Now don't be alarmed, i haven't accidentally posted 2 heroes in one, i've posted 2 possibilites that i would like the community (or whoever views this) to decide which one. You can choose from either the support or Carry version of this fat female hero.
Penny
Support/Tank
Strength: 27
Agility: 18
Intelligence: 6
Base Damage: 45-52
Attack Speed: 0.31
Range: 400
Armour: 2.4
Magic Armour: 22% blocks
Movement Speed: 300
Line of sight: 1800 (day)/800 (night)
She has greed and Creed, both fuel her teammates to rich and wealthy success.
Skill 1: Additional Tax
Passive
Every time an enemy casts a spell in your line sight they lose 5/10/15/20 gold.
Notes: If the enemy hero is invis then this effect doesn't apply, if spell breaks invis their not taxed.
Level 1: Range: line of sight, 5 gold loss, doesn't effect invis heroes, Mana Cost: 0, Cool Down: 0
Level 2: Range: line of sight, 10 gold loss, doesn't effect invis heroes, Mana Cost: 0, Cool Down: 0
Level 3: Range: line of sight, 15 gold loss, doesn't effect invis heroes, Mana Cost: 0, Cool Down: 0
Level 4: Range: line of sight, 20 gold loss, doesn't effect invis heroes, Mana Cost: 0, Cool Down: 0
details: don't think i've left anything out but i must ask: is this overpowered?
Skill 2: Wealthy Prospect
Passive
Every ally gains +1 gold every 1.2/0.6/0.375/0.25 seconds.
Math (i add base gold per minute): 1.2x60= 50+60= 110 gold per minute.
0.6x60= 100+60= 160 gold per minute
0.375x60= 160+60= 220 gold per minute
0.25x60= 240+60= 300 gold per minute
Notes: i went through a lot to find a number set that wouldn't be game changer. This does not take effect until the normal gold count starts.
Level 1: +1 gold per 1.2 seconds, Mana Cost: 0, Cool Down: 0
Level 2: +1 gold per 0.6 seconds, Mana Cost: 0, Cool Down: 0
Level 3: +1 gold per 0.375 seconds, Mana Cost: 0, Cool Down: 0
Level 4: +1 gold per 0.25 seconds, Mana Cost: 0, Cool Down: 0
Details: there's a global mana regen and hp regen, so i thoguht why not gold?
Skill 3: Busy Banker
Adds an item
Add "money Bag" to your inventory. This item can only be in your inventory or your stash. Left Click on it then left click on an ally hero or yourself to give 100/200/300/400 gold from the bag. Hotkey the bag then left click an ally hero or yourself to take 100/200/300/400 gold and store it in the bag. (it comes with no gold) If you die with this in your inventory, all/ 7 tenths/half/ 1 third of the gold is lost.
Notes: numbers are rounded down. Lost money goes to your killer.
level 1: 100 gold movable at once, lose all on death, Mana Cost: 80 per transfer, Cool Down: 10 seconds
level 2: 200 gold movable at once, lose 7 tenths on death, Mana Cost: 80 per transfer, Cool Down: 8 seconds
level 3: 300 gold movable at once, lose half on death, Mana Cost: 80 per transfer, Cool Down: 6 seconds
level 4: 400 gold movable at once, lose 1 third on death, Mana Cost: 80 per transfer, Cool Down: 4 seconds
details: i had this as a item concept but i thought it would fit better as a heroes ability. (I will report anyone who copies this item)
Skill 4: Double or Nothing
AoE around you
When an ally(ies)/enemy(ies) successfully kill an enemy(ies)/ally(ies) then they get double gold (or vice versa). The enemy/ally that died loses Double gold to what they would have won. If the gold loss goes below 0 (negative which is possible), then the ally(ies)/enemy(ies) cannot gain gold until the debt is cleared.
Mana Cost: 200, Cool Down: 160
This ability cannot be played when you get it, there is a 160 cooldown first)(this will auto trigger at 3 minutes after each activation if not already used)
ty for any feeback.