wards up all game AND buy items like a semi-carry.
Last edited by CobaltBlue; 07-07-2012 at 06:32 AM. Reason: added a note
Cheapest heroes to get out of your bracket:
I would recommend you simply start over from 0. Recreate an account, begin as 1500, pick armanoob, go tank hp/armor items, watch as idiots attack your back and kill their entire team. Or you can also pick polywog priest / bramble / keeper of the forest and forget about heroes while backdooring the towers. Backdooring towers and getting kills with polywog is apparantly even a "pro" thing that "only pro" can achieve (commentors in hon-cast all get excited when it happens, as if it was hard / impressive). So be a pro, pick a noob hero.