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  1.   This is the last staff post in this thread.   #1
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    Improving the Free-to-Play System

    Hey Guys and Gals,

    About a week ago, we made a post identifying some of the weaknesses we see in our current F2P Hero Rotation System. Here they are again for quick reference:


    • When 10 heroes are used per game, a pool of 15 heroes does not offer much variety from game to game.
    • Because of the limited pool, game modes like SD and Banning Pick are problematic and require work-arounds (tokens and passes).
    • A new player may lose access to a hero that he's become familiar with, adding another hurdle in the learning process.
    • Moreover, when the F2P heroes rotate, the heroes that new players become accustomed to playing with and against get replaced as well!
    • While players have access to 15 heroes each week, they have ownership of none of them. This means they can not unlock avatars for any of these heroes without first unlocking the hero.


    Since then, you guys have been overwhelmingly helpful with 8 pages of Forum responses full of feedback and suggestions. Thanks so much for putting time and thought into ways to improve the gameplay experience for new F2P players! A lot of you had great ideas, and it was pretty cool and vindicating to see that some of the ideas we were bouncing around internally were espoused by you guys as well. That said, we've considered a bunch of things internally as well as read through and considered each and every one of your suggestions, and this is the gameplan that we're thinking of moving forward with:


    1. We will expand the Free Hero Pool from 15 heroes to 30 heroes.
    2. We will carefully craft a balanced (10 of each attribute) pool of 30 heroes, taking into factors such as difficulty to play and hero roles.
    3. The Free Hero Pool will no longer change from week to week - it will remain completely static. Furthermore, it is no longer a "Free Hero Pool" - F2P players, new and old, will simply start the game OWNING all 30 chosen heroes.
    4. We will refund any Gold or Silver Coins players have spent on the 30 chosen heroes.
    5. We will start work on the code changes necessary to run all of the modes that you currently need tokens/passes for without them, and have any modes that randomly select heroes do so from ALL of the heroes available to a player (the base 30 + whatever he unlocks).
    6. After that functionality works, we will remove passes and tokens. 30 heroes is enough to run any of the modes, even if no player has any additional heroes unlocked.


    What we like about this course of action is that:
    • It addresses all of the issues presented directly and elegantly.
    • No rotation means there is a defined "Starting Hero Pool" that players can learn and pick up the game with, without having to learn how to play with and against a new set of heroes every week.
    • It creates a very simple system, made even more attractive in that it allows for complete removal of the cumbersome tokens/passes mechanic.
    • It is a simple, perfect base from which to implement potential additions such as an Upgrade-to-Legacy fee or a subscription model to access the rest of the heroes in the future, should we decide that they are beneficial to the new player experience.


    As welcome, we ask for and welcome your feedback - what do you think, guys?
    Last edited by DivA; 04-24-2012 at 10:56 AM.

    S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
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  2. #2
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    Last edited by SmackTrickz`; 04-24-2012 at 10:56 AM.

  3. #3
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    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    Nice idea!!

  4. #4
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    This!! +1

  5. #5
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    I agree. This is the best method if there is gonna be a maximum of 30 F2P heroes.

  6. #6
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    Or 10-10... anyway, there must be a rotation.
    "What are the next week heroes?"

    You know you are pissing the hell out of us Legacy players?
    Paid for the full game before it become F2P and we have the same rights as the nowbies.
    At least give us an option to buy EA avatars with silver coins.
    Last edited by TheLasac; 04-24-2012 at 11:57 AM. Reason: Just a little pissed...

  7. #7
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    I support this idea

  8. #8
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety

    These were my thoughts exactly. People need a reason to buy more heroes, and if they don't get to try first I feel they'll be less likely to purchase. I like the idea of having a solid starting line-up, and adding a few rotators will bring more variety to the game.

    I remember back in the day when I used to play LoL I'd be SO excited to get to try out a hero I'd been eyeing, and finding afterwards that you really love that hero (Kog) makes it incredibly easy to buy them.
    However, "blindly" buying a hero because you like their concept, but then discovering you actually can't stand the way they handle (Twitch) is a huge downer, and makes you reluctant to want to buy anything more.

  9. #9
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety

    I am a free to play , player and i support this idea.

  10. #10
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    ^ THIS

  11. #11
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    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    I second this. I like this and i also think its beter. 20 static 10 rotating. Smacktrickz u're awesome
    Game Masters are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    The forums are NOT for reporting players. If you wish to report a player, please use the in-game R.A.P. Function.


  12. #12
    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety

    This entirely, like 1000000% this.

  13. #13

    Thumbs up

    Quote Originally Posted by SmackTrickz` View Post
    damn lack of rotation sucks

    better off with 20static and 10 rotated ;p

    edit
    reasoning:

    1/ rotation gives a trial period for player to test new heroes which further encourages him to buy it eventually [win-win for you]
    2/ more variety
    I honestly think this is how it should work because it would give players a chance to continue to play the same twenty heroes but also play new ones to add some variance. But it won't work if you put scout in the static hero pool lol. If you don't make 20 static and 10 rotating then 30 static is better then the current system at least. I really like how S2 is actually trying to improve the players overall experience by making something like the free hero pool better.
    P.S Legacy Players should quit whining about how they gained nothing by buying the game for 30$.

  14. #14
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    No rotation? Sounds really dry and boring.
    Quote Originally Posted by MsPudding View Post
    http://imgur.com/a/SD3Ih
    OP, have you seen legionnaire?
    Quote Originally Posted by `67 View Post
    "if yo guys think that's a shitty avatar, check out THIS one we made!!!"
    lmao gg

  15. #15
    I feel this is a very good step in the right direction, and it provides free to play users with a good-sized hero pool for new players to learn a good amount of heroes, as well as have a good amount of variety from 30 different heroes. However, as mentioned, it might lead to some bland play after the player has played through all 30 heroes, but by the time the player would have played that much, they will most likely have enough to buy more heroes. So, it does have some strengths and weaknesses, but I think it seems like a good system overall.

    Maybe 20-30 static and 10 rotation sounds good too.
    HoN will never truly be finished. Expect more, get more! -[S2]Maliken

    When you do things right, people won't be sure you've done anything at all. -God (Futurama)

  16. #16
    potential additions such as an Upgrade-to-Legacy fee

    HELL NO! Please not! Then we Legacy players will have almost nothing left since F2P model was implemented... First you took our money (30$ for game) and now you are slowly removing all our benefits we gained from (Pre-)Purchasing the game... That sucks

  17. #17
    Quote Originally Posted by Shaddix View Post
    potential additions such as an Upgrade-to-Legacy fee

    HELL NO! Please not! Then we Legacy players will have almost nothing left since F2P model was implemented... First you took our money (30$ for game) and now you are slowly removing all our benefits we gained from (Pre-)Purchasing the game... That sucks


    EXACTLY, c'mon guys stop doing these things to legacy players. Seriously I bet that soon enough the legacy icon will be the only advantage that we have..... a 30$ icon

  18. #18
    Quote Originally Posted by Guesswho View Post
    EXACTLY, c'mon guys stop doing these things to legacy players. Seriously I bet that soon enough the legacy icon will be the only advantage that we have..... a 30$ icon
    Indeed, i'm glad you started with the F2P to expand the game, but for my 30$ i'd like to see something different than an icon, my opinion is that you just simply split the games and make a good stabilized game for the legacy-players (without the spamming of heroes every week) and keep that F2P thingy far away from us..

  19. #19
    Quote Originally Posted by Guesswho View Post
    EXACTLY, c'mon guys stop doing these things to legacy players. Seriously I bet that soon enough the legacy icon will be the only advantage that we have..... a 30$ icon
    if they pay for legacy then there is no reason to be against it. those that have bought legacy prob wont be smurfs or feeder or trolls. and the trolls wont prob buy it cause they wouldn't want to lose an account they have paid for.

  20. #20
    Quote Originally Posted by Shaddix View Post
    potential additions such as an Upgrade-to-Legacy fee

    HELL NO! Please not! Then we Legacy players will have almost nothing left since F2P model was implemented... First you took our money (30$ for game) and now you are slowly removing all our benefits we gained from (Pre-)Purchasing the game... That sucks
    Really? How about the fact that we've only payed $30 and are still getting far more out of it than a F2P player can with the same amount even in this proposed system.

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