As part of the Dream team Challenge, this is my first hero
No Pictures or Animations have been added to any heroes i have created, Heroes are also lacking base stats and starting speed, This is due to the Time Constraints and the fact 5 heroes must be created
Previously a Nomadic Wanderer who travelled far throughout newerth, Not much is known about him, Other than one day he fell into the abyss. Shamans then attempted to bring back this legend into existance, But part of the ritual failed, Now niether in this world or the next, He slips in and out of existance to strike fatal blows to his enemies.
Nether Walker's body shifts to the next world, Turning into a Ghostly Shadow (Like Aluna's etheral body which walks in the opposite direction to her), During this form, Nether Walker becomes immune to all spells, attacks, effects and cannot be targeted.
Nether Walker gains Maximum (522) movement speed and cliff/tree/unit walking.
Casting spells or attacking breaks this form
Lasts 2/3/4/5 seconds
Cooldown: 18/16/14/12 seconds
Cast type: Self
Nether Walker releases 10 Copies of himself which split out from his core and move outwards at a speed of 1000 units per second (Effect is the same as SoulStealers Ultimate) and travel 800 units
Each Copy is a ghost like Nether Walker in Body Shift, And deal 10/20/30/40% of Nether Walkers attack damage, Damage is dealt by a Copy walking through an enemy unit
Damage dealt is Physical
Cooldown: 16 seconds
Cast range: Self position
Ability 3 (Passive)
Every 1000/900/800/700 units traveled, Nether Walkers blade becomes charged, On next Strike, The enemy's movement speed is slowed by 7/14/21/28% and are dealt 12/24/36/48 magical damage per second for 2 seconds
This ability has two charges. On first use, Nether walker summons an inactive portal, When the Second Charge is used, The Second Portal is Summoned, And both Portals Become active, Allies and Enemies can Freely move through the portals by walking to their location. Portals Can Have a maximum distance of 1000/1500/2000 Units between them
Units that walk through the portal recieve a debuff called "Unstable" Which does not allow them to use the portal again
Lasts 3 seconds
Portals Last 15 seconds
Cooldown: 80/60/40 Seconds
Note: The first Charge Does not cost anything and does not incur a cooldown