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I figured I'd make this thread to compile the missing or otherwise malfunctioning range indicators.
Key:
* Hover = The white ring that appears when you hover over an ability
* Active = The green ring/cone that appears when you select an ability (when you get the targeting reticule)
* Second Ring = The green ring within the active ring (think bombardier's bomb, panda's cannonball, or blacksmith's flaming hammer)
Alphabetically, these are who I found:
* Amun-Ra's Q (Active and Second Ring Missing)
* Artesia's R (Should have no hover, as it is global - to be consistent with other global spells such as Pharao's soul and MoA's ultimate)
* Artillery's E (Hover missing)
* Balphagore's Q (Hover missing)
* Berzerker's E (Hover is smaller than intended, the Active properly shows the range though)
* Bombardier's W (Second Ring missing)
* Bombardier's E (Second Ring missing)
* Bramble's Q (Hover missing)
* Defiler's E (Second Ring missing)
* Emerald Warden's E (Second Ring missing)
* Fayde's E (Second Ring missing)
* Flint Beastwood's Q (Second Ring missing)
* Forsaken Archer's Q (Second Ring missing)
* Gauntlet's R (Second "Ring" missing, though in this case it should be a line just like Aluna's Power Throw)
* Gauntlet's Grapple is launched from the gauntlet, and not the hero. This is not properly shown in the range indicators and may result in grapples flying in the opposite direction.
* Geomancer's W (Second Ring missing)
* Hammerstorm's W (Hover missing)
* Hellbringer's E (Second Ring missing)
* Kraken's R (Second Ring missing)
* Magebane's W (Second Ring missing)
Lag was getting kinda bad at this point, bonus image before I restarted :P
* Night Hound's Q (Second Ring missing)
* Nomad's W and E Subskill (Hover smaller than intended)
* Nomad's R (Hover smaller than intended)
* Nymphora's R (Hover missing, though it may be intended as it gets its own effect once cast)
* Ophelia's E (Hover smaller than intended)
* Pebbles' Q (Second Ring missing)
* Pyromancer's W (Second Ring missing)
* Riftwalker's E (Second Ring missing)
* Gladiator's E (Hover missing, unless it has the target as origin, I don't actually know.)
* Torturer's Q (Second Ring missing)
* Tundra's Q (Active Line a bit smaller than intended... kind of.)
* Tundra's Q (Active Line missing)
* Vindicator's Q (Active Ring missing)
* Voodoo Jesters's E (Active Ring missing)
* Zephyr's W (Hover missing)Ple
Please tell me if I missed someone!
I skipped NPCs, by the way.
Green = valid bug
Orange = feature not released yet
No colour = intended or not a bug. For some cast range secondary circles (ie, Torturer's Q/Pyromancer's Q, etc.), those do not show up if you don't first-pick a hero. They work fine if you do or if you go in a real game.
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-----------------------------
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Look for my highlighted text (important information) and grey text (interesting but not required information).
I wanted to post about this as well, but as ElementUser said you have to first pick a hero and then you get a second ring. And when I figured it out that not choosing a hero was a problem I thought that probably everything is working fine and that there is no need for bug report.
Pharaoh's SOTM ult (to hit allies) has no range indicator
Last edited by LonelyKing; 06-24-2012 at 06:05 AM.
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aka lonelyking
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Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
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Fixed that internally
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
I think this is unnecessary but taunting someone has no range indicator when you toggle it via hotkey![]()
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
Bug Reports | Honcast | Replays - Moderator | Found a bug? Report it here. Be sure to read the Bug Reports Rules before posting. | Share your big plays here
Slightly smaller indicators on things with hidden auras like Berzerker's E are intended
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
Going to move to Fixed, only fixed Artillery and Nomad R
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).