SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Thread: Rampage ultimate spell upgrade

Results 1 to 9 of 9
  1. #1

    Lightbulb Rampage ultimate spell upgrade

    Hi S2, fellow hon players

    Im not really sure how you guys will feel about this, but I'd appretiate if you were able to drag your allies with rampage too
    why?
    1) You can save your stunned allies from wrong situations
    2) Rampage will not have his ultimate that often, many of my enemies (I play rampage a lot) will like this I guess
    3) The hero is basicaly a ganger, it would make him more usefull for the team in gangs

    How exactly should it work? When dragging an ally the ally should not be damaged of course
    Rampage would get 20/40/60 extra movement speed if the ultimate was casted on an ally, so the ability could even be used to drag slower mates with no boots in or out of the fight, which would give rampage more ways to tactize

    Maybe the ally could get some extra armor/magic armor or even both, but im not sure about the balance ... or he could get healed for the distance traveled, just like enemies get dmged, but as i said, im not sure about the balance ... but well, rampage usually has mana problems so an ultimate with more functions is possible for this hero.

    I suggest adding more abilities to every spell in the game as it levels up. For example Swiftblade's blade frenzy makes him able to attack on level 4, arachna gains true strike from her webbed shot(or aura?)
    I think making spell abilities stronger on higher levels would make the game more actions and the winning team with higher levels would get more power so games would end faster.
    Why am I talking about this? Because I'd suggest rampage's ultimate to heal allies when casted on them on level 3 and just some minor armor/magic armor boost on first 2 levels

    What do you guys think about it? We could even add 10-20 seconds of cooldown to rampage's ultimate, so a rampage palyer will really have to choose if he should target an ally or an enemy. Many newbies will rage about missclicking too Also rampage should not be able to cast his ultimate on creeps.

  2. #2
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    Sydney. Australia
    Posts
    2,689
    I would prefer to see his old ult back :S but thats not a bad idea of dragging an ally out.

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    Grey out MM until X amount of bot and pub games have been played suggestion, vote here. (11 more votes needed.)

  3. #3
    old ulti for the win.
    as good as new one is for strategising but i think the old was more effective.

  4. #4
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Aug 2009
    Location
    Sydney. Australia
    Posts
    2,689
    The new ult fits the old meta style gameplay, where as the old ult would fit him nicely in the current list of heroes

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    Grey out MM until X amount of bot and pub games have been played suggestion, vote here. (11 more votes needed.)

  5. #5
    Rampage shouldn't be in the game.

  6. #6
    The problem in my opinion is the visual of the ultimate, you know binding our ally to chains doesnt sound very friendly, so this should come with some visual rework too ... at least for the ally cast

  7. #7
    Nothing is more epic than saving DA SCOUT from death i can alrdy imagine it ramp and scout leaving the team to die just becuause scout forgot to silence XD
    If One of my suggestion gets impelented i will rest in peace

  8. #8
    bump

  9. #9
    Quote Originally Posted by Xpd View Post
    old ulti for the win.
    as good as new one is for strategising but i think the old was more effective.

    which old ulti do you mean? the original dota one?
    I ask because you might be comparing the concept to his current ulti ... the more effective will be the new one (my concept) because you can still target the enemy, not only allies ... allies should be just added to the list of possible targets

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •