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  1. #21
    I can confirm that I have disjointed a pyro ultimate by stunning with Magmus while it was in mid-air. It wasn't intentional, of course, but it was done.
    As mentioned in ElementUser's thread, Magmus's Lava Surge is not a disjointing skill, however during Lava Surfe Magmus gains Invlunerability (just like Swiftblade does during Swift Slashes). So Pyromancer's Blazing Strike still hit Magmus (was not disjointed) but dealt no damage due to Invulnerability.

  2. #22
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    yes,and i was asking if there are any other disjoints that are not on that list.(dm's 3rd is not on that list.)

  3. #23
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    At least the following spells grant invulnerability, so in practice you can 'disjoint' things with them, although technically it is not a disjoint.


    • Bubbles' Take Cover
    • Chronos' Time Leap
    • Doctor Repulsor's Ludicrous Speed
    • Swiftblade's Swift Slashes
    • Magmus' Lava Surge
    • Pharaoh's Wrath of the Pharaoh
    • Madman's Barrel Roll
    • Succubus' Mesmerize
    • Empath's As One
    • Geomancer's Dig
    • Midas' Elemental Warp
    • Gemini's Fire and Ice (the hero is invulnerable)
    • Parasite's Infest (the hero is invulnerable)
    • Kinesis' Telekinetic Control
    • Kinesis' Mass Control
    • Silhouette's Shadow
    • Geometer's Bane
    • Stormspirit


    Source:http://forums.heroesofnewerth.com/wi...nvulnerability

  4. #24
    that list it's soo long!

    nice work
    Check that suggestion from my friend!
    ~BLITZ ALT RABBIT~
    pic credits to DJ_Mello from deviantart


  5. #25
    Quote Originally Posted by ElementUser View Post
    You can't "disjoint" undisjointable projectiles - you can nullify them via invulnerability though
    Then explain me how does magebane survive with 150hp from 11level WS ult (Level 2 silver bullet deals 650 damage) when trying to disjoint undisjointable projectile with only using blink.

  6.   Click here to go to the next staff post in this thread.   #26
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    Quote Originally Posted by Doomhammar View Post
    Then explain me how does magebane survive with 150hp from 11level WS ult (Level 2 silver bullet deals 650 damage) when trying to disjoint undisjointable projectile with only using blink.
    Replay with Match ID/timestamp or it didn't happen. Magebane could've activated Shrunken Head before the impact, etc. In any case if this "does" happen it was caused by some other issue and not by a blink.

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  7. #27
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    Quote Originally Posted by Jezu View Post
    At least the following spells grant invulnerability, so in practice you can 'disjoint' things with them, although technically it is not a disjoint.


    • Bubbles' Take Cover
    • Chronos' Time Leap
    • Doctor Repulsor's Ludicrous Speed
    • Swiftblade's Swift Slashes
    • Magmus' Lava Surge
    • Pharaoh's Wrath of the Pharaoh
    • Madman's Barrel Roll
    • Succubus' Mesmerize
    • Empath's As One
    • Geomancer's Dig
    • Midas' Elemental Warp
    • Gemini's Fire and Ice (the hero is invulnerable)
    • Parasite's Infest (the hero is invulnerable)
    • Kinesis' Telekinetic Control
    • Kinesis' Mass Control
    • Silhouette's Shadow
    • Geometer's Bane
    • Stormspirit


    Source:http://forums.heroesofnewerth.com/wi...nvulnerability
    If i'm not derping again Gemini is invulnerable during twing fang ability (w)
    Oh, and I added a query for states which give invulnerability to "ultimate list of lists" (tho wiki page is much easier to read as query thing gives too much unnecessary states like critter's invulnerability things)
    Last edited by theli; 06-25-2012 at 06:46 AM.

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  8. #28
    Oh god I wish people could stop using the word disjoint on things that are not disjoints. Disjointing is to detach yourself from the target a spell went for, like disjointing a hammerstorm stun with a blink. Nothin else is disjointing, but there is invulnerability and unbinding, like you can tablet someone mid-hook and then hook will let go, which is unbinding someone i.e. detaching them from the projectile they are binded to. Kinda like if dev ulti's someone that is in ramp ulti and ramp runs away, they will still be stuck in dev ulti and ramp ulti will stop because Devourer Undinded them from the rmap ulti.

    Disjointing: Every spell that calls for a disjoint is able to disjoint, such as all blinks, cannonball etc. You can also disjoint with invisibility.
    Invulnerability: If something hits you when you are invulnerable, you take no damage.
    Unbinding: Many spells attach you to a projectile, like ult on target, leap on herself, or hook target. Some spells or items unbinds, like tablet of command.

    Please learn =(

  9. #29
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    Quote Originally Posted by theli View Post
    If i'm not derping again Gemini is invulnerable during twing fang ability (w)
    Yup. He is invulnerable during his W.


    Code:
    <state
        name="State_Gemini_Ability2"
       ... //more code
    
        invulnerable="true"
    
       ... //more code
    >
    </state>

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  10. #30
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    Worth mentioning: The projectile (the visual) will disjoint, the damage will not.

  11. #31
    Quote Originally Posted by Inomares View Post
    Worth mentioning: The projectile (the visual) will disjoint, the damage will not.
    Context please? Is this in relation to Witch Slayer's (etc) ultimate?


    Graph.

    Quote Originally Posted by MacroHard View Post
    I guess this is why you're 1950 skill level and I'm still dumpster.

    Anyone need a graph?

    Sorry Macro, it's just too good.

  12. #32
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    how about midas's teleport or silhouette's grapple(or whatever it is called)?do these disjoin/give immunity?

  13. #33
    Quote Originally Posted by Clytemnestra View Post
    how about midas's teleport or silhouette's grapple(or whatever it is called)?do these disjoin/give immunity?
    Midas's teleport thingy give immunity during it but does not disjoint, silhouette's grapple does neither.


    Graph.

    Quote Originally Posted by MacroHard View Post
    I guess this is why you're 1950 skill level and I'm still dumpster.

    Anyone need a graph?

    Sorry Macro, it's just too good.

  14.   Click here to go to the next staff post in this thread.   #34
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    Quote Originally Posted by SmurfinBird View Post
    Context please? Is this in relation to Witch Slayer's (etc) ultimate?
    Ok, I'll admit I lied to everyone a tiny bit, but the simplification of "undisjointable projectile" is just so much easier for everyone to remember.

    The projectile is actually disjointed as usual, it's the damage call that points to the target that is different in those projectiles. Normally when the projectile gets disjointed, the original intended target of the spell would be nulled. However in these "undisjointable" projectiles (Witch Slayer/Pyromancer/Plague Rider ultimates), the target is saved to a variable before the projectile impacts. When the projectile gets disjointed and impacts the location where the disjoint was done, the damage call is done to the variable via a pointer and does not get nulled.

    This also has the side-effect of Pyromancer's E not applying to the target with R if the target disjoints R.

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  15. #35
    Quote Originally Posted by ElementUser View Post
    Ok, I'll admit I lied to everyone a tiny bit, but the simplification of "undisjointable projectile" is just so much easier for everyone to remember.

    The projectile is actually disjointed as usual, it's the damage call that points to the target that is different in those projectiles. Normally when the projectile gets disjointed, the original intended target of the spell would be nulled. However in these "undisjointable" projectiles (Witch Slayer/Pyromancer/Plague Rider ultimates), the target is saved to a variable before the projectile impacts. When the projectile gets disjointed and impacts the location where the disjoint was done, the damage call is done to the variable via a pointer and does not get nulled.

    This also has the side-effect of Pyromancer's E not applying to the target with R if the target disjoints R.
    :O

    All... this... time... !!


    Graph.

    Quote Originally Posted by MacroHard View Post
    I guess this is why you're 1950 skill level and I'm still dumpster.

    Anyone need a graph?

    Sorry Macro, it's just too good.

  16.   This is the last staff post in this thread.   #36
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    Quote Originally Posted by SmurfinBird View Post
    :O

    All... this... time... !!
    That's only cause my professor kept on saying "Dr. Mezl lied to us!" (the professor's name was Dr. Mezl). He lied to us a lot in his lectures but that's fine, he admits it and I got used to it.

    In before "But....ElementUser lied to us!"

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  17. #37
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    A video showcasing it all

    SUBSCRIBE LIKE AND COMMENT IF YOU WANT MORE!!111

    (Just kidding, don't do that, all my videos are unlisted, you won't see anything)

  18. #38
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    Quote Originally Posted by Inomares View Post
    A video showcasing it all

    SUBSCRIBE LIKE AND COMMENT IF YOU WANT MORE!!111

    (Just kidding, don't do that, all my videos are unlisted, you won't see anything)
    uhm,how do you modify only the speed of one hero?

  19. #39
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    Quote Originally Posted by Clytemnestra View Post
    uhm,how do you modify only the speed of one hero?
    I only modified the speed of the projectile of WS' ulti in the game files.

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