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Bramble - Melee Strength
http://www.heroesofnewerth.com/heroes.php?hero_id=221
Basic Hero Info
Ability 1 - Spore Breath
Ability 2 - Ensnaring Shrubbery
Ability 3 - Combat Vigor
Ability 4 - Entangling Vine Wall
Last edited by MacroHard; 06-12-2012 at 12:15 PM.
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Tooltip says 100/170/240/310 damage on Spore Breath. Which ones right?
Does Shrubbery heal take place before or after the damage is actually taken (can it prevent an otherwise fatal hit by healing?)
You wrote cooldown 60/80/70 on vine wall, should probably be 80/70/60 or 90/80/70
Wall duration is 6/8/10 according to tooltip, not 4/5/6
Tooltip says 650 for Wall length
Maximum of 120/204/288/372 magic damage should be correct. The debuff deals 40/68/96/124 magic damage per second. The maximum duration is actually 3 seconds, since the cone lasts for 2.5 seconds and there is a 0.5 second linger. The tooltip multiplies the DOT by 2.5. I may be wrong, but I do not see anything in the script that would terminate the damage at 2.5 seconds. This may be worth testing but I am 92% certain its 372 max.
Shrubbery heals after the damage is applied, so it will not mitigate fatal damage. Had it been the other way around then it would not have worked at or near full health!
Thanks for the typos. They have been fixed.
The wall itself is 600 wide, as it spawns an affector for 300 distance in each direction from the point it was cast. This affector is then subdivided in 50 unit increments to spawn 13 vines. The first and last vines are 600 distance center to center. Once you include their size it is 632. Perhaps they put the tooltip at 650 to approximate the width of the vines? Or maybe it just multiplied the 50 units by 13 vines?
Last edited by MacroHard; 05-25-2012 at 02:17 PM.
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How many vines do you have to destroy to fit into a gap in the middle of a vine wall? Vines are uncontrollable that A-click the ground?
Yeah DW Grasp has this problem too, it deals 2 more frames of damage than intended IIRC.
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Look for my highlighted text (important information) and grey text (interesting but not required information).
Hmmm...Why would a gadget leave a corpse? Not even Arachna's Spider does that. Possibly intended Balphagore combo?
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Plant corpses for Balph eh? Well, he -is- trying to cut back on his cholesterol...
Update: I'm full of crap apparently. After some more practice I've found you can in fact place the wall such that all 16 vines will hit the tower, and if you do it does rather a lot of damage. Still less overall than Polly's because of the vastly shorter duration, but certainly better dps while its active.
LOOOOOL XD
I can see tablet working on this guy, or just skilled turning. Knowing when the spore starts stunning and immidieatly turn to stun in a wider radius, or tablet to stun everything along a line -> Magmus stun yo.
Since the damage dot also lingers, seems like we can all finally put our "lol I'm swiftblade"-spinning to use =) You know, when you press move close enough to your hero for him to only turn but not move, and then contiually doing this in a small circle making him spin like swiftblade?
Last edited by Rkey; 05-26-2012 at 08:58 PM.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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