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Thread: Duguban

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  1. #1

    Lightbulb Duguban

    Duguban-The Nightmarous Demon


    Story
    He is the Demon from ur nightmares his very eyes and cloak can turn the strongest knights into weakling ghouls
    For Beware ur very Souls will become ur Foe

    .17---16---20--


    +1.4-+2.2-+2.7-


    .300-.3.0--5.0- -

    - 38
    -46

    Attack Animation______Medium speed
    Attack Range..________600

    Skill 1
    No Man's Wave

    Cd:13/12/11/10
    Mana cost:120/130/140/145
    Range :600
    Cone radius:220
    Delay Time Before Activation: 0.6 sec


    • Lvl 1:Fires a Black Cone of darkness dealing 75 magic dmg and a 0.95 sec Fear to enemies in a cone

    • Lvl 1:Fires a Black Cone of darkness dealing 150 magic dmg and a 1.05 sec Fear to enemies in a cone

    • Lvl 1:Fires a Black Cone of darkness dealing 225 magic dmg and a 1.15 sec Fear to enemies in a cone

    • Lvl 1:Fires a Black Cone of darkness dealing 300 magic dmg and a 1.25 sec Fear to enemies in a cone
    • Notes:
    • Fear cannot be countered by shrunken




    Skill 2
    Curse Of The Black Fog


    Cd:30/28/26/24 seconds
    Radius:600/700/800/900
    Mana:120/140/160/180
    Range: 500
    Delay time before activation:0.1 second


    • Lvl 1:Engulfs the area in black Fog after 2.75 seconds enemies inside The Fog suffer a 15% Slow+ 16% Dmg amplification and 1.0 second fear
    • Lvl 1:Engulfs the area in black Fog after 2.50 seconds enemies inside The Fog suffer a 15% Slow+ 18% Dmg amplification and 1.5 second fear
    • Lvl 1:Engulfs the area in black Fog after 2.25 seconds enemies inside The Fog suffer a 15% Slow+ 20% Dmg amplification and 2.0 second fear
    • Lvl 1:Engulfs the area in black Fog after 1.00 second enemies inside The Fog suffer a 15% Slow+ 22% Dmg amplification and 2.0 second fear
    • Notes:
    • Slow is Superior
    • Fear cannot Be Countered by Shrunken,Cannot be absorbed by null
    • Dmg Amplification is For:Physical+True+Magic+Superior+Mixed damages





    Skill 3
    Nightmarous Cloak

    P
    assive

    • Lvl1: 18% Chance that an attacker will miss on his attack and suffer 20 magic dmg and suffer a 0.7 second Fear

    • Lvl1: 21% Chance that an attacker will miss on his attack and suffer 40 magic dmg and suffer a 0.8 second Fear

    • Lvl1: 24% Chance that an attacker will miss on his attack and suffer 60 magic dmg and suffer a 0.9 second Fear

    • Lvl1: 27% Chance that an attacker will miss on his attack and suffer 80 magic dmg and suffer a 1.0 second Fear
    • Notes:Savage mace or True strike wont make this skill usless they will still miss and suffer the debuff !



    Ultimate:
    Stalkers's Reflection

    CD:140/130/120
    Range :600
    Radius:350
    Mana Cost:240/340/470
    Glyph lasts:5/4/3 second
    Delay Before a glyph is created:2/1.5/1 second


    • Lvl 1:Places a Glyph on the Ground heroes who Enter the Glyph Suffer 200 superior magic dmg and have a Stalker spawned near each hero who enters the glyph The Stalker Hunts the Hero who Entered the glyph and does a 50% Slow on it for 2 seconds The Stalker attacks it 1 time Dealing 60% of that Hero's Dmg in True dmg after 5 seconds the glyph explodes dealing another 100 superior Magic dmg and a 1 sec Fear
    • Lvl 1:Places a Glyph on the Ground heroes who Enter the Glyph Suffer 300 superior magic dmg and have a Stalker spawned near each hero who enters the glyph The Stalker Hunts the Hero who Entered the glyph and does a 50% Slow on it for 3 seconds The Stalker attacks 2 times Dealing 70% of that Hero's Dmg in True dmg after 4 seconds the glyph explodes dealing another 150 superior Magic dmg and a 1.5 sec Fear
    • Lvl 1:Places a Glyph on the Ground heroes who Enter the Glyph Suffer 400 superior magic dmg and have a Stalker spawned near each hero who enters the glyph The Stalker Hunts the Hero who Entered the glyph and does a 50% Slow on it for 4 seconds The Stalker attacks 3 times Dealing 80% of that Hero's Dmg in True dmg after 3 seconds the glyph explodes dealing another 200 superior Magic dmg and a 2 sec Fear
    • Skill Explanation+Notes:
    • Lets say dear SCOUT entered the glyph Suddenely a Black figure will attack (Which Is The Stalker)Scout For example has 100 dmg at lvl 3 of Stalkers's Reflection the stalker will attack Scout 3 times dealing 80% of SCOUT's Dmg wich is 80 but in true dmg
    • Stalkers are uncontroolable and will only attack heroes who enter the glyph
    • Attack modifiers of enemies donot stack with Stalkers attacks
    • Stalkers attack 1 time per 1 second
    • Slow is Superior
    • Shrunken or null cannot counter this spell
    • Will attack and reveal invis heroes
    • Stalkers are invunerable have unitwalking and cant be stunned or slowed
    Last edited by McStealer; 06-10-2012 at 03:18 PM.
    If One of my suggestion gets impelented i will rest in peace

  2. #2
    PS:Hope no one was sacred by the face
    If One of my suggestion gets impelented i will rest in peace

  3. #3
    Edit: Omg this hero is int -,-
    If One of my suggestion gets impelented i will rest in peace

  4. #4
    oh gawd why no one gives me attention
    If One of my suggestion gets impelented i will rest in peace

  5. #5
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    Join Date
    Dec 2010
    Location
    Streamwood, IL
    Posts
    11,287
    Face was scary.

    Your Black Fog does a bit too much. I would suggest lowering the Fear or removing it for sure. Damage amplification is new, so keep that.

    Try not to do percent effects, since HoN is trending towards getting rid of luck spells. Also, True Strike will always beat spell evasion.

    I think the ult is meh, but it is sort of original. I just don't like how it is like Sandwraith's illusions.
    My goal is for at least one of my heroes to be ported into HoN! Help my cause and get S2 to see these!
    Check out "IsmaelVera's Vault of Heroes" in the Hero Drafts section!
    http://i.imgur.com/XaDGr.jpg
    IsmaelVera, President of the HoN Forums

  6. #6
    Quote Originally Posted by IsmaelVera View Post
    Face was scary.

    Your Black Fog does a bit too much. I would suggest lowering the Fear or removing it for sure. Damage amplification is new, so keep that.

    Try not to do percent effects, since HoN is trending towards getting rid of luck spells. Also, True Strike will always beat spell evasion.
    This is no way near plz read agin and slowly and with the eplanation

    I think the ult is meh, but it is sort of original. I just don't like how it is like Sandwraith's illusions.
    it is no way near Sw's ulti...did u read the explanation ??
    If One of my suggestion gets impelented i will rest in peace

  7. #7
    BUMP
    If One of my suggestion gets impelented i will rest in peace

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