|
|
Stay on target, and suggestions aren't needed.
For further reference, please read the Balance Rules.
"What is freedom of expression? Without the freedom to offend, it ceases to exist.”Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
As said by the OP, Hellborne have an advantage warding to stop legion from killing kongor, putting a vision blocker on the cliff should fix the problem.
Unless anyone disagrees, or finds any unintended problems you may as well close this thread, there isn't much else to say.
"Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013
How about putting two kongor pits on the right and left side of the map and it will spawn randomly to other like runes on the river?
Put kongor in an attackable tree (he's a monkey after all) that is in the middle of an expanded 'lake' at the same general location in bot river area (just more map symmetrical for fairness) and give the tree like 1000 hp or whatever, that way we get to kill gorillas AND trees and kongor isn't closer to the hellbourne... quite frankly i bet kongor would rather eat the nice green leaves on the legion side anyway.
And if kongor isn't attacked for like 15-20+ seconds, make the tree respawn
Remake the map with kongor's pit in the middle of the river, opening towards the middle lane.
Ekamo, close this thread, I doubt we'll get any moe discussion from this thread, and all we're getting are suggestions.
"Greenman101, spittin opinions like they're facts since '11 yo" -ZipperBear 2013
Edit:Removed text due to not contributing to discussion but only coming up with a suggestion.
Kept pic for the lulz.
I played some Very high level DotA and in DotA noone never complained about the Kongor pit.
Why ? I don't know but it wasn't a big deal really.
Also most teams preferd the legion side aswell.
If there was any rolls, it was for firstpick, you never rolled for sides, in a bo3 one team could play legion all 3 times and no thought was given.
But long time ago the bit was on a platue, making it ALOT harder to stop a team killing kongor, now it's on groundlevel and a even better way to make it more balanced for the legion side would be to put it in a "hole" so that the team killing kongor got the low ground.
Last edited by ReD`RubY; 04-20-2012 at 10:15 AM.
Kongor is not the issue it once was. Still relevant, but not at all to the same extent it once was. Further discussion on the topic should preferably be conducted in Balance Dump
Thread closed.
"What is freedom of expression? Without the freedom to offend, it ceases to exist.”Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------