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Hello,
I've played 2 games after patching to 2.5.14 on my PC. I picked Pestilence and after a while I kept crashing to the main interface every couple of minutes with an error popping out saying "xx Unread bits" or "Unknown entity type, bad snapshot". I managed to get back by typing reconnect in the console but I still had to do that 10 times during the game.
I haven't had a single game crash since BETA. Yes, BETA. No crash. Now I got a bucket load just playing one game.
Second game I've played I was Electrician and it did not happen to me.
A friend of mine told me he played a match after the ones we played together in which he was Vindicator and he crashed with the same unread bits error. Unfortunately, he could not reconnect back to the game as I did.
For the unread bits error, this is the error that pops up in the console: Error: CGameClient::ProcessSnapshot() - 36 unread bits.
Match id for the pestilence game is 82715386.
Please help, I've never crashed in this game and now I don't know if I can finish one game without disconnecting.
Here are some screenshots I took of the errors:
http://fally.ro/screenshots/fallyGra...2-00-43-55.jpg
http://fally.ro/screenshots/fallyGra...2-00-41-53.jpg
http://fally.ro/screenshots/fallyGra...2-00-25-51.jpg
Here is the link to my console.log
http://tools.heroesofnewerth.com/vie...ca&action=view
Unfortunately, I see that in the console log there is no mention of the errors I got in my Pestilence game, i think it only has the log for the second match I've played.
The first screenshot that I've linked has the error in the console displayed.
Thank you.
So, I've tested these errors with a friend. He always seemed to crash instantly when a Vindicator was in game. He disabled completely his mods and the game stopped crashing.
He tried removing them one by one until he got to Aoe Range Indicator mod (the one in this topic http://forums.heroesofnewerth.com/sh...d.php?t=246001).
Disabling that mod alone made the game not crash and activating it back made it possible for him to reconnect without crashing.
Apparently for my problem, I was using a newer AOE range indicator mod and it seems to crash when using it with Geomancer's Ulti. The mod I was using was this: http://forums.heroesofnewerth.com/sh...d.php?t=169981
I thought I should leave this message here for anyone else experiencing these kind of crashes.
Thank you.
Last edited by Fally; 03-10-2012 at 09:08 AM.
Glad we could help![]()
You may want to check with the creator of the mod, so he can update it![]()
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