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Thread: HoN editor with Savage 2

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  1. #41
    I found a quick fix for custom entities (for the 1.64 patch). It seems like you can't put your custom map content inside the map file anymore.

    The fix for this is to create a resoucesX.s2z file like UI mods and put your custom content inside it. I think you will need to remove the resource file from your folder to play official games but I didn't have the time to fully test this.

  2. #42
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    The one map that i want to see is FOC flipped horizontally so that nobody in legion accidentally right clicks on the map and runs back into enemies... I do this way too often and it makes me want to be hellbourne all the time.

  3. #43
    Quote Originally Posted by Krymzon View Post
    The one map that i want to see is FOC flipped horizontally so that nobody in legion accidentally right clicks on the map and runs back into enemies... I do this way too often and it makes me want to be hellbourne all the time.
    Well I think it would be easier to play on the Hellbourne side every time for you.

    To flip the terrain is easy, but as for the entities, textures, foliages, cliffs, vision blockers, I think it would be hard for some and impossible for others (like cliffs).

    Even if you could flip the map you wouldn't be able to use it to play with others.

    I think I saw a mod once that made right clicking on the minimap disabled or something like that, so it may be a solution for you.
    Last edited by Oloko; 01-14-2010 at 04:55 AM.

  4. #44
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    Is this editor anything like HoN's will be. In terms of layout etc

    so i can practise on here before getting the actual hon editor or something

  5. #45
    Quote Originally Posted by Thysios View Post
    Is this editor anything like HoN's will be. In terms of layout etc

    so i can practise on here before getting the actual hon editor or something
    Well I don't know if they are the same since we have no idea what it will look like, its a question you need to ask s2games. I don't think, and I hope, it will not look the same since I personally think the Savage2 editor is not really user friendly and is lacking lost of useful functionality.

    If you only want to practice for the official release I think you are better off waiting for the official editor.

  6. #46
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    When i join into the main menu, i see the options in white colour and black... what can i do?

    EDIT: Ok, now i can see the menu, but where is the editor? Because i cant see an option to create a map, or something like that.
    Last edited by Hipotenusa; 01-25-2010 at 06:43 PM.

  7. #47
    Quote Originally Posted by Hipotenusa View Post
    When i join into the princpal menu, i see the options in white colour and black... what can i do?

    EDIT: Ok, now i can see the menu, but where is the editor? Because i cant see an option to create a map, or something like that.
    To use the editor don't start the game with savage2.exe but with Editor.bat.

  8. #48
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    Yep, now works correctly.

    Whats the scale and size for a map for 1vs1 and 2vs2?

  9. #49
    Quote Originally Posted by Hipotenusa View Post
    Yep, now works correctly.

    Whats the scale and size for a map for 1vs1 and 2vs2?
    Well the choice is up to you. You need to choose a size that fit for your need. Try out different sizes with only 2 or 3 entities and test it in HoN, cause the sizes in HoN and in the editor are not the same.

  10. #50
    Quote Originally Posted by Hipotenusa
    When i join into the main menu, i see the options in white colour and black... what can i do?
    Quote Originally Posted by Oloko View Post
    To use the editor don't start the game with savage2.exe but with Editor.bat.
    I get the same error has him and I've been opening with the editor.bat, any helps I downloaded the 334 MB file. what am I doing wrong
    Last edited by Severon; 02-09-2010 at 11:47 AM.

  11. #51
    Quote Originally Posted by Severon View Post
    I get the same error has him and I've been opening with the editor.bat, any helps I downloaded the 334 MB file. what am I doing wrong
    I think I may have done something wrong in the package. Try this please:

    Go into the root folder;
    Go into the game folder;
    Rename 'textures-high.s2z' to 'textures-med.s2z';
    Launch the editor with 'editor.bat'.

    If this doesn't work try to rename the file to 'textures-low.s2z'.

    If it still doesn't work please send me your console log (its in the same folder you had to extract stuff in) in a PM message.


    Also it seems like the version of savage 2 I used to make the package was missing the blockers so I will upload a fix for it soon.
    Last edited by Oloko; 02-09-2010 at 07:58 PM. Reason: had the wrong file name

  12. #52
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    i have read all that posts, but i think i will wait for the official editor. too much work to just bring the editor up and runing. but nice work anyway!

  13. #53
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    Hmm, was testing this out and i couldn't see any trees etc only the heightmap :/, Anyway hopes the offical have a little nicer interface so you can referr it to HoN - The S2 editor feels so "offtopic?".
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  14. #54
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    The editor.bat starts up savage 2 and brings it to the game menu, I dont get how to edit the map lulz.

  15. #55
    Quote Originally Posted by `Easy View Post
    The editor.bat starts up savage 2 and brings it to the game menu, I dont get how to edit the map lulz.
    Someone had a similar problem before and it was pretty easy to solve, but I would need your console log to know if its the same thing.

    You can find your console log in "doccuments/Savage 2 - a Tortured Soul/game/console.log". If you can't find it you can send me a PM with your OS and I'll tell you the exact path.

    Once you have the file, simply open it with notepad and copy its content. Then go to this website: http://pastebin.com/. Paste the content, submit it and send the link to me via PM. I'll look into it as fast as I can.

    Also you can play custom map without logging in (it let you test faster this way).

  16. #56
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    and is hon going to have a map editor of it's own ? like 1 program where you make it you save it you're done

  17. #57
    Quote Originally Posted by MinDiuSe View Post
    and is hon going to have a map editor of it's own ? like 1 program where you make it you save it you're done
    yes. They said in a gametrailers interview that they are polishing up the mapeditor for release. I think that was back 10th april or so.

  18. #58
    Quote Originally Posted by CaptainCock View Post
    yes. They said in a gametrailers interview that they are polishing up the mapeditor for release. I think that was back 10th april or so.
    Yes, they said the editor was going to be after the game release. If I'm right its one of their intern working on it. Also they said there is no ETA on it and this is not in their priority for now.

  19. #59
    Has anyone actually made a working HoN map with the S2 editor? With working lanes etc? Would love a 1v1 map to play with my friends.

  20. #60
    Quote Originally Posted by Gotti View Post
    Has anyone actually made a working HoN map with the S2 editor? With working lanes etc? Would love a 1v1 map to play with my friends.
    You can create a map, I made custom maps myself, but maps for the original game are not complex to make. One thing you must know first is that you can't play custom maps with others right now, I guess you will need to wait for the release of the official editor if you want to do a 1v1 map to play against a friend.

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