As there isn’t any Lore Forum yet, I’ve decided to start a thread that will be dedicated to the facts and speculations surrounding the lore of Heroes of Newerth.
Lore discussions, although usually ignored and underappreciated by most gamers these days contribute to the creative designs of the game. Through lore-related discussions new content such as Heroes, Maps and the like are created without things veering off from the entire game’s feel (as evident by the previous Artillery issue which was now remedied)
I would highly appreciate it if people were to contribute to the topic with their own lore discussions or speculations, and if in my posts I do make some mistakes, then I would love to be corrected.
Heroes of Newerth
What, Where, When, Why?
“Heroes of Newerth” is the name given to the 3rd chapter of the ongoing wars of Newerth, set a number of years after the events of Savage 2: A Tortured Soul.
The setting revolves around the land of Newerth, a huge continent inhabited by the surviving humans and creatures after the events of “The Scar” that tore the old earth asunder.
After their defeat in the hands of the Malphai during “A Tortured Soul” the Legion of Man and the Beast Horde’s leaders: Jereziah and Ophelia called for a ceasefire between their two warring factions and formed an alliance to counter the Malphai threat. From then on they were called “The Legion” and they referred to the daemons of hell ,and those who side with them, as “The Hellbourne”.
The Legion is composed of the Legion of Man led by Jereziah and the Beast Horde led by Ophelia. Along with the core ranks are various personalities throughout Newerth and afar that aid the cause of the Legion to stop the ongoing Hellbourne Threat.
As embodiments of the negative energies absorbed by the world called daemons, The Hellbourne has no true leader, however there are many entities that rule over the lesser demons to an extent. One example is the previous leader of the Legion, Maliken who has been corrupted by his enthusiasm for dark magic. Joining the daemons are fanatics, slaves and priests of the daemons as well as persons of various reasons.
The information that follows here are mere tidbits and speculation that can be expanded later on, note that these are by no means written to replace the existing lore of each Hero, but simply for clarification, simplification, expansion and speculation.
Facts and Speculations
Night Hound, contrary to his title is in fact of leonine decent, thus he is more of a feline beastkin.
Swiftblade’s armor was uncovered from ancient ruins, thus there is a possibility that ruins that date further back than Old Earth still exist.
Moon Queen is the queen of the Moon Warriors’ hive. The location of the hive is uncertain, but is most likely elevated than underground as the Moon Warriors draw power from the moon’s light.
Wildsoul is a druid inhabiting the forests of Newerth along with his bear booboo, with no sworn allegiance to the Legion.
Zephyr is a wise being that did not participate in any of the previous wars between the Beasts and Man, however had formally joined the Legion to fight the Hellbourne threat.
Magebane is an outcast priest that practices unholy magic that drains mana, although such magic is a heresy and practitioners of such magic are executed, he was drafted into the Legion army still.
Nomad joined the Legion but for his own reasons alone: To hunt down the Sandwraith.
Scouts are men and women of the Legion of Man trained from youth for covert operations.
Andromeda is an amnesiac that quite literally ‘fell from the heavens’ down onto Newerth. Although not part of the Legion itself, her innate sense of morality make her regard the Legion as allies and the Hellbourne as enemies.
Valkyries hail from the cold northern lands far from Newerth, however their civilization has faded out and thus the remnants of the Valkyries that found their way into Newerth joined up with the Legion for the glory of battle.
Engineer is an eccentric builder from the Savage era of the Legion who delved into new inventions and research of Old Earth technology.
Silhouette is an orphan that was trained as a scout, yet has resorted to more direct ways of assassination due to her inability to understand the concept of ‘stealth’.
Emerald Warden is a warrior of an unnamed druidic sect of beastkin, which has killed a number of men (scouts) and daemons that may have wandered off too close to the territory of his sect.
Monkey King has the gift of immortality thanks to the Sefir Tree. After being imprisoned due to his wild antics, he was held by leash and collar under the supervision of Ophelia using the enchanted golden circlet that adorns his head.
Armed to the teeth with the Engineer’s inventions, Master of Arms is one of the generals of Legion army that doesn’t shy away from the use of technology.
Draconis is a spawn of the World Tree which was put into slumber for centuries, now awakened to counter the Hellbourne threat.
Blitz comes from one of the beastkin tribes of Newerth inhabiting its savannas. Having won “The Great Race”, he was granted the opportunity to serve and aid the queen of the beast horde Ophelia in the war of Newerth.
Blacksmiths come from Iron City which is the source of the Legion’s equipment. However due to the dwindling numbers of the Legion, these Blacksmiths were called to the battlefield as well.
Nymphora is a spirit of the woodlands of Newerth that is referred to as a paragon of butterflies and skylarks.
The Thunderbringer, is a long-time Beast Horde shaman and one of the few beastkin that values the protocols and etiquette of the ancient beastkin. He is often seen as conservative and old-fashioned by the rest of the Beast Horde however.
The Pollywog Priest is the title of the chief priest of an unnamed marsh, inhabited by the Wild Cults. He joined the Legion in response to his beast brethren’s calls and for the safety of his people.
Tempests are entities of the ethereal plane long ago summoned by the Beast Horde to aid them in their war.
Ophelia is the Beast Horde’s Queen and half-sister of Jeraziah. Born with the ability to commune with nature, it was rumored that she fled from the Legion of Man due to the actions of her brother in harming her ‘friends’. She returned years later as the Queen of the Beast Horde.
Pyromancers are the “Flame-Touched” members of “The Sacred Order”, born with the mastery of fire and a mad devotion to Sol.
Vindicator is the last of the order of hermits that guarded apocryphal writings of The Prophet within the Great Book which he carries. He ended his exile and rejoined the Legion of Man to fight the Hellbourne.
Witch Slayer comes from the city of Arasunia, a city of worship for Sol. Beast Shamans and Human Sorcerers of the Legion alike doubt him due to his beliefs and practices.
The Chipper is one of the chiprels, an elusive underground-living race that avoid conflict. The Chipper, which was born with intellect that one would not expect from such creatures salvaged old technology to participate in the war against the Hellbourne.
Bubbles was once a pet turtle owned by a powerful wizard, he learned magic through observing and listening to his owner’s incantations. He was transformed into an anthromorphic form after falling into a pool of magical properties.
Bombardier is a goblin and the brother of the infamous goblin scientist Dr. Repulsor. Whether from his goblin blood or personal satisfaction, he enjoys explosions and is accompanied by his best friend and co-enthusiast Twitch.
Empath is one of the unique entities of Newerth, like those before her, her own soul is tied with the life energy of all the creatures of Newerth. With the Hellbourne threatening all life in Newerth, she joins the Legion.
Aluna comes from the Old Earth, wielding the essence of Old Earth itself within the mystical emerald around her neck. She is hailed as a celebrity amongst the citizens of Newerth.
The Martyr is a title given to a priest of Sol that is often called as ‘The Sacrificial Lamb’ for the aid of man. They wield a battle-ready relic and the Codex Solaris, known to march to their certain death, for the glory of Sol.
Rhapsody is a whimsical bard who possesses the ability to fight the daemons with her music. She has a strong hatred towards Slither and respects the leader of the Legion of Man, Jeraziah.
Not to be outdone by the Moon Queen, Monarch who leads an unnamed diurnal insectoid hive joins the war against the Hellbourne as her kin go up and arms as well.
Kinesis is one of the Disciples of the Way, beings that draw energy from within unlike the magi and priests that draw power from other sources.
Armadon is a pacifist who did not choose between Man or Beast, simply shielding and protecting those weaker than him. He’s somewhat childish, and is often regarded by others as a kid.
Behemoths are huge towering creatures that have existed long before the wars even began. Though normally docile, these giants would wield uprooted trees as weapons and make the earth beneath them tremble. During the Savage eras, Behemoths were one of the most man-feared creatures.
Hammerstorm is the single warrior that survived an onslaught that destroyed his village, he was present during the Savage wars, as a member of King Maliken’s first Legion.
Elementals such as Pebbles which are normally silent have awoken to fight against the Hellbourne.
The Keeper of the Forest is a title given to the strongest amongst the treants of Newerth, whose duty is to protect the forests of Newerth.
Legionnaires are the strongest warriors of the Legion that wield massive battle-axes to cull the weak. They bear the mark of the Legion of Man on their faces, and shave their heads in proud honor. Even though the war against the beasts has ended, they still share a mutual rivalry with the Predators.
Predators are the strongest beasts of the Beast Horde, directly under the command of Ophelia. Their forearms have lance-like claws, and spikes adorning their bodies. With the unrivaled ferocity and desire for the demise of their prey, they are great hunters as well. Although the war against humans has ended, they still share a mutual rivalry with the Legionnaires.
King Jeraziah is the leader of the Legion of Man, successor of King Maliken and the elder brother of the Beast Horde’s Queen Ophelia. Trained as a scout in his youth, rising through the ranks of Legionnaires, he proved to the Legion of Man that his leadership was not attained through blood alone. As a follower of Sol, he is blessed with Sol’s holy light to battle the Hellbourne.
Pandamonium is the last of the chaste race of Panda beastkin from the misty Sang-La mountains which are filled with groves of bamboo.
Rampage is a ranger from the vast plains of Seradati who even before “The Legion” was formed, has been close with the beastkin, imitating their feats of strength with his own. He befriends a rhino and named him Horatio, who he storms through battlefields with.
Tundra lives in the ice-caverns somewhere in the northern edges of Newerth called Frostfield. Although in actuality a white ape shaman, almost no different from Thunder Bringer, he is often mistaken for a wild and unruly beast due to his appearance and demeanor.
The Gladiator, one of the fiercest warriors of the Legion of Man and often one of the most celebrated is the champion of the Legion’s Arena. His skills in the arena are not just for show as his mastery over ancient weaponry often leave opponents writing painfully on the ground.
Flux is a Legionnaire of the Legion that was entrapped within the earth by unknown captors. For the many years that he remained there, he was infused with the power of gravity. Using his newfound powers he created himself an armor of strong metals. During the first few weeks after unearthing himself, he had forgotten who he was and believed himself to be a Hellbourne warrior. Later on however he regained the memories of his life as a Legionnaire and returns to the Legion once again.
The Drunken Master, an apathetic fighter who lives only for the sake of booze. He has not swore any allegiance to any faction, but with his precious booze on the brink of extinction because of the Hellbourne, he will fight.
Midas, who was once formerly known as Auric was a researcher who delved into the ancient arts of alchemy. He achieved the power of transmutation and soon used these powers to his own greed. He is trying to redeem himself by using his powers in fighting the Hellbourne.
Berzerker comes from the frozen northlands, not far from where the Valkyries used to settle. He holds no allegiance to the Legion; he simply lusts for the thrill of the battle.
Chronos was an artificial soldier created by The Legion of Man, however due to its inability to move be as agile as a living soldier, it was disposed of. It was then obtained by the Hellbourne and given a soul. Whether the soul or the machine itself is what has the mastery of time is unknown.
Slither is also known as “The Serpent of the Seventh Pit”, he feeds on frail bodies and is a personification of deception and cunning. He was summoned on the last few days of the war between Beast and Man. He often haunts Rhapsody, as Rhapsody’s audiences provide him all the despair and suffering he delights in.
Blood Hunter is the leader of the Hunters which used to serve Ophelia within the Beast Horde, however they became joined with the Hellbourne as it has always been their primal instinct to hunt and feast on human blood.
Soulstealer is an entity that dwells in battlefields, stealing the souls of fallen warriors and imprisoning them within a shadowy sack, preventing their souls from reaching Elysian fields.
The Dark Lady is a well known personality amongst the Legion ranks as many fear her as a shadow of death. She wields twin scythe-like blades and has control of the darkness itself.
The Madman is a masked murderer that was confined in the deepest pits of Hell, who is hailed as a pariah by the Hellbourne despite his human origins.
Arachna, although with her insectoid form is actually a Daemon born from the collected fear of spiders in the pits of hell.
Corrupted Disciple was once a member of “The Sacred Order” until he, like King Maliken, traded the sacred flames of Sol for the black magic of the Hellbourne. He carries with him an orb of unknown origin which is the source of his black magic.
Sand Wraith originates from “The Great Waste”, the Sand Wraith is an ancient evil that has existed even before the second coming of the Hellbourne, and may not even be directly tied with the daemons of Hell.
The Forsaken Archer was once a beautiful woodland huntress that was then abducted, raped and later slain by a spurned suitor. With her final breath, she forged a pact with the daemons that came upon her body: to pay in souls to live again. When the deal was signed, her body was restored, yet corrupted and the bones of the very beast she once hunted became her steed.
Fayde is a shadowy embodiment of the lurking evil of hearts of both Men and Beasts, she lurks in the darker corners of Newerth, haunting those who she finds with their own shadows and more.
Tremble is an ancient insectoid that lives deep underground, yet was unable to escape the corruption of the Hellbourne. What was once a silent dweller, has become an undying horror that wreaks havoc on the surface world.
Flint Beastwood originally stalked and hunted Beastkin prey along the Rulian marshes. He was given his name by the humans based on his weaponry and location.
Dampeer used to be a human, yet due to the hardships of war, he turned to cannibalizing corpses and eventually living beings. Such acts led to a monstrous transformation to what he is now.
Gemini was originally two separate entities, elemental creatures of Fire and Ice. However upon their capture, the daemons had cursed them, fused them into a single entity to prevent their escape. Forced to serve the Hellbourne as they are left to no other choice, for if one of them were to try and escape, killing the one that remains would mean both their deaths.
Shadowblade, the drinker of souls is a blade that was forged by the daemon in the pits of the abyss. With the still-beating hearts tempered into its blade, those slain by its edge were to become bound within its cold metal prison and forced to give shape to its infernal form.
Gunblade was once a Lawman, who was driven insane by losing everything he ever knew and cared for in an onslaught of wild beasts. In a manner of self-inflicted scars, he created a pact with hellish entities to exact revenge on the beasts that took all from him. Gifted with hell-forged firearms, he sets out with his new title as the Sheriff of the Damned.
Defiler, the Mistress of the Damned is a fanatic of death adorned with the shadowy remnants of souls that have passed in her wake. She has 4 arms, the lack of a mouth on her face represents the silent death she brings.
Glacius comes from the Frostfield. Originally encased in a frozen prison, he broke himself free after the Hellbourne resurfaced. His cold heart swears no allegiance and simply joins in the fray, allying himself to what would be for his own benefits.
The Demented Shaman was one of the holiest priests of the Beast Horde who uncovered the secrets and lore of the Beast Horde. After acquiring knowledge and power that he seeked, he turned to the Hellbourne to aid them in their path of destruction.
The Voodoo Jester is a cynical entity that has long been a part of Newerth lore, a daemon that haunts men and children both with his demented laughter and curses.
The Puppet Master is just as cynical as the Jester, however he is much more feared due to his ability to bend others to his will. It is rumored that the very body that they refer to as The Puppet Master is nothing but a puppet, than his true self.
Hellbringer is the most despised man on Newerth. Having once used demonic summoning for the aid of the humans against the beasts, Hellbringer had fallen into addiction to the demonic rituals.
Torturer, no different from the Forsaken Archer, was a dying man who made a pact with the daemons of the Hell for eternal life. He was stripped of his fleshy body, leaving only an aetherial form of pain and suffering.
The Wretched Hag, has haunted Newerth even before the Hellbourne resurfaced. She keeps herself and her pet bats fattened up with the flesh of children and virgins.
Succubus, the daemon and personification of Lust. Many of the Legion’s soldiers are often awestruck by her, and through her seduction could even turn the tides of battle in her favor. Although usually stealing life essences from the men who are allured by her, she is known to keep one or two as ‘toys’.
The Plague Rider is an entity of unknown origin and may have long existed in Newerth as a ‘legend’ or ‘myth’ related to plagues and diseases that scourge villages.
The Soul Reaper was born in Hell with one mission alone, to reap and capture the souls of Newerth and bring them to Hell. He despises the Soul Stealer who captures souls for his own satisfaction.
Doctor Repulsor is the elder brother of Bombardier. Having always been the curious type, he wandered off too far into the realms of forbidden knowledge and became consumed by it. He has lost his own free will and has become a slave to the very knowledge he yearned for.
Myrmidon was once under the Legion banner, but his tenacity and joy in carnage made others suspicious. After killing a Legion Sorcerer, he fled to join the ranks of the Hellbourne.
Parasite was a creation of one of Newerth’s inner cesspools that have long existed even before the Hellbourne’s resurfacing. In these pools, many entities continue to evolve and multiply.
Revenants are collective ghosts of those who have fallen in battle and have been forgotten, gazing upon them will only give sight to the painful and agonizing turmoil and memories of war.
Geomancers are creatures of the deserts of Newerth that live deep underground and move through tunnels that they themselves create. These creatures are attuned with the earth and use it to ravage their prey.
Artesia is a Legion Sorceress that was promised by the to be reunited with the soul of her lover in exchange to her allegiance to the Hellbourne.
Gravekeeper has been long dead due to unknown circumstances. He was revived by the Hellbourne’s ever spreading corruption, rising as a ward and guide for his fellow risen.
Devourers are one of the oldest kinds of daemons, created for the single reason of feeding on the flesh of those who dare to challenge the Hellbourne.
Electricians are goblin shocktroopers created by the mad archaeologist Dr. Repulsor. These goblins have been fused with technology from the old earth to act their role in the war as expendable yet powerful weapons.
The Kraken is a long time resident of Newerth’s seas, he is known to have sank many ships to the depths of his seas.
War Beast is a hound keeper of the underworld, and has long sworn allegiance to the Hellbourne.
Pharaoh was unearthed by the Hellbourne from the Great Waste. He was once a great king of a land that once existed in the Great Waste.
There are many claims to Moraxus’ identity, be it that he is a fallen beast of the Beast Horde, or that he is the personification of War itself.
The Accursed is actually a tormented soul enslaved by the Hellbourne into a hell-spawned and fiery armor. Despite its agonizing screams, the Accursed is thought to be driven more by a desire to end its suffering than pure malice.
Pestilence was once a Moon Warrior and the Moon Queen’s councilor. He betrayed his people for the reason that he is unable to become the Moon Warrior’s leader, for there has never been and will never be kings within the Moon Warriors.
Once thought to be the salvation of mankind and pinnacle of righteousness, Maliken ventured too close to the dark arts and became corrupted. He wields the Sword of the Damned which eats the soul of its user as well as feed on the souls of those it kills. He is the father of both Jeraziah and Ophelia.
Magmus is an elemental that has slept for millennia, back when the world was but ash, lava and cinder. He awoke to the call of the Hellbourne to return Newerth to its ‘former glory’.
Deadwood is the resurrected husk and trunk of the first Keeper of the Forest, although now a corrupted version of his past self, he still holds some power and dominion over nature, albeit of a much darker tone.
Balphagore is one of the strongest and most recognized daemon of the Hellbourne. He is the personification of Gluttony; he devours both those who are living, and both those who have long died to appease his undying hunger.
Gauntlet was once known as Nedd, the One Eyed Ogre. He was captured by the Hellbourne when they overran his home. He was fused with hellish weaponry and then lobotomized to be given a single thought: To serve the Hellbourne.
Amun-Ra is an immortal god that rivals even Sol. He was summoned to Newerth by corrupted disciples of Sol who harnessed the dark energies of the Sun.
Cthulhuphant emerged from the depths of the Newerth seas. Once a Behemoth who perished in the cruel waters of Newerth, he became infused with the primal energies of the earth and became even more of a monster than what he was before. Most likely before his initial death, he was engaged to Nymphora.
Lord Salforis is the Baron of Blackwal. Despite the heavy armor that adorns his body, he is not only a Hellbourne General but in actuality a sorcerer and necromancer.
There are various shopkeepers and merchants in Newerth.
The most well known, and most infamous is Merrick. Once a humble merchant selling Boots, Gloves and basic battle adornments and items; he is now the proud owner of “The Goblin Shop”.
There is an unnamed goatkin merchant that runs outposts in Newerth.
A Blacksmith from the Iron City also once served as a merchant during the early days of the war.
The halfkin that used to sell powerful relics in his “Secret Shops” ceased his days as a merchant and remodeled his shops into observatories.
There are 2 unnamed merchants that have yet to resurface: A boarkin that used to sell potions and consumables and a dark-skinned lady that used to sell trinkets and accessories.
Information within this section are based on either actual facts presented by given data or assumptions based on given data.
Heroes Grouped By Place of Origin
Forests of Caldavar
Keeper of the Forest
Master of Arms
The Great Waste
Unnamed Beastkin Settlement within Forests of Caldavar
Unnamed Beastkin Settlement(s)
Unnamed Dark Lands/Nether Realms(?)
The Dark Lady
Unnamed Goblin Settlement
Unnamed Human Settlement(s)
Horfot Academy/Other Magical Establishment(s)
Unnamed Marsh Settlement(s)
Unnamed Moon Warriors Hive
Unnamed Northern Lands
Others, Special, or Unsure Origin
Andromeda (fell from space)
Monkey King (somewhere where the Sefir Tree exists)
Draconis (World Tree)
Tempests (Ethereal Plane)
Aluna (old Earth)
Amun-Ra (a god)
Heroes Grouped By Organizations
Disciples of the Way
Emerald Warden’s Sect
The Dark Lady
Iron City’s Forge
Master of Arms
Legionnaires of the Legion
(Maliken’s) The First Legion
King Maliken (before corruption)
Moon Warriors Tribe
Pestilence (previously councilor of the Moon Warriors)
Keeper of the Forest
Order of the Great Book
Scouts of the Legion
The Beast Horde
Blood Hunter (prior to defection to the Hellbourne)
Demented Shaman (prior to defection to the Hellbourne)
This section of this Lore Thread will be for examples of concepts that can be fished out from the lore of Newerth
One of the Moon Warriors, asides their Queen as a new Hero.
Another member of the beast sect that Emerald Warden hails from.
A map built around the concept of Newerth’s savannas, mid wars would be great for this as the savanna is bare and an open field (less sight obstruction like trees.
A shaman with swamp/marsh-related skills from the Wild Cults
A Member of "The Sacred Order"
Some key places that can be used somehow, be it as basis for items, maps or even modes: Arasunia and Iron City
Newerth does not seem to refer to the entire planet, but to a large continent where surviving civilizations and creatures roam. This is made clear by Berzerker and Valkyrie's lore that they came from places off the coast of Newerth to the north.
Wait, HoN has lore? That's like saying LoL has lore...
On a serious note ths was actually pretty interesting, thanks :-)
Yes, HoN has lore. Even DotA 2 has lore.
XD aaaaand don't get me started on LoL's lore. So much lore already that you could make a Trilogy of Movies.
You're welcome and thanks for reading. I want to let HoN's lore become more realized and compiled, that way new ideas and concepts will be made much closer to Newerth and not just randomly made out of whim.
A much clearer lore to go by = Much easier for ideas to come into mind.
Think one key point to address is which heroes are individuals and which are units.
For example: There's only one and , yet there are multiple , , and on.
Also, i'm quite interested in that cult thing that was mentioned several times. How many different branches of religion are there in Newerth? You have one that reveres Sol, and then you have ones for , and so on. There are some speculations in your post, but they seem to make sense anyway.
One interesting fact I found while reading through the item lores (yes, there's such thing), is the name of being mentioned in the one for Elder Parasite.
Also speaking of , since he also comes from the north, I wonder if there's any relation between him and .
Aye, that is one keypoint that I actually addressed. If you noticed some of the facts state certain heroes in their plural "Scouts", "Pyromancers", etc.
As well as titles such as "Pollywog Priest", "Martyr" being made clear to be a title for a single person of a certain level in their group.
Interestingly, most of the religions revolve around Sol, yet a lot of the cults point all the way to "The Prophet"
Also, yep yep yep. Besides them coming from the north, they're also of Celtic/Nordic origin. Berzerker based around Vikings and Valkyries based around Shield Maidens + The Valkyries of norse mythology.
Newerth does not refer to the entire planet, but to a large continent where surviving civilizations and creatures roam. This is made clear by Berzerker and Valkyrie's lore that they came from places off the coast of Newerth to the north.
As in like Middle Earth?
There are a lot of places mentioned in the hero lores. You might want to make a separate list for them and include where each hero's from.
You are aware that ckmo has been making an ongoing lore for quite a while now if I recall he actually asked one of the creators and got all of the information to make a real story. A very good read just so you know.
Very nice, good to see someone taking initiatve to do a huge project such as this. Very interesting read, though I feel that a space between each hero would be good for readability, and also putting each category in a spoiler to make it less of a wall of text.
You are aware that ckmo has been making an ongoing lore for quite a while now if I recall he actually asked one of the creators and got all of the information to make a real story. A very good read just so you know.
I am well aware of that and am one of the followers of his stories. However what I am doing and what he is doing are different things. He is creating new events and stories with his own vision of the Newerth lore; whilst I am simply gathering and giving information regarding the base lore, and from there create discussions that will open up new concepts and ideas based on discussion and speculation, as with other game lore discussions.
In a way, you could say that while CKmo is creating or continuing the story of Newerth by himself. While I am opening up the opportunity for the community to weave together the threads that make up the Newerth universe as a whole.
I'll continue on with the remaining Hellbourne Heroes Tomorrow. Right now, I have to get some rest.
I also put the Hero Facts in Spoilers, as well as added spaces between them for easy readability (Thanks for reminding me Envisionise)
But before I'll go rest, I'll leave these questions for Speculation Discussion:
Was it Hellbringer who fascinated and tainted Maliken with Dark Magic?
Who is this Prophet and why is he mentioned in almost every cult and religion?
Does Wildsoul live in the Forests of Caldavar?
Are the world trees that we see in game the actual world tree? Or are they simply parts and extensions of the actual thing?
Is the Hellbourne Meatball made out of Pork or Beef?
Inb4 Artesia's lover being resurrected to become a new hellbourne int hero. What are the chances that Artesia knows nothing about the culprit? Initially I thought the avatar was Artesia's lover, but I could see a new hero being created base on this story