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I'm running out of thread Ideas, so here we are.
The one thing that pushed me over the limet of not playing LoL ever agian was Tower damage, I got hit, and half a second later, it decide to do damage then, I cannot stand this, it made me die several times because I thought I had higher health than I really had.
"Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013
Turrets in LoL are just ridiculous. IMO it just prevents actual a tion from happening, because if you fight 5v5 at a turret mid game, you will have no chance. Turrets do what in HoN equals to about 200 damage, which is about the double for a tier one tower.
Champions in LoL are all the same though. I played LoL and didnt care about the enemy chamions skills, because i knew they all had some kind of snare, a lot of damage and/or stuns. Thats it. People saying S2 is uncreative should take a look at Riot games professional and creative team.
i really hate the laning phase.
it feels like its "whoever picks the better heroes wins"
atleast in HoN/Dota you can play a weaker combo and win due to catching them out of position and what not since people rarely live when caught off guard.
in LoL when you catch them out of position, it is really easy for them to recover and kill you instead depending on what heroes they are.
To be fair, towers in hon are a little too weak since you just need hotbl to soak up the damage.
I'll never forget what I felt that day...
I, want to be a Hero of Justice!
Towers in LoL do too much damage, and champions are too ineffective. I don't understand why they don't just remove runes and masteries and buff champions to compensate. They serve no purpose other than to gimp your champion until you have a full set of runes and masteries. Also, their champion design is atrocious. If S2 gets a B for their designs, Riot gets an F.
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
LoL was boring to me because I didnt have any of the heroes. I remembered when nidalee was on the weekly rotation an I had a blast playing her that hole week an then after I finally got the money to buy her I didn't want to because I already had a chance to play her. Being forced to a small selection of heroes is just terrible. I would of never played hon if I didn't get it back during retail.
God how I wish they ported nidalee to hon. It would be my favorite hero.
Nidalee would be broken as ****. Imagine MoA except useful every minute of the match.
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
Capture the feel of the hero, not the skills.
"Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013
I don't know what I'm doing with my life.
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
I agree with a lot of points here. There's way too many blinkers as well.
I played it a few times and managed to rack up enough points (3500) to unlock Anivia which is my favorite out of the tiny fraction I managed to play since it's even more limited than HoN (which will soon be more flexible because of 30 hero instead 15 - which will blows LoL's restriction out of the water). I got bored pretty fast though, even with that hero. Not being able to tower dive is a big downer for me (as my icon will tell) and a hero that has a playstyle like Anivia's makes me want to tower dive and I can't do that without getting shot down in 3 hits
"Honestly I think the reason we all get so upset over this game is BECAUSE of how much we love it." -PieRowManSir
Anivia's not very good at tower diving granted, though with her egg, she's possibly the best at baiting a tower dive.
HoN releases Midwars mode & map, few outsiders give a single f**k. 2 months later LoL releases ARAM map, most of humanity skips a heartbeat from all the win.
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What? What is this you speak of?
http://www.youtube.com/watch?v=JG-g3t97g-g&feature=BFa
This is how ALL ARTS devs balance their games.
And THIS is how you shut down Pimp Slayer
http://www.youtube.com/watch?v=EFOH8KrR1xY
This
http://na.leagueoflegends.com/board/....php?t=2196544
and this
http://www.youtube.com/watch?v=vxHZcRNpt50&feature=g-u-u
And then people claim that HoN copies LoL's heroes, ffs :P
Last edited by Nospheratu; 06-10-2012 at 05:46 PM.
Compare HoN with other moba games at the HoN Rosetta Stone
Want to make your own HoN DVD? Click here
That's because LoL is a casual piece of **** game. The "better" players just make a spreadsheet of heroes and counters and that's all it takes to master the game. Just like the shitty casual game Diablo 3 where the entire game could be replaced by a spreadsheet and numbers.