COORDINATION & TEAMWORK = IRRELEVANT sub 1500.
Last edited by Rhayne; 05-08-2012 at 08:33 PM.
I gotta be brutally honest and say this recent influx of threads on how to win games by appealing to basic psychology are extremely boring.
It's obvious, and typing a thread about it is simple, but pretty much everyone playing this game gets at least a little upset when something goes wrong, and it doesn't allow for one to be the number 1 ****-sucker of the team when it's needed. I'm not even saying it leads to rage, but in the best case scenario when one is ticked off by something bad that happens, his first instinct won't be to appeal to unite the team. That's the human mind. You can't keep a cool head 24/7, even just over the course of a few games someone who tries to keep this super mentality will become exhausted really fast.
Proof that LoL players are definitely brain damaged and have no clue what they're talking about :
Chronos was extremely bad early game and could only KS with his blink then blink away as he would die in 2 hits. Xin is like Pyromancer early game, can towerdive anyone once he gets to level 3.
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So many times have I seen threads saying "I am at XXXX ranking because of <insert scapegoat here>". It is another one of the issues I find, people don't find flaws in what they do and proceed to rage at their team. If your team is at eachothers throats you are essentially facing two hurdles instead of just one. A few encouraging words go a long way and people are far more likely to listen. You nailed it, good read.
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I came into this thread expecting to see "Good Job." I was thoroughly disappointed.
MasterGeese, amateur hero designer and (mostly) support player, reporting in.
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Theres no way to carry yourself out. If you belong in a bracket you will be in it. Simple, Best advice i can give you to get out of lower brackets is to not start arguements within your team. Afterall you're in the same bracket with them, no need to rage at them calling them bad.
A funny tip for support players (which I am myself): pretend to be a girl.
Seriously. I tried this for a few times and right at the start (picking phase) I said something like "Hi guys! I'm gonna support you this game, do your best! ". Being a girl was indicated by account icon and account name (sub, not this one). Funny as it may sound, this really works as people generally would flame a girl trying to "take the man role and carry" but they are more than okay with having a girl "watch over them and take care of them" thus "doing the girly job". Yes I know this is sexist but hey, I'm not responsible for how this community works.
This of course works without pretending to being a girl too. I just find it funnier and more effective if I do so The drawback is that I can't use the voice chat (unless I cut my balls off).
''99% chance he will vs another group of 5''
Please visit my thread if your tired of not having any pants http://forums.heroesofnewerth.com/showthread.php?t=401955
Pretty much the way I feel about solo queue too, and I have played solo queue in the 1500-1600 range enough to call it an art by now.
Having low-skilled teammates in low mmr brackets is inevitable. It will keep coming frequently and consistently, the only thing you can change in the equation is yourself and team cohesiveness. Think about it, you're not going to teach them to be high-skilled players in the small amount of time you have. The best you can do is improve yourself, and appeal to basic human psyche. Sure, you can teach them a trick or two in one game, but they will be relatively the same skill level. So keeping a positive, and unifying attitude can only help your winning chances.
While I understand what you are trying to say and I agree that positive attitude is important, your train of thought is flawed.
You set an axiom that your team mates are truly bad and then follow not taking this axiom into account - that Keeper will not rape once he will get farmed, the guy lacking map awareness will not stop feeding after moving to new spot.
Second flaw is that, considering solo queue, teams are random so there is no improvement of your team mates over time - you start with each match from scratch, there is no "next time".
Even great leadership won't turn bad players into great players. Only practice will.
Last edited by Gdemami; 06-18-2012 at 03:40 AM.
I sort of agree.. I win more games with positive bad players who are trying their best than with better skilled ragers who get mad at the first mistake and let that negativity spread to the whole team (sometimes im like that too )
What most people fail to realize is that any semblance of teamwork can often win games easier than being the better players. This isn't about coaching your team into greatness but deluding them into playing a step ahead of their team by cooperating. As soon as your team is working against each other and not with each other, you're likely going to lose, unless the other team is awful or their morale is even lower than yours.
However, the downside to this is that it doesn't always work. Occasionally you run into one of those players who just wants to watch the world burn and it doesn't matter what you say or do or how hard you try and reinforce your team's outlook. All it takes is one player like this to completely destroy a team. Yet, this is (believe it or not) a RARE occurance. They are out there, but it takes a special type of person to go into a game WANTING to be pissed off and lose. Even the worst ragers don't tend to come into a game wanting to lose. You have to start early and convince your team to work together, highlight the positives and keep morale up.
Simple stuff like making jokes at the beginning ("haha, OJ thinks he can carry!" is not a joke, nor is it conducive to teamplay. I've been carried by plenty of OJ/Brown players by giving them the tools to succeed and helpful tips and by not bastardizing them from the picking phase). Even making jokes when you get BLATANTLY KS'd. "Dude, y u ks meh!?!?!" will get you nowhere. It happened, get over it. If a Pyro chucks an ult on a 10HP enemy, I'll usually say something in the mic like, "Damn, Pyro! You killed the **** out of that dude!" 9/10, even if I am not made about it, my team will usually say something and I tell them that I don't care so long as their dead, I'm happy.
It's all psychology, man. You aren't trying to teach these people life-lessons or end world suffering, you're just trying to win a game, one game at a time. At the end of the day, 5 melee teams and 5 carry teams who work together for the love of the game will always beat 5 players with a proper team who are at each others' throats. Whenever I see the other team start flaming each other in all-chat, I smile cause I know my team is gonna win.
For those of you who really don't believe this works, I have taken a subaccount and applied only what I've said in this thread and tryharding on nothing other than trying to motivate my team and make them work together. I took the account from 1500 to 1650 losing only 2 or 3 games (and I did burn the +/-20MMR BEFORE doing this, for consistency, so all wins/losses were at standard +/- rates). I did not call mid every game, nor did I carry. I only picked exactly what my team needed and I laned as they wanted me to lane. Some games I did ask for mid or to carry, cause it's fun, but most of the time, I just filled whatever role we were lacking.
Then, once I hit 1650, I turned off the mic. I am now playing what the team needs, not what I want, generally. I have gone long-lane Gauntlet more times than I would like. I have been blue and supported OJ Scout. I don't use my mic other than standard communication. If people yell at me, I yell at them back. Other than the way I am communicating with my team, I am picking the same heroes, I am the same player with the same amount of skill, yet my MMR has dropped at an alarming rate to about 1550.
I don't find this to be a coincidence, nor do I find being an ***hole and losing more fun than laughing, joking and winning.
It works, you just have to change your attitude and stop getting worked up over things you can't change. Accept them and work with them and start winning games.
BTW: This experiment took about a month total (shouldn't have taken that long, but Diablo). Now, if you'll excuse me, I'm going to go back to winning games and having fun doing it.
Leadership may help your team get organized and do what is needed but then when the action comes, success or failure then is more dependent on individual player skill.
Like your Keeper example. I can keep the team organized, let the Keeper farm, play defensively with the rest of the team and try not to let the team feed till Keeper get his items. But then, once Keeper is farmed and he is supposed to join team fights, his individual skill comes to surface - he won't initiate, he focus wrong target, blindly chase, etc.
This is what bad player means and no leadership can help it.
Leadership is important but so is ones who you are supposed to lead. You are not playing with really bad team mates, you are playing with team mates that are lacking teamwork and leadership.