the fissure seems to have longer duration than the animation. not sure if the duration is wrong or the animation but at least the pathing is bugged after the animation disappears
I've also experienced this several times, although I have no replay in at the moment (I will look for one).
I found it:
Match ID # 85238755
In-game counter: 2:29 (at bot lane)
I was Plague rider: After Behemoth's fissure was gone (at least the animation) I right-clicked down left of the trees (the road which was originally blocked by the fissure animation), but my hero kept running upwards, the long way, as is seen by me running into Dsham and Behemoth...
*I right-clicked to move at 2:35-36 (in-game).
Last edited by zhAmAn; 04-02-2012 at 05:38 AM.
Confirmed-I have had this similar effect happen as well. Fissure is no longer there and for a second after fissure is gone, you will path around where it was.