|
|
I'm wondering. Melee has 128 or something attack range. Would it be possible to make up hill misses for a melee?
Melee heroes are not affected by any up hill miss chance.
Last edited by MacroHard; 04-01-2012 at 03:32 PM.
In the sense that if you are a melee type attack, you cannot miss due to fog, invisibility or hill miss chance. This sometimes has some issues when you attack someone that has gone into fog due to having them targeted.
This also affects invis quite interestingly. If a hero is in fade time and you have started an attack animation as a melee hero, you can still hit them even if they are invis. Where as for ranges attacks you'd have no such effect.
^ not completely true. Melee attacks still miss if disjointed mid-animation, and some methods of invisibility disjoint.
Last edited by MacroHard; 04-03-2012 at 06:45 PM.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Nope. Disjointing only works for projectiles.
If you weren't talking about disjointing, you were probably talking about the 500 buffer range. The buffer range is true, but being invis does not protect you from a melee attack that is already in its attack point progress.
That is a bug.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
Quote: Nyaru
:WardOfSight: Courier, DoombringerOriginally Posted by Wolfoy
If you ever see an orange item, be sure to buy it asap cause I bet it helps team win
Holy **** you're right!
I do believe I fixed that issue so that melee attackers don't spawn a projectile with an active Harkon's Blade - so the answer is no.
However, assuming it was how you said & pretending that I didn't fix it, your assertion would be correct.
S2 Games: Dedicated employees serving dedicated gamers. Continuous development. Never-ending improvement.
-----------------------------
Tech Support and Customer Support: https://www.heroesofnewerth.com/support/
Look for my highlighted text (important information) and grey text (interesting but not required information).
I'm so glad EU is still here with us. Gotta love him and his knowledge.
Keep up the good work!![]()
Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.
Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
HoNored | Super Beta Tester | Mechanics Moderator | Pre-purchased HoN | Skype: Necrothica | DeviantArt: Necrothic