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Thread: Soul Reaper getting more mana for a hero kill

View Poll Results: Should Soul Reaper +150/300/450/600 mana per hero kill

Voters
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  • Yes

    73 96.05%
  • No

    3 3.95%
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  1. #1

    Soul Reaper getting more mana for a hero kill

    I noticed that in dota 2, necrolyte gets 600 mana for hero kill.

    Soul Reaper could use that too, since he is barely picked anymore and that would make him viable again.

    It is connected with skilling the third skill (passive E). It could be like

    +150 mana for every level
    ->

    Level 1: +150 Mana per hero kill
    Level 2: +300 Mana per hero kill
    Level 3: +450 Mana per hero kill
    Level 4: +600 Mana per hero kill

    I had posted this in general already and many people liked it.

    So, what do you guys think. Can we make it happen?
    Last edited by Master_One; 03-31-2012 at 08:44 AM.

  2. #2
    Soul Reaper clearly needs some kind of a buff or rework or something. That thing is a bloody walking free kill! SR lovers will probably rush to his defence but imo that hero cant be defended anymore.
    He got this Sandwraith syndrome where he needs loads of farm before he is even considered a threat.

    This could be a start but I doubt it would make him that much better in the current metagame anyway. He really needs alot of love before I would even think about picking him.
    Quote Originally Posted by YesMad View Post
    Mate, I didn't start this thread to be proven wrong, so just move along.

  3. #3
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    numbers are too sweet, more like he needs 100-200-300-400

  4. #4
    don't forget he barely gets one kill in teamfights with his ultimate, which costs 500 on lev 3.

    And his first is a 5 sec spammable 180 mana cost skill on level 4.

    so given 600 mana for one kill would barely give you a bit more than the ult mana back. just so he can spam his first like 2-3 times more. if he survives long enough

  5. #5
    bump for greater interest

  6. #6
    bump

  7. #7
    bump

  8. #8
    The numbers should be changed - but it's a decent idea.

    needs some kind of change anyway.
    zzzzzzzzzzzzzzzzzzzz

  9. #9
    bump

  10. #10

  11. #11
    I think he needs more than this. But if his DotA counter part has this then I see nothing wrong with it.
    It's a start.

  12. #12
    bump

  13. #13
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    Yes this will be handy not having to fountain after depleting mana in/during a team-fight and buff his longevity.

  14. #14
    bump

  15. #15
    Your SOUL is MINE!

  16. #16
    bump for more soul reaper love

  17. #17
    Definitely one of many changes needed for Soul Reaper.

    For those wanting a more general Soul Reaper remake, I will shamelessly note my thread http://forums.heroesofnewerth.com/sh...d.php?t=403118

  18. #18
    Haha was just gonna write this and a similar suggestion about soulstealer
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  19. #19
    bump

  20. #20
    I am guessing that this 150/300/450/600 ratio could be very OP sometimes, at mid game about 15 min/ lvl 8 or 10.
    Especially when SR mid solo high level ganking top/bot.

    How about 100/150/200/250 + (enemy lvl)*20
    or 25
    or 21/22/23/24

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