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Thread: Red Tempest

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  1. #1
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    Red Tempest

    I've created a Red Tempest! What an accomplishment! Took several hours.
    Not. It took very little time, is simple as hell, anybody can do it.
    But still, I'm using it, I thought I'd just upload it so that others may too

    Here's some screens:
    Click image for larger version. 

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    ________________________________
    Installation (textures)

    To install, download this file and extract it. You then have to add the folders "00000000", "00000003" and "00000005" to the file "textures.s2z" in your Heroes of Newerth\game directory.
    (You can open textures.s2z with WinRar).

    Windows: C:\Program Files\Heroes of Newerth\game\
    Linux: /home/<username>/HoN/game/
    Mac:
    1. Press Finder
    2. Press Applications
    3. Right click 'Heroes of Newerth', and press Show containing files
    4. Open Game folder
    5. Move file here



    (I also included the original files in the "Original Textures" folder. To restore the original icons, simply drag those "00000000", "00000003" and "00000005" folders onto the file textures.s2z (or add them by using WinRar))

    This mod does overwrite some game files (the textures).


    Incompatibility with other mods

    This mod is not compatible with any other mod modifying the hero icon or the textures of the tempest. For a list of all mods and what files they modify check the Modification Repository.
    Last edited by xXMephistoXx; 11-13-2009 at 04:23 AM.
    Khar
    BathingBall
    Red Tempest
    Holy Torturer
    Redeemed Maliken
    A sound mod replacing all in-game music with Escala soundtracks: EscalaSoundtracks
    My Dream-Hero: The Deliverer
    My Dream-Map: CaldavarOM
    - Identical to Caldavar, but is Only Mid.

  2. #2
    Nice work!


  3. #3
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    Thanks man
    Glad you like it
    Khar
    BathingBall
    Red Tempest
    Holy Torturer
    Redeemed Maliken
    A sound mod replacing all in-game music with Escala soundtracks: EscalaSoundtracks
    My Dream-Hero: The Deliverer
    My Dream-Map: CaldavarOM
    - Identical to Caldavar, but is Only Mid.

  4. #4
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    Heh, he looks like a screaming soul(with arms) from Doom ^^

  5. #5
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    This is great

  6. #6
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    This must of took alot of work.

  7. #7
    looks like an evil djinn now

  8. #8
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    It looks like it's really hard to depict what player color the hero is...
    [App] Custom Recommended Items
    [App] NewerthBot
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    Quote Originally Posted by AzraMai View Post
    Hmm...seems like everyone wants an individual plushee. Looks like I better get out of the kitchen and into my sewing room...

  9. #9
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    Quote Originally Posted by Keshoon View Post
    It looks like it's really hard to depict what player color the hero is...
    I bet it looks better in-game.

  10. #10
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    Quote Originally Posted by MaxGhost View Post
    I bet it looks better in-game.
    You are correct. This is only a recolor of the purple part of his skin, the player colors have not been edited in any way. It's easy to see, really

    @Zaraki: Glad you like it ^^ I kinda liked the red better than the purple, since the red makes him look more like hes capable of massive spells. The purple seems a little more binine, I think :P

    @Rubber: What kind of grammar is that..? :P No, it didn't take a lot of work, anybody could do it. But none had, so I did
    Khar
    BathingBall
    Red Tempest
    Holy Torturer
    Redeemed Maliken
    A sound mod replacing all in-game music with Escala soundtracks: EscalaSoundtracks
    My Dream-Hero: The Deliverer
    My Dream-Map: CaldavarOM
    - Identical to Caldavar, but is Only Mid.

  11. #11
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    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  12. #12
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    Ok read the guide. Easy. But how would I change the icons with that method? As far as I can see, it's not possible, since the icon-path is directed from the "entity" files, which shouldn't be messed with since they hold the basic stats of the heroes and are constantly modified.
    And if I can't do this with the icons, why should I make half (the textures) use this method and the rest (the icons) use the current method of overwriting textures? Would just be more confusing :S
    Khar
    BathingBall
    Red Tempest
    Holy Torturer
    Redeemed Maliken
    A sound mod replacing all in-game music with Escala soundtracks: EscalaSoundtracks
    My Dream-Hero: The Deliverer
    My Dream-Map: CaldavarOM
    - Identical to Caldavar, but is Only Mid.

  13. #13
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    Quote Originally Posted by xXMephistoXx View Post
    Ok read the guide. Easy. But how would I change the icons with that method? As far as I can see, it's not possible, since the icon-path is directed from the "entity" files, which shouldn't be messed with since they hold the basic stats of the heroes and are constantly modified.
    And if I can't do this with the icons, why should I make half (the textures) use this method and the rest (the icons) use the current method of overwriting textures? Would just be more confusing :S
    You can mess with the entity files, but you'll just have to make sure you keep them up to date with the game.

  14. #14
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    Quote Originally Posted by MaxGhost View Post
    You can mess with the entity files, but you'll just have to make sure you keep them up to date with the game.
    Max, you're always one step ahead in post speed. :P
    Quote Originally Posted by IRC
    20:11:48 | Sephinator: I got a small window.
    20:11:53 | Sephinator: I hate clouds.
    20:13:59 | SoundWizard: I hate sephiroth wannabes
    20:14:35 | @Warchamp7: i c wut u did
    Current Project: HoW40K - UI/FX Coder

  15. #15
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    Or just don't bother with icons T_T
    I'm an honest guy who's not afraid to be blunt. Hope you can handle that.

  16. #16
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    But icons are essential. They play an important role in mods, IMO. Well, for this texture and the torturer texture I've made, it's not that critical, since they don't look very nice (recolor :S), but for an example my custom hero, Khar, I really think the icons are essential to differ my mod from the original hero. Especially the hero icon.
    Khar
    BathingBall
    Red Tempest
    Holy Torturer
    Redeemed Maliken
    A sound mod replacing all in-game music with Escala soundtracks: EscalaSoundtracks
    My Dream-Hero: The Deliverer
    My Dream-Map: CaldavarOM
    - Identical to Caldavar, but is Only Mid.

  17. #17
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    hey i like that one!!!!!!! nice work there!!!!!!

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