one more thing : Canceled token system
We wanna play all mode without token
1. Midwars map (Please)
2. 3k Silver coins
3. Remove early access
4. Increase free hero pool to at least 25 heroes (not asking much to be honest)
5. Cheaper hero prices
6. More non-premium alt avatars
7. Any amount of gold coins
8. At least a month gap between hero releases
9. Make use of Matchmaking exp levels
10. Custom maps
11. No stupid, unnecessary stuff like f2p, MMR compression etc. (the game is fine the way it is)
12. Bring back legacy accounts (now that you have achieved the goal from f2p which is increasing the player base)
13. If number 12 is out of the question, at least bring back the "All heroes for 10$" offer
Something new around Insanitarius. An item it can be built to cause this item is great, but is really no point having late
.1 Stop the mass releases on overpriced Alt Avatars / and give us something that we can spend the silver coins on ._.
.2 Lower the release rate of 'new' heroes
.3.1 Implement *Map Editor* (as been requested and wished for years:>)
.3.2 Mid wars Map / 1v1 map / Crazy, say 7v7 or 10v10 Maps
.3.3 Custom Maps!
.4 More events would be awesome : D
.5 !! Multiplayer Practice mode !!
.6.1 for F2P; Bring back the all heroes for 10$ (ok, lets say 20 or 25..)
.6.2 earning system for F2P accounts
.6.3 Maybe increase the weekly Hero pool to 25
.7 Co-Op Hero Defense/Dungeon/Apocalypse á la WarcraftIII!!!!!
.8 Replay Player
So far thats all ideas I got.
Note that there is no Priority Order in this wishlist x)
I know its a lot but however, most of this has been requested for weeks, months and years as well as in this thread a thousand times^^ but I (and i think lots of others) would be happy for everything, besides the 6.1 - 6.3 as i m Legacy anyways:> .
Well, there are a couple of things i'd like to see in the HoN-iversary:
1. First and foremost, between the duration of the HoN-iversary, the people who have their birthday during that time, staff can help them to choose 1 or 2 heroes for FREE!
I know it sounds sucky, but it's a good Bday gift to those guys.
2. Secondly, double XP and silver coins, not only to legacy players, but also to the normal accounts, so in this way, no one is missing out in the epic event!
3. Next would be like a raffle draw, where the S2 staff would have to do this in REAL, but the award for the draw would be that if a normal player wins, they win for their account to be a legacy account, and if a legacy player wins, he gets 500 Gold Coins, to get this clear, people must first enter a draw that S2 staff must make, then they write down names, i know its A LOAD of names, so print all of em in 1 sheet and cut em, then put them all in a revolving thing you see when a raffle takes place in a mall.
4. More variety of maps, this way you can make a map, like a modified version of 'Forests of Caldavar' where it has the HoN-iversary theme applied to it. This way even the inactive players get to know that its the HoN-iversay!
5. Last but not least, a Epicly awesome super event! Now this may sound crazy or ridiculous, but its worth a shot, Players VS Staff,
surely i don't know how many staff are there, but staff can make public games, idk how much they can make, but it can be fun, to have this experience, and IF the players win against staff team, they get 10 gold coins.
I know it sounds crazy to giveaway a ALOT of gold coins from my suggestions but as i remember, i played a game with the same events at this, sadly, i couldnt win anything, so by this way everyone can be a winner.
What about a new taunt?
I was hoping something different... here's an idea, a taunt based on the many fighting games would be amazing ,right˛ rightł?
That's it... K.O. TAUNT PLEASE??? *-*
A better voice chat IG. The one that is now suck. Do it so if you press T once then you can always talk like skype and then press T again to toggle off.
Make a double coin event or even triple and just pick a random day each month apart from the ones you have scheduled such as the christmas one. A calendar so people can know events and stuff like that. If you have a look at the wow calendar. Something like that but give it some more of S2 spirit and HoN look.
Last edited by ThaTrooper; 04-24-2012 at 03:50 PM.
One free gift ! Whatever you want from the shop, name it and it's yours If you do that, im happy )
Or from matchmaking we will get gold coins instead of silver coins
2. More silver coins
3. Mentor/spectate u can control the camera
4. 2x silver coins every weekend
5. make a mode for mid wars that creeps only spawn at MID
6. Make sales at silver coins not just at the gold coins
7. re-relase some of the Limited editions Like swiftblade for a limited time again
8. More announcers
9. fix some bugs about uncounted games
10. give some gifts or sales for the people that always buy gold coins.
1.4x silver coins or 3x
2.abillity to ugrade towers(like warcraft i mean).
3.new cheaper avatars.
4.all items on the shop 50% silver off.
5.4V4 map to play in match making.
6.rebuild destroyed barracks with team gold.
Definitely being able to move camera around when spectating. Only be able to see the vision of the team with which one is spectating with of course.
Gold sinking tower upgrades/buy new tower, creep spawn for gold, spawn mega creeps for gold. USE GOLD TO DEFEND YOURSELF.
Has Fun love you're live.
Hello S2 and community members,
It might be too late to plan anything, since the time has almost arrived, but here are some hopefully maybe fresh/new/clever Ideas you might want to consider for the future:
1. The implementation of 2v2, 4v4 matchmaking:
This idea has been around before, but this would help ease in singles who have no 'laning' experience in 2v2.
Rebuttal: Why don't they just create a public game on a Grim's map and play?
->Answer: Creating a 2v2 or a 4v4 is difficult to do in a public mode setting, and on average takes 5 minutes if you are alone, and it if you have 'locks' this only demotivates others to play with you since they may be at a disadvantage to continue forth, making the creating time all the more lengthy and frankly frustrating.
Rebuttal: No one likes 2v2, 4v4.
->Answer: Actually, there are many individuals/friends who aren't capable of making a clan and just participate with their small and immediate group. They are forced to play with others (that can turn to be a good/bad thing), even if they want to just have a team of their own. There are those people and bit of them, and making the option available to them along with the rest of the community is no harm and should be simple/cheap to develop.
2. New Mode Option 'Lore':
In this mode, Lore will play a better role within the standards of a game, making the story more natural in the undertaking. Here is the idea, on a team, may it be 1v1 to 5v5. Teammates, depending on their hero choice and the direct/lore of the hero choice between them, will affect the match and their own boosts/abilities. For example, Maliken/Jereziah/Orphelia on one team would promote an aura called 'Blood Thicker than Water', where Jere's and Orph's supporting abilities toward their family would be increased. Another, Monarch/Pestilence/Moon Queen may have another set of special skills, perhaps Pestilence will be able to send his ultimate bugs on these two allies and it promotes their armor instead of taking it away, so the advantage doesn't have to just rely on 'auras' but skills, ults, movement and even gold as well. These are only easily-made examples, and don't have to be a part of the theme, just wanted to state the general idea.
This would make the lore more interesting, and bit more 'vital' to know in the prefix of the gaming standard. Also, this adds a new element that many would find interest/complexity in, when looking for hero combinations. This is also simple/cheap to develop and should strive for what HoN direction has come from/going for.
3. Mid Wars
This mode has become popular enough where S2 must put at least some of its attention toward it. I suggest that a map (that can be balanced by S2 if needed) is implemented specially for it, along with special maps only for 2v2 or 4v4. Not much of an argument here, since it's something we have all noticed.
4. 'Transformer/Megazord' Hero(es).
This is a bit of a reach considering the context and balancing it will use, but it's a fresh idea so forgive me. Here, a group of 2-5 (at least 3 recommended for this idea) separate player heroes will have normal skill sets, however one of their skill sets, likely their ultimates will allow these separate individual players to combine into one entity/hero.
Rebuttal: How will that work?
->Answer: Well, in their ults, one hero or the other apply under a designation system (which shouldn't be difficult to create), where one hero is 'designated' to move while another is 'designated' to use the skills in the 2-hero mantra. Whomever has the ability to move will have different functions as to say if the other hero was designated (one may have blink, the other a boost, another a 'keeper' type shroud, etc..). In the other extreme, a 5v5 may involve a bit more of work, each hero will still have their own skillsets in a transformer but will implore benefits/boosts for it being one being. In addition, there can even be a larger benefit such as a unique skill that is only accessed when they are formed.
Rebuttal: How will that balance out?
->Answer: Since there are at least two heroes in one, balancing how much their total hp/mana together should just be adjusted under trial and error. There is a fault that (at least 2) heroes would be in one spot, so their skills/sets/hp should reflect this handicap. The heroes should also be able to 'stand alone' meaning, they should be able to not just fight on a 'transformer/megazord team' but on any team whatsoever. Seems a bit trialing to get it to work, but it is a new take on releasing a hero with just a stun/slow/silence.
5. In-Game Clan Symbol or Taunt
The idea is this, S2 can create an in-game taunt, for example, a flag falls on top of the vanquished hero. However, this 'flag' can be customized with an uploaded icon/picture (just like custom icons) and will be on display when the taunt has been successful. This will be a welcome (and popular) addition to most clans and their members, when promoting their clan. This is an easy and universal way to implement 'custom taunts'
In a similar idea, an in-game clan symbol can perhaps be placed on the hero you are using, may it be the back, the chest, head etc... this idea, however is still in the works, but the general theme of this idea is 'unity' and 'pride' of the clan you are a part of. Making the clan function a bit more visible game-wise.
Happy HoN-Iversary! Hopefully my ideas aren't too strange!
>>>>Improved Clan Management <<<<<
Custom maps (I know they aren't a top of the list for S2 but throwing in anyways)
Lots of avatars and hopefully some non-3000 coin ones.
Oh, and a EotA style 7v7 map.
I have always wanted a special discount on all mid-game and late-game items if you buy the ENTIRE item at once.... this way you have people trying to save up money to get the discount... there would be risk along with reward.
-"I can save up another 1200 gold and save 300 gold on my mock.... or I die and lose a bunch and am set back again"
RISK AND REWARD!!!
I thought it would be cool to implement this - essentially if you let a carry or a jungle character last too long without dying they would have an advantage of cheaper items if they bought all at once...
Anyways that is my idea, and would love to see it implemented in some way.