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So, she'll be an insta ban choice then? not really a problem, if the other team doesn't ban her then it their fault? :P
And a decent team wouldn't get run-over by this spell, they'd either know everyone is missing and a gang is about to happen or run to safety as soon as its cast..
Everyone in this game is already bundled up into a 5 man gank patrol 24/7 so they see each other regardless of whether this skill is used or not.
Just use voice, it will nullify her Ultimate. Maybe someone gets unlucky and raped, but yeah, otherwise it's pretty useless.
If u want to nerf her ult buff mana cost of her other spells first, cos now she doesn't even have mana to use all 4 her spells in 1 fight w\o a tonn of mana items.
Edit: oh and buff cd of her only *carry* 1 skill, w\o it she's nothing.
Last edited by Kien; 07-23-2009 at 07:45 AM.
Well, i was playing with friends earlier against a dark lady and it wasn't actually as bad as it seems. I always thought it was imba too but when she ulted, i'd just ping myself and we'd gather... than anyone who came in our 400 sight range got ****ED UP lol. I think they should just lower the duration and take off the slow.
Dark Lady is a weak hero except for her ult. If you want to take that away the hero is in need of a rework.
This is one of the most OP ults in the game right now. It allows your team to pick off targets one by one for 14 seconds, which usually results in death of 2-3 heroes late game. Reducing it to half of its current duration (~7 seconds) at level 3 is perfect.
This ulti is pure awesomeness and unique, Just reduce duration a bit.
+1 for reducing duration. 7 or 8 seconds at level 3 sounds about right.
The idea behind the cover of shadows is to hide what you are doing to a specific hero. If anything an entire allied team can hold hands and walk through the ult, hell if anything it may just unify the entire team to be better then the team with DL. Single targeting it would mean a great reduction in cooldown, and another great reduction in mana cost. Making it sort of like locust swarm for pestilence.
Dark Lady's ult has too much synergy with the aoe spells of Tempest, Behemoth, and Kraken. If they stick together, they'll all get hit. If they don't stick together, 2-3 will get picked off. The cooldown is kinda unfair too.
This could be said about any hero in the game. Hero X has to much synergy with Heros Y, Nerf please. I dont know about you, but I play with a friend or two and we use vent. If a team can organize and use any heros ult, then it doesnt make a difference now does it?
Sure her ult may need to be tweaked a bit, but is it any different than say Kraken ulting and running into a crown of heros, warping them back to a group of allies who are waiting on it?
Ulti is a lot worse in competitive play when entire team can talk to each other live. In fact, in HoN as long as you have a team who can use VOIP well you'll be fine.
Yeah... I agree going to single target is silly. I honestly don't see to big of an issue with Dark Lady at the moment anyway and think she's fine the way she is. Now tell me... in a giant team battle would you say this ult is more powerful than Glacius blinking in and using his? Most ultimates are about how you use them... to me the big gripe with this ult is that it's just really annoying... and as others have said.
In competitive play, when you've been playing with a group as long as you have and have VOIP/Vent. This starts losing a ton of its effectiveness.
Dark Lady's ult is fine in its current state to be honest.