If by some miracle you manage to hit more than one unit with this spell while Yamato is active, Hunted will apply to all targets it hits, consuming only one charge of Yamato.
- Judgement Cut Instead of attack damage as Magic Damage now deals 40/60/80/100 Magic Damage. * It will triggers a 0 Damage attack on enemies thus, combative modifiers (like Savage Mace, Charged Hammer, Nullfire Blade...) can still proc, but damage based modifiers won't (Riftshards, Runed Axe, lifedrain...). * Also while under Summoned Sword State, Judgement Cut will deal extra damage based on your current attack damage, according to level of Summoned sword. * Yamato will also boost damage of judgement cut.
- Summoned Swords renamed Summoned Sword. - Summoned Sword Bonus damage rescaled from 15/30/45/60 to 45/50/55/60.
- Devil Trigger reworked and renamed Warfeeder. - Warfeeder (Toggle ability) While some can claim to feed off war itself, only Slaybre can truly accomplish such a feat. When activated, Slaybre will lose 2% of his maximum health every second, but will receive 9/18/27/36% lifesteal and spell vamp, as well as healing for 1/1.5/2/2.5% of his maximum life whenever an enemy makes an autoattack against him. Attacks from non-heroes will not heal Slaybre more than once every 0.6 seconds. Cooldown: 8 * The base life loss from this spell is non-lethal. * The creep-triggered cooldown is to prevent Slaybre from becoming effectively invulnerable by running into a mass of creeps. * The cooldown only begins after the spell is deactivated.
- Yamato Duration of State from 12 to 15. - Yamato Cooldown from 110/100/90 to 80/70/60. * Yamato Sub-skill Trick activation manacost from 30 to 0.
* Yamato Now reveals and discovers enemy attacked with Yamato.