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you are forgetting, that it is not 1v5 game but 5v5 game and at point when Flint get Shroud, it is already gg because there is not much that you can do against him if his team actually supports him
this is simple fact, this has nothing to do with that I have 1350 MMR. And if you start mentioning MMR of other players, you are stating that they are right and you have nothing more to tell to topic.
There are 10 kinds of people.
Those who understand binary code and those who not.
my suggestions:
rewards for ingame account leveling
game a day timer remake
All I have to say is ... rev wards. Its like they aren't in the shop or something? No one buys them its hilariously sad. Your side of the map could probably be completely covered with like 6-7 rev wards.. and some of those would be pointless because the fight is never around there. Gold is plentiful in this mode... people just suck at the game that's why the 1300 comment is relevant.
Low DPS? Sure, he has a low BASE damage, but he has a solid agility gain and combined with hollowpoint he most certainly has one of the highest dps outputs. Combine that with his insane range and early game killing ability of his ultimate, it's obvious to see why he's banned.
It's obvious to see why he's banned when the people who ban him don't even know what they're on about.
Silhouette has pretty much the same or if not higher agi gain, flint's hollowpoint gives him 40% for 50 extra physical damage, so this would mean about 2 guaranteed procs in 5 attacks, so about 20 extra physical damage per attack on average. Silhouette for example has 48 bonus phys per attack after attacking 4 times.
Then there's heroes like MQ/Arachna who have an aura that would require them to already get more dps once they reach like 100ish attack damage. And all of these heroes are considerably harder to kill than flint.
You say flint has 'early game killing ability' whereas this is as wrong as can be in mid wars, flare is a relatively weak spell on early levels.
Of course a bad players reaction usually is:
Flint runs in and flares -> OH NO WE GOT HIT RETREAT RUN BACK -> result: flint did damage you did jack ****.
Flints team goes in say with a magmus/hammerstorm stun, or maybe even a devo hook -> OH MY GOD FOCUS THE STRENGTH HERO IGNORE THE FLINT STANDING THERE DEALING HIS 40 DMG AUTOATTACKS -> result: your team probably killed 0 or 1 hero and they got several heroes because you ignore the easy to kill squishy heroes.
In a mode like mid wars flint shouldn't even be allowed remotely close to creeps, as I said, he's easy to iniate on and kill before enemies can even properly retaliate.
Face it, there's plenty of heroes who provide both more damage and utility than flint. Flint is easy to play, but it only pays off against people who struggle to grasp basic (team)fight mechanics in this game. Oh and also http://heroesofnewerth.com/heroes.php?hero_id=163 , flint is a very regular amongst the most played, as is he very regular in more games lost than won. For obvious reasons.
Hmm... Last game I played was a game where both parties banned. Coincidence? I don't think so.
Im blue / pink every single game I play and I have started banning Warbeast, Scout and Night Hound. It is way more fun to see how tryhard people are in this midwars thing. I still win as much as I always have in midwars but now I do it with random heroes instead of the same **** every game. People should really stop picking heroes they think are overpowered and start picking heroes that they find fun. And btw every hero can be countered in mid wars. It is all about tactics. Pubs just have no tacs that is why they pick heroes that can basicly win the game for your team...
Ophelia stomping since the start and loving it :-)
At level 3, it doesn't matter unless both teams are waiting for level 6 for going for kills. Tempest and Plague are much bigger deny threats. Missing ~50% of lane XP without anything you can do about it guarantees your team first to 2 and going forward snowballs you to victory.
Jimmy: yes, if Flint is so retarded that he skills his first ability in midwars, then he is easy target, but if he maxes his third ability instead, then your team is all dead before you even came to range when you can use skills on him
There are 10 kinds of people.
Those who understand binary code and those who not.
my suggestions:
rewards for ingame account leveling
game a day timer remake
Flux is ridiculous. Forces the entire team to get a nullstone. Bombadier is really good as well.
Draconis and Sillu are way better in this mode...
Flint is only annoying combined with heroes like Behe and aluna...Behe stun -> Aluna snipe -> Flint Ult = dead
But you have do this several times till you do acceptable phsical damage.
I think Bombs ult is way to long for this mode...his bomb damage is kinda nice early game...but gets countered very easily so i would rate him at average.Flux is ridiculous. Forces the entire team to get a nullstone. Bombadier is really good as well.
Last edited by Arakus; 05-16-2012 at 07:30 AM.
A flint at lvl 5 who would be skilled 0/3/2 or 0/2/3 according to your logic would be utterly useless in mid wars. So would a flint at 9 being 0/4/4/1. I won't bother explaining why seeing it's self-explanatory. You have no grasp over basic game mechanics, I really hope someday you'll understand things better.
in midwars, Flint shoud have 1/1/3/0 at lvl 5 and 3/1/4/1 at lvl 9. With that you will have insane range so no one will ever come close to you. The only exception is blinkable heroes, which will be instantly melted by rest of Flints team.
You are only making a fool of yourself by suggesting retarded builds.
There are 10 kinds of people.
Those who understand binary code and those who not.
my suggestions:
rewards for ingame account leveling
game a day timer remake
I'm pretty sure though that we all agree flint should be perma-banned because:
-Hes unfun to play against and with becuase hes a fairly one dimensional hero.
-The risk of seeing him used by a competent player on the opposing team is high if he goes unbanned. Chances are that if the game doesn't end very quickly hes going to able to dominate you late if he hasn't already taken over.
-Hes picked by one of your teammates who doesn't utilize his full potential and you end up losing.
I imaginedwould be good in a Mid wards context.
Went immortal off the bat
Yep, he is.
The enemy team usually bans dev, behemoth and artillery so if i get to pick bans, I'll risk it and ban aluna, emerald warden and vindicator. I fought against a good vindicator one match mid wars... never again.
Almost everything you've said is wrong, the build you suggest is retarded. Why would you ever go shroud first item on flint? You need real survivability (shrunken/frostwolf), not some **** that's counterable by 100g.
You say crap like if flints team supports him they will win. You seem to forget that the other team also have 5 players each of which can help in burning down your shroud flint in 2seconds.
Damn why such hostility and tones of superiority in your post? The guy was just stating what he thinks isn't fun to play against, and you go all forum warrior on him.
Flint is definitely a good mid wars hero. I would max flare on him, as it has a good aoe slow / damage. Imo 4/0/4/1 is the build that people should go for. And if you think that flint is easy to kill, then that flint just has terrible positioning. He has a ton of range, and some slight crowd control, and a nice ulti. Makes him pretty damn good for mid wars and hard to kill
am i the only one who rapes bunghole with gunblade 100% of the time?