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Thread: The Nomebreaker (anti-aura item)

View Poll Results: Would you like to see this suggestion implemented in HoN?

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  • Yes

    324 78.45%
  • No

    89 21.55%
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Results 21 to 40 of 73
  1. #21
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    Not a bad idea, but 7 seconds sounds pretty overpowered. I'd say no more than a 3-5 seconds at the most.
    I see, anybody else feel this way?

    awesome, die vindicator, DIE! Yes, my panda got owned
    I knew it was only a matter of time before someone made that cheap shot. :P

  2. #22
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    Interesting concept. Price is good, but I agree with the 3-5 second comment. I'm leaning towards the lower end because of the short cooldown. Should be just enough to pop in and take out the offending aura hero. Range seems fine.

  3. #23
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    Interesting concept, some form of anti-aura would be nice, be it a hero ability or an item (altho item would obviously be more viable for the same reason people possibly get nullfire; to counter a specific tactic).

    I have no real comments on the bonus stats on the item, but yea, I'm all for the concept regarding the rest of it.
    Neko miko Reimu~

  4. #24
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    Righto, changed the duration to 4.5 seconds.

    Thoughts?

  5. #25
    what happens if two nomebreakers collide? the aura cancels the aura that cancels the aura that cancels the aura and the world explodes?


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  6. #26
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    Quote Originally Posted by Minaxter View Post
    what happens if two nomebreakers collide? the aura cancels the aura that cancels the aura that cancels the aura and the world explodes?
    Quote Originally Posted by Triumph117 View Post
    Quote Originally Posted by Pudgeinabowl View Post
    So if this fires an anti aura aura (thats what i gathered from "Type: Temporary aura"), what happens when the other team fires their own one back at you? Cancels the canceling which should possibly cancel the incoming cancel because thats an aura to and thus won't work under the cancel?....Pretty sure that'd be like dividing by zero for HoN
    That is a good point to bring up.

    I'd say off the top of my head, any units falling in overlapping areas of opposing auras cannot be affected by enemy auras, but also cannot be affected by friendly auras (with the exception of Nomebreakers. They can't cancel each other out).

    I considered just having them cancel each other out, but that would lead to teams buying the item just to cancel the other team's item, and we're back where we started before having a nomebreaker and it might as well not even be there. This way there's only reason to buy a Nomebreaker if you want to actually combat opposing auras rather than just make the other team's nomebreaker pointless.

    Anyone got anything they want to add on this point?
    These are my thoughts on that issue.

  7. #27
    Good concept. This item could be more useful when developers increase the size of hero roster: more heroes = more auras, more auras = more situations to get this item.

    P.S. I would increase the radius of ability to 600 or 650 to affect the long-range heroes who attack you.

  8. #28
    great idea indeed
    Hello world


  9. #29
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    Hi triumph man =)
    Look I voted yes cause I loved the concept. but Wow this REALLY should cost more if it breaks all auras...
    I mean...Behe do this and Vindicator will be worthless? 3.6k for making one hero a bit useless? should cost more like a late game item. 4.5k-5k should be better, and u can also improve the passive stats bonus.

    Proud for actually beeing one of the 10 to play the first MatchMaking game.
    And for being one of the first to become a SBT.


  10. #30
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    good item, and any hero type can benefit from it. has its uses regardless of the active ability.

    t-up


  11. #31
    Trilles is right, you know, if a support wanna make a Kuldra's he need 2700+2100+875... in his way to get the Mystic Staff a support always dies, that makes hard to a support make a good item and that is the point, IMO the Major Totem should be changed for a Blesse Orb to make the item more hard to get, cause it's a really good item you know, you can use against many heroes (kraken, Soulstealer, Rampage, VINDICATOR \o/ and etc...).

  12. #32
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    Really nicely thought out concept of making every aura item in the game useless even if it costs only a fraction of like say daemonic bp or frostfield...

    An item with these stats is nice for support heroes but remove the anti-aura it's just rediculously overpowered

  13. #33
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    This items effect alone is awesome because it literally is a silence for auras which has never been done. That is a very useful situational tool and I think as it is right now it is very balanced. I would actually use this if it got implemented.
    There are silences which can disable any spell in the game, so why is this so overpowered? It's not, simply because it has a duration and it is Temporary.

  14. #34
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    Quote Originally Posted by Warlike View Post
    Trilles is right, you know, if a support wanna make a Kuldra's he need 2700+2100+875... in his way to get the Mystic Staff a support always dies, that makes hard to a support make a good item and that is the point, IMO the Major Totem should be changed for a Blesse Orb to make the item more hard to get, cause it's a really good item you know, you can use against many heroes (kraken, Soulstealer, Rampage, VINDICATOR \o/ and etc...).
    Hmmm, I'm not really sure that's appropriate.

    I could see the price hitting a bit over 4k, sure, but over 5k? The effect isn't that powerful. All it does is silence auras, it's not full on silence + amp damage like Hellflower, or a complete shutdown disable like Totem.

    Yes it will impair a heroes ability to fight but nowhere near as much as a totem or hellflower. I mean if you want to shutdown Vindicator and the Nomebreaker costs as much as a Totem why on earth would you buy the Nomebreaker? Vindicator's aura gets turned off whenever he's silenced or disabled.

    You'd just buy a Hellflower/Totem and hit him with that.

    The Nomebreaker might turn off Vindicator or Kraken's Aura but it doesn't stop them from kicking your head in.

    They can still use their Orbs/Ults/football charge whatever. Seriously, alot of these responses seem almost like people think it's a permanent global silence. o_0

  15. #35
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    I am NOT agree with:
    - numbers
    - bonuses
    - item name
    - components

    But I just LOVE the idea of an Anti-Aura item.
    only for that i give u 1 vote ^^
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  16. #36
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    Hey as they say, vote on the concept.

    But really, breaking Nome to tears, it's a good cause.

  17. #37
    I like the idea. One more support item FTW!

  18. #38
    Beautiful idea.. can't believe how no ones thought of this yet.

  19. #39
    Seems good.
    Good thing about playing with friends: you will never get kicked when picking Night Hound as Orange or Brown.

  20. #40
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    OH **** YEA

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