|
|
Yes
No
Absolutely love the concept. The numbers I'm slightly skeptical of (Too well rounded?), along with the creation components, but I love the aura cancellation.
Yeah, I'm kinda at a loss as what to use besides the Major Totem seeing as Nome is correct, the Arcana is used quite a bit.
The aim is to keep the nome breaker fairly well rounded, only giving a little in each area of passive bonuses so it's open to all support heroes regardless of stat type.
I don't want it to turn into a Harkon's where out of 60 heroes only like 2 support heroes could viably wield it.
EDIT:This is Triumph btw, just realised I'm posting on my brother's account. Should probably get off his PC >__>
Last edited by Pudgeinabowl; 12-03-2009 at 11:57 PM.
with a little balance tweaking this could be a very nice item. +1
I'd rather see a hero with that sort of aura, item would be a little to imba because everybody could buy it, a balancing nightmare. But i imagine a hero with this theme, that would negate bad auras in 900 range and good in some small 300 range, maybe even one that would be able to "steal" neutral creep auras. Would be a nice support hero/counter...
reduce stats to +5 all stats from +8 and reduce active ability to 3 sec from 4,5 and will be balanced....4,5 is really too much...
I agree with the two posters above me, in separate senses.
See, this item has a cool ability and concept. On one hand, it is situational as hell. Normally, situational = bad. It means that it's going to be very useful against some things [Vindi, obviously], and absolutely useless in other cases.
But really. How many other heroes' auras do you REALLY notice? There's a few damage ones, a few attack speed ones, and a lifesteal or two. Oh, and the movement speed from the Snotter boss, but that's easily dealt with.
Really, that's basically it. Unless the enemy team is full of heroes who have these auras, [or have Vindi], you won't be getting this to counter auras. They really aren't that powerful. And in the cases that they are, they're fundamental to the hero [Magebane, Ophelia, Soul Reaper/Stealer], enough so that to take it away during a team fight [which lasts 4.5 seconds] for such an inexpensive cost might break their usefulness.
Hence the idea of incorporating it into a hero idea. In item form, it is far more situational than any other item in the game, acting as a specific counter for heroes that are fairly weak enough as is - I can't really agree with it. But it's a great idea, so I won't thumbs-down it.
I'm all for Nome tears!
This is the first Item I've seen that I actually agree with. Excellent idea.
Awesome! Just... really... like... i mean... really frigging awesome!
Huh, well looks like this might actually make it to popular suggestions after all. I have no reliable source of internet at the moment or for the foreseeable future (would be nice if Netspace stopped ****ing around and fixed my line), so if this does hit popular feel free anyone to SS it and spam it at Nome
P.S. If he cries, I want those tears bottled!
could use void talisman for this, it gives the stats
even though it has nothing to deal with its active ability
would using a nomebreaker destroy the effects of the enemys nomebreaker activation?
Loving the idea. And the name!
S2Games: "Our shop provides only cosmetic changes, NOTHING that directly affects gameplay." ¯\_(ツ)_/¯The two most common elements in the universe are hydrogen and stupidity.
EAP? (╯°□°)╯︵ ┻━┻
I feel like it would be more balanced if you chose to limit positive auras on enemies or limit negative auras on you. That way it won't cancel every aura from the other team.
That and that fact that this would break things like mojo's aura or pudge's rot and other activateable spell's auras makes it a bit too much imo.
2 things that made me frown in this thread:
- I don't think silence turns off auras (would have to check)
- Silence most definitely doesn't keep you from activating items