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Yes, I like it.
No, and I explained why not.
Suggestion: Challenge mode in HoN
If you've played SC2 you've probably also tried their Challenges mode.
In SC2 it's basically a set of different challenges. You get a bunch of different units, and then have to distribute them to different challenges, having to consider what is good against what.
Or you get a few units and you have to micro them properly to succeed against waves of enemies or in different missions.
I think it would be really cool to have a similar setup in HoN.
Examples:
Meeting a wave of randomly, fast-moving enemies and having to hit them with a limited amount ofstuns.
Or having to land 5s javelins on a couple of enemies as.
Or hitting different moving targets across the map aswith ulti.
Or maximizing DPS as :chro: during an ulti, with a couple of items.
Or crowd-controlling a certain amount of heroes the maximum amount of time aswith :KuldrasSheepstick::Stormspirit: before they kill you.
Good idea or not? Can you think of more challenges?
Also check Replace Tutorial with Challengesout (archived suggestion), byRadio_Raheem
It has a lot of good ideas related to this
Last edited by ToxicMonkey; 03-15-2012 at 05:53 PM.
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Tried to do this once, it's been archived since. I fully support this and submit my OP as an idea farm for you.
This looks like a modified map :P like those we had at Wc3
Thanks Lhune!
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Sorry for my bad English!
Im for it. Not that it will help the newcomers it could help the experienced player meet the new heroes. So besides your basic suggestion id say challenges should be added when the new heroes are so everyone could learn the concept of that hero. I know there are spotlights but its different watching someone and doing it yourself.
Yeah, also a good idea.
Could be a good way of understanding new heroes.
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good idea yea - might even help some novice players to find out things like orb walking or spell canceling