SUPPORT ACCOUNT CLANS
Welcome, Unregistered.
 

Thread: Armadon

Page 1 of 2 12 LastLast
Results 1 to 20 of 35

Hybrid View

  1. #1

    Armadon

    What about Armadon?Do you plan to buff him S2 because he`s such a squishy target.What about people who want to play him?Think about them.

  2. #2
    Approved for quality.

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    "What is freedom of expression? Without the freedom to offend, it ceases to exist.”

  3. #3
    Offline
    Account Icon
    Chat Symbol
    Join Date
    Feb 2010
    Location
    Sweden
    Posts
    3,070
    We need to change the angle of armordillo and reduce spines damage at max level.

    Also I think we can add a new mechanic that makes armordillo only work a certain amount of times (like hotbl charges basically) maybe 30 charges and abilities remove 3 charges and 1 hit removes 1 charge, also charge regen like 1 charge per second
    Stats are like women in bikinis, they are interesting to look at however they don't show you everything.

  4. #4
    Quote Originally Posted by GregerMoek View Post
    We need to change the angle of armordillo and reduce spines damage at max level.

    Also I think we can add a new mechanic that makes armordillo only work a certain amount of times (like hotbl charges basically) maybe 30 charges and abilities remove 3 charges and 1 hit removes 1 charge, also charge regen like 1 charge per second
    Stay on topic. This is a thread specifically directed to BUFFING Armadon, not nerfing him.

    Some people...

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    "What is freedom of expression? Without the freedom to offend, it ceases to exist.”

  5. #5
    Quote Originally Posted by Ekamo View Post
    Stay on topic. This is a thread specifically directed to BUFFING Armadon, not nerfing him.

    Some people...
    LOL, I missed you Ekamo!

  6. #6
    Quote Originally Posted by Ekamo View Post
    Stay on topic. This is a thread specifically directed to BUFFING Armadon, not nerfing him.

    Some people...
    The OP should more properly identify what the problem is. Is it any or all of the following?

    (A) not enough damage mitigation
    (B) too difficult to show your back in competitive play or bait them with your back
    (C) the "back" of Armadon is too small and the front requires some mitigation too
    (D) difficult to initiate with Armadon as a tank in competitive play
    (E) quill spray becomes irrelevant in the late game
    (F) does Armordillo work when stunned or disabled? Can't remember if that got changed.
    (G) Restless should increase his damage mitigation and quill spray... not his movement speed and auto-attack damage.
    (H) Snot storm should go through magic immunity as it is a physical effect :P.. it's snot!

    Otherwise, we'll just get random suggestions!
    Last edited by Vascariz; 04-01-2012 at 07:16 PM.

  7. #7
    Quote Originally Posted by Vascariz View Post
    The OP should more properly identify what the problem is. Is it any or all of the following?

    (A) not enough damage mitigation
    (B) too difficult to show your back in competitive play or bait them with your back
    (C) the "back" of Armadon is too small and the front requires some mitigation too
    (D) difficult to initiate with Armadon as a tank in competitive play
    (E) quill spray becomes irrelevant in the late game
    (F) does Armordillo work when stunned or disabled? Can't remember if that got changed.
    (G) Restless should increase his damage mitigation and quill spray... not his movement speed and auto-attack damage.
    (H) Snot storm should go through magic immunity as it is a physical effect :P.. it's snot!

    Otherwise, we'll just get random suggestions!
    Identified as somewhat missing the troll.

  8. #8
    Quote Originally Posted by `11411181 View Post
    Identified as somewhat missing the troll.
    I feel this applies here.

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

    -----------------------------

    "What is freedom of expression? Without the freedom to offend, it ceases to exist.”

  9. #9
    Quote Originally Posted by `11411181 View Post
    Identified as somewhat missing the troll.
    buffing armadon is serious bussiness.

  10. #10
    Quote Originally Posted by Vascariz View Post
    The OP should more properly identify what the problem is. Is it any or all of the following?

    (A) not enough damage mitigation
    (B) too difficult to show your back in competitive play or bait them with your back
    (C) the "back" of Armadon is too small and the front requires some mitigation too
    (D) difficult to initiate with Armadon as a tank in competitive play
    (E) quill spray becomes irrelevant in the late game
    (F) does Armordillo work when stunned or disabled? Can't remember if that got changed.
    (G) Restless should increase his damage mitigation and quill spray... not his movement speed and auto-attack damage.
    (H) Snot storm should go through magic immunity as it is a physical effect :P.. it's snot!

    Otherwise, we'll just get random suggestions!
    B, C, H. He just does not feel that effective.

    Personally I think he needs a spell like Legionnaire that forces opponents to attack him with some returned damage like barbed armor does (deals x% damage received back to attacker).

    That puts a limit on the damage reduction while keeping it usefull as well as make quill burst more usefull as you are guaranteeing more targets that you can auto attack as well.

  11. #11
    Offline
    Game Master Account Icon
    Chat Symbol
    Join Date
    Jan 2010
    Posts
    876
    Armadon Spines should deal Magic damage, currently they fall off too hard in the late game.

    Game Masters are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    The forums are NOT for reporting players. If you wish to report a player, please use the in-game R.A.P. Function.

    -----------------------------

    "All they do is expound their store of knowledge. They excite themselves with their ranting; their disapproval swells them with a feeling of importance and sick victory, they thrive on spoiling the pleasure and trashing the creativity of others."
    The Minister shares her opinion of critics. ~ Kino's Journey
    The Game-Tracking Changelog! My Heroes | Str Iron Golem | Agi | Int Frost |


  12. #12
    Armadon needs that 40% reduction on ALL SIDES. Make it happen already.
    "HoN is a hardcore "moba" game, not an esport game. Yes we have the best title for eSports in our genre, but eSports and its players accounts for very very little of HoN's playerbase," - Phil The Thrill, director of e-sports

  13. #13
    Quote Originally Posted by Jonasies View Post
    Armadon needs that 40% reduction on ALL SIDES. Make it happen already.
    Armadon should recive this buff because... uh... because its dumb and armadon is dumb
    "HoN is a hardcore "moba" game, not an esport game. Yes we have the best title for eSports in our genre, but eSports and its players accounts for very very little of HoN's playerbase," - Phil The Thrill, director of e-sports

  14. #14
    Armadon could be changed in a number of ways without drama. I don't know that he's a priority for it, but certainly he'd be easy to gently adjust.

    I'd favour Restless incrementally buffing turn speed...

  15. #15
    He should have 90% damage reduction on his back against bullets and only bullets, as a balancing tradeoff, arrows can do 5% more damage.

  16. #16
    <3 Ekamo.

    Aramdon needs a cooldown reduction on spin burst.

    1 second or something? or maybe a better suggestion would be activates upon click speed.'

    would have to reduce manacost though.

  17. #17
    increase his str gain from +2,2 str per lvl to sth like 2,6 str per lvl.
    2,2 str per lvl for a melee str hero is a bit low espeacially for one who is supposed to take a lot of damage.

  18. #18
    Offline
    Account Icon
    Join Date
    Aug 2011
    Location
    You don't care.
    Posts
    135
    Just remove the cd on spine burst

    That would make it fun

  19. #19
    I suggest to put a staff of the master effect that decreases the cd of spines depending on how many units he hit.
    Has a rubber duck named "Mr. Quackers."

    Rudra || Plaguebringer || Bastion || Castor/Pollux || Arcane Assassin || Smoke

    Blog yo

  20. #20
    Offline
    Game Master Account Icon
    Chat Symbol
    Join Date
    Jan 2010
    Posts
    749
    I never understood why this herpaderp has such high intgain

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •