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Kinda off-topic, but will we get another hero next week? Cause Bramble release date is settled to 15/06.
Ward sells... but who's buying it.
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I don't know what's more embarrassing; this generic hero or a skill called ball lightning.
Okay kids, this time the stun and blink are part of the same ability, are you happy now?
Had so much trouble hearing stuff through the new "sexymodeon" voice. I really liked the old giggley style better. Aside from that Ravenor looks interesting.
new favorite midwars hero, stun, blink, turn your stuff on, massive magic damage, codex + spellshards gggggggggggggggggg
the ending is really important you cant just make one epic ending avenger style then not do another epic/funny ending next video, you have to choose to either incorperate it into all of the videos or none of them
on the hero looks like a beefy caster, just like midas. time will tell what role he falls into.
Come watch my epic HoN videos! http://www.youtube.com/user/TheRaViJdS0ul
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So he's being billed as a carry, but his steroids deals bonus magic damage, meaning any time he's fighting an enemy carry with shrunken head active, its doing nothing for him, and since its triggered on hit, he can't kill supports with void talisman up either since they have 100% evasion and it won't proc. I think he'll still have a decent presence during teamfights, but carrying, I doubt it.
Can't win 'em all though, Bramble is still really good fun.
Not evasion. Physical damage immunity. They will die to anyone carrying a Harkon's Blade too.since they have 100% evasion and it won't proc
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You know what... I miss Ms Pudding's voice... and that last spotligh just reinforced that
about the hero, he looks awsome himself, though it's skill sounded stupid. I fell like it's a weak hero that relies on 3rd skill AND enemies focusing him to do any crap. Also. it brough nothing new to the game.
I mean, they just got Maliken's first and added a stun on the end, much like they did with balpha-bramble. Only difference is that they learned to balance something and added a hero-hit condition to port; not that it's hard to achieve that, but at least they put a disadvantage (unlike a bramble's copied skill that had no weakens).
For second skill.... Tb that relies on auto attack to use his lightinings. Really.
3rd skill... why does it feels like an Armadadon, a Legionnaire, a Charged Hammer? Oh yeah, because you attack him and screw yourself up. So let's do it the other way around: you DON'T attack him, and this skill is useless.
Ultimate: have you ever taken a look at the hero-drafts section? There's a thread giving some rules to hero skills, and one of then is: "Avoid forced sinergy. Forced synergy is when one skill adds direct buffs to another without providing standalone benefits, or providing very little standalone benefits.". It may be just me, but this skill provides no benefits on it's own, relies totally on other skills to work.
Aside for those, another Movespeed boosting hero. Another blink hero (for initiation, not for escaping). = another high mobility hero. Yeah... repetition 10, creativity 0. Bye guys, going to the drafts section to post a REAL NEW hero... AN UNIQUE HERO, as OP or weak as it will seem.
Looks fun!
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