So it seems the most traditional heroes to ban in Mid wars are devourer, flint, artillery. Yes, i say traditional because people just do it without even thinking about other heroes that wreck way more than these guys.
Devourer: This hero can isolater heroes to get some of those early game kills. Id say hes a good ban, because not only is his early game awesome, but he stays good throughout the game.
Flint: Um ya so hes got 2 pretty good passives, i guess.. Early game he isnt really able to last hit the kills that well due to his bad base dmg. Late game hes great but there are alot of good late gamers that are on equal ground as him.
Artillery: I don't even get why this guy is banned. He's annoying and thats about it.
What do you guys ban and do you think there are way better bans out there.
behemoth : he is just game changing, simple
thunder bringer : dear lord the ammount of damage he dishes out isn't even funny
artilery : just **** him , i hate him
flint : just because
I find gauntlet much harder to deal with than devourer.
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I always ban dev, flint and artillery, not behe, I always spam behe
i ban devo for his cadavor armor only.
flint for his range/ult
atillery for his insane dmg in the early lvls.
but imo accused, behe and FA are also worth bans in midwars.
accursed because the shield is pure <3
behe because the block is imba
FA because her ult is devistating
Behe = fail fissures when he is on my team - godlike fissure when he is on the other team.
Flint = Same as Behe, failer on my team and boss on the other team.
3rd ban is closing the eyes, drawing circles with the cursor and click.
Devo is no real threat. No need to ban. Art neither.
Behemoth, Devourer and Accursed. Hate playing against them.
About Accursed; you CAN`T possibly ignore this guy, inb4 flame. He tosses his shield on whoever he wishes, he dives when he wishes and gets out alive ALL THE TIME. If you ignore him, he still kicks your a**.
Last edited by Kampec; 05-13-2012 at 07:40 PM.
Ban 3, spam pick the 4th to make sure you get it.
Kongor: The King of Kings
thing is with lrm art stands completely still. This pretty much makes it super easy to just burst him down, around mid game when everyone isnt cowering back
Right now he is simply the best harraser by FAR, 60 dps, 1500 range line aoe with 80 mana cost on 12 second cooldown (with a 14-35% slow). There is no real way to deal with that.
There may be other heroes that stand out, but Beh is the only one who has such a massive impact.
Art is just bullshit all through the game, flint does way too much damage late game, and id ban jere next.
pebs is getting alot of picks in midwars now
Flint, Artillery, and EW. Flint is retarded late game, Artillery is annoying and gets really dumb later on, and EW is just INCREDIBLY annoying and gets SUPER ridiculous in late game. Can't stand EW the most out of the three, and that goes in any game besides midwars.
Artillery has some of the greatest harass early on. Ellonia too, especially once those manarings start coming.
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I always insist on banning Riftwalker. Her initiation and utitilty are unparalleled when you always have teams together and usually other AoE abilities on your team to synnergize.
Last edited by Reimu; 05-14-2012 at 07:38 AM. Reason: Typos
There was a signature here.
Flint is just WAAAAYY to op late game , if he only has 4/6 items vs a valk/(any other ranged carry) with 6/6 items he still wins if he bought some attack speed items. He just solo stunlocks somebody...
For dev well it is allmost an instant early game win cause 8 of the first 10 kills are urs. Cause everybody is in the same range there like 9/10 is like a 1300 player who just blocks everybody so they get hooked or get hooked emself.
Art just insane harras early on + his nuke gets stronger with his items , but yeah he stands still so aluna/elonia might even be better time to time. + they can get u the sheepsticks + hellflowers u can never get enough of late game.
But I mostly ban others since most of em are getting banned anyway , maybe 1 not then just spam pick him.
Heroes like especialy behemoth can just decide if the kill early on happens or not.
I barely see ctu banned/picked while he is just so good in mid wars. His massive aoe stun wich is kinda easy to hit on this map not that many hidden rocks in the woods. And with a decent creep u are insta lvl 2 @ 30 secconds (+ u have a good reason to go to the rune @ 45 secs to pull the creeps then take rune + get 1/some of the creeps for extra gold/ exp advantage early on)