Only "problem" I have with them is how they look, imo the indicators are way too flashy or something like that, would prefer just a basic circle or a line as the indicators.
I really like the one used with Aluna's ultimate.
The rest is no need i think
i think its a very good addition. People who wanted range indicators got it using mods anyway. The indicators are very useful like devo hook and magmus stun etc.
I dont think it dumbs down the game.. it just makes it more visual. Won't really make a difference for experienced players, but will help people learn heros faster.
As a casual player and low ranked I like it a lot. The range indicator for PK can be nice on occasion or when playing heroes I don't know as well the cast ranges are helpful. I don't find them distracting at all when I play.
Its awesome for newer players, myself at first instantly turned it off because I hate extra things on my screen.. but when I saw some people using it on their streams its decently useful. It doesn't really make the game "easier" because I found all of these things to be pretty straight forward. If you need these things to succeed your gonna get crushed at a high level anyways so its not a big deal to the competitive scene at all. Its just a good way to make a very hard game easier for newer players to get the idea of how skills work.
I've been using it today and it got a bit to be used to, I'm gonna leave it on for a few more days, but I don't think it makes the game easier at a high level in anyway. Things like the range of your skills, the area of its effects are things all high level players should know by experience anyways.
Is it weird that I almost ignore them? I have them still on but it hasn't really changed my play or anything.
I find it very usefull for some warding scenarios where my hero would turn around and go for another path if I'm not in range. Now I can see that I am actually in range, so my hero wont stupidly turn around because I'm 5 yards too far away to place the ward ^_^
I think it makes a huge difference if you're playing a Dark Lady or Chronos and you want to leap right away at max range, instead of walking the few yards extra to leap there,!!
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The one time he didn't do it, he failed and jumped too short on a Venge gank and they ended up looking like fools because she survived.
Clearly working as intended.