SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Click here to go to the first staff post in this thread. Thread: Remembering the super OP (broken) heroes from 2009-2012

Page 4 of 9 FirstFirst 12345678 ... LastLast
Results 61 to 80 of 166
  1. #61
    Fayde was OP cause originally when you ulted she left an illusion in lane THAT STILL GAINED XP

    So you hit 6, ult walked to bot or top while your illusion stayed mid meaning no missing calls AND NO LOST XP FROM LEAVING. And BAM fayde ganks side lane without losing a point of xp from mid and no missing calls.

  2. #62
    I was never a Dev guy myself, but anyone remember backhooking?

    (maybe it's time to bring that back..."omg this IS more fun than pudge!")

  3.   Click here to go to the next staff post in this thread.   #63
    Offline
    S2 Staff Member S2 Games Staff
    Join Date
    Jul 2009
    Posts
    33,846
    Quote Originally Posted by _Scathach_ View Post
    No one has mentioned Ra. The forums were whining about him for a long time (apparently no one knew how to walk sideways to avoid his stun back then) they nerfed the regen on his passive to half of what it was, nerfed the aoe dot, and nerfed the heck out of his armor. No one complains now.
    Ra's passive was initially bugged when first released - it was doing true damage instead of magic damage :P

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
    -----------------------------


    Tech Support and Customer Support: https://www.heroesofnewerth.com/support/


    Look for my highlighted text (important information) and grey text (interesting but not required information).

  4. #64
    Everyone forgetting the ORIGINAL broken hero; Magmus in verrrrrrry early closed beta

    His stun lasted 2.15 seconds, allowing him to stun then ult an entire team without being stunned. The ult and stun also did alot more damage than it does now

    Engi turret is still my favourite broken instance though, only time ive solo annhilated in the enemy well xD

  5. #65
    speaking of which
    http://forums.heroesofnewerth.com/wi...n-Ra#Changelog

    the actual hero page is yet to be updated, but that's the list of changes got since its introduction.


    the funniest one is still the ult bug.

  6. #66
    Oh yeah, Fayde's invulnerability was spasticated. I dont think any hero has undergone as many changes as her.

    Magmus and Kraken were the most fun back then. Kraken could charge then blink and bring someone back from half way across the map and they wouldnt even realise what the fk happened til they were dead.

  7. #67
    I'm really suprised only one person mentioned devo backhooking. I know the hero has never been in competitive games, but that **** wrecked every single pub game for months, and unlike some of the stuff mentioned here, it wasnt a bug. It was an intentional buff.

  8. #68
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    Oz
    Posts
    860
    magmus in 2009, stun lasted longer than the channel time of his ult
    On Kongor
    Quote Originally Posted by StephenHi View Post
    I say when you kill him he explodes and kills everyone on the map
    Kongor is on a BLOODBATH! Someone KILL HIM!

    Did you know that if you write 3.14 on a piece of paper and hold it in a mirror, it will say pie? And if you divide 42 by 3.14... you get 13.37!

  9. #69
    Offline
    Account Icon
    Join Date
    Jul 2009
    Location
    Somewhere here
    Posts
    1,103
    Magmus, surge didn't launch targets up, and Magmus didn't have to "rise-up" from surge, allowing him to cast right-after he surged, also his Eruption channeling was subtle.
    Plague Rider, each bounce of his Ultimate was actually doing AoE splash damage.
    Quote Originally Posted by Stalias View Post
    Since "Choose Wisely" has been removed, I've seen an increase of unwise picks go up by 40%.

  10. #70
    Offline
    Account Icon
    Join Date
    Jul 2010
    Posts
    1,179
    Quote Originally Posted by greatredpie View Post
    Old with when the illusions could bash. it was like bashing around a foot ball.
    new scout inherit this ability. All hail instant disarm illusion.

  11. #71

  12. #72
    well my recent memory tells me about .. mk doing like 800 dmg, silhouette being a ranged ursa (still is lol), mmm gemini "D" build, chronos agi steal being so mfing op, mmm other than that, oh and ... 40% all sides reduction arma derpherpderpderpderp

  13. #73
    The alchemist bone stacking was the best thing ever done to HoN.

  14. #74
    Fayde with 3sec. Immunity on Everything and Illusion that gained exp + 2 free attacks out of Invis without breaking it.
    And i'm suprised no one mentioned deadwood, his roots debuffed -armor and his ult did ae dmg, you could oneshot entire teams.

  15. #75
    Old engi > all
    and panda when they put it into the game.
    Last edited by klamer; 06-07-2012 at 02:46 AM.

  16. #76
    Offline
    Account Icon
    Join Date
    Jan 2010
    Location
    Poland, Sopot.
    Posts
    774
    Beta chronos. He ate everything everywhere. Believe me. And yes, second broken hero was gemini with stats items. So OP.
    A new Alt avatar for The dark lady is coming!
    Alter Ego

  17. #77
    Predator's ulti used to reduce 12 armor. The amount of rape was unprecedented.

  18. #78
    Not super op or anything, but there was the barrel roll stun.
    I also remember beta scouts ult being really strong? Cant quiet remember what was so op about it, but it was certainly very strong. Combined with his disarm lasting 2 seconds scout was actually pretty strong.
    Tort was op for a very very long time, ever since they removed the huge cast time on his stun and buffed his bonds.

    And anybody remember when Maliken's heal and damage sword used to cost like 8 mana per hit or something absurd. Completely destroyed mali for a bit haha

  19. #79
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    3rd Rock from the Sun(90's kid)
    Posts
    2,037
    Well armadon has always been cried about on the forums "life tube and annihilate WHOLE TEAM, blah blah etc etc"

  20. #80
    Quote Originally Posted by Gypsie View Post
    Tort was op for a very very long time, ever since they removed the huge cast time on his stun and buffed his bonds.
    Aw man, remember for like a week they gave him full duration stun at level 1?

    ...and that's when it was still full SIZE at all levels too

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •