Experimenting with what happens when [multiple] Gauntlet[s] or Devourer[s] hook each other.
In case it ever happens in a game, ya know.
Last edited by tsunami70875; 06-03-2012 at 05:18 PM.
Projectile law: if a unit is bound to multiple projectiles without any <unbind /> calls, the one that expires last will determine the final destination.
It has always been like this .
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Look for my highlighted text (important information) and grey text (interesting but not required information).
Just fyi, right clicking the "refresh" button makes it so there are no cooldowns on your spells (so you don't have to keep hitting refresh every time).
Kongor: The King of Kings
Good stuff ! I've been wanting to fool around with MK, Devo, Gaunt, Pebbs & Flux and make some weird stuff - cause I sure have seen weird stuff ingame.
/Thorns, tThorns, Twistling & TwistIt
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