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Love it!
Like it.
I don't think it's the best option, but it's an improvement.
I feel that the current system is better than this one.
People needs to try something before buy it, they need a free hero rotation. Maybe 21 Static and 9 rotative.
Basically I love the idea, but as people already suggested before a small number of rotating heroes would still be great. Maybe 9 rotating heroes (3 of each attribute) each week?
Glad to see this improvements. Should make it easier to get friends into the game.
I feel its a step in the right direction. However I have to agree with the above posters as how does this promote players to play something or try something different that they may like. Having 20/25 static and 10/5 rotating would be better imo
Make it 21 static heroes, and 9 that rotate weekly (Numbers work out for 7 static per stat, 3 rotate per stat per week).
Also, add Upgrade-to-Legacy. Definitely has upside for retaining new players.
well this is a marvelous idea from the community 21 Static heroes, 7 heroes from each atribute carefuly drafted with hero difficulty and such.
and 9 Rotating heroes, 3 from each atribute also carefuly drafted with hero difficulty and such.
the rotating heroes will be changed everyweak.
its the best the community can offer IMO.
I must add another vote to the 20/21 static F2P heroes and 10/9 rotating. It ensures some great starting possibilities for newer players, while still retaining the fun of the new.
I like it, it's definately an improvment! But a static pool of 30 heroes seems dull. As other have suggested 20 fixed and 10 rotating would add variety, allowing new players to stick with the heroes they feel more comfortable whilst at the same time giving them the option to try out different heroes.
However, having 21 fixed heroes and 9 rotating will make the math alot simpler, that way you can have 7 static heroes of each attribute and 3 rotating.
My suggestion would be to alter the "owning" System:
30 rnd heroes per week or 20 static and 10 rnd.
Make it so, if a player gets 15 Wins within a week with one hero (a bit more than 2 Wins per Day), he can unluck him for free. This is works only once per week.
This would encourage people playing their favourite hero during those weeks and gives them the opportunity to stay with a hero they are comfortable with.
Even with this system, if would require over 80 Weeks, more than one and a half year to unlock all heroes, that are currently in your pool.
I like the changes. The system that was until now worked for alot of people who had tried the game allready and "knew" what the heroes in the entire pool could do. This will definetly make it easier to learn the game in my opinion.
20 static and 10 rotating would be much better.
Legacy accounts for lots of dollars please. =]
I like it beacuse you can buy alt avatars earlier![]()
so basically you are just saying **** you to all that bought this game and has a legacy account? 30 heroes of your liking is what most people play anyways. you havent really done anything for the guys that were here from the beginning. do something for us aswell and i will feel more pleased with this sollution
Good move imo, the only thing is that people have no real reason to buy new heroes since they have no real way of testing 'em
Game Masters are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
The forums are NOT for reporting players. If you wish to report a player, please use the in-game R.A.P. Function.
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Very nice job S2!
To all those butthur legacy boys:
Stop crying already! You are playing this game for 1-2-3 years now for a price of 30$ (or even 10$ if you bought it that time) which is a totally acceptable amount of money for a game with constant support like HoN. If I divide that 30$ with my ~2000 games I get 0.015 cent per game which means it well worth it already. What makes your game experince worse if newcomers will get the game in a better condition than now?
As said earlier, need some rotating for trials to coerce players into purchasing.
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