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Thread: Nether Walker

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  1. #1

    Nether Walker

    As part of the Dream team Challenge, this is my first hero
    No Pictures or Animations have been added to any heroes i have created, Heroes are also lacking base stats and starting speed, This is due to the Time Constraints and the fact 5 heroes must be created

    Nether Walker
    Previously a Nomadic Wanderer who travelled far throughout newerth, Not much is known about him, Other than one day he fell into the abyss. Shamans then attempted to bring back this legend into existance, But part of the ritual failed, Now niether in this world or the next, He slips in and out of existance to strike fatal blows to his enemies.

    Ability 1
    Body Shift
    Nether Walker's body shifts to the next world, Turning into a Ghostly Shadow (Like Aluna's etheral body which walks in the opposite direction to her), During this form, Nether Walker becomes immune to all spells, attacks, effects and cannot be targeted.
    Nether Walker gains Maximum (522) movement speed and cliff/tree/unit walking.
    Casting spells or attacking breaks this form
    Lasts 2/3/4/5 seconds
    Manacost: 60
    Cooldown: 18/16/14/12 seconds
    Cast type: Self

    Ability 2
    Ether Blast
    Nether Walker releases 10 Copies of himself which split out from his core and move outwards at a speed of 1000 units per second (Effect is the same as SoulStealers Ultimate) and travel 800 units
    Each Copy is a ghost like Nether Walker in Body Shift, And deal 10/20/30/40% of Nether Walkers attack damage, Damage is dealt by a Copy walking through an enemy unit
    Damage dealt is Physical
    Manacost: 120
    Cooldown: 16 seconds
    Cast range: Self position

    Ability 3 (Passive)
    Shifting Blade
    Every 1000/900/800/700 units traveled, Nether Walkers blade becomes charged, On next Strike, The enemy's movement speed is slowed by 7/14/21/28% and are dealt 12/24/36/48 magical damage per second for 2 seconds

    Ability 4
    Nether Gate
    This ability has two charges. On first use, Nether walker summons an inactive portal, When the Second Charge is used, The Second Portal is Summoned, And both Portals Become active, Allies and Enemies can Freely move through the portals by walking to their location. Portals Can Have a maximum distance of 1000/1500/2000 Units between them

    Units that walk through the portal recieve a debuff called "Unstable" Which does not allow them to use the portal again
    Lasts 3 seconds

    Portals Last 15 seconds
    Cast Range:9999
    Manacost: 150
    Cooldown: 80/60/40 Seconds
    Note: The first Charge Does not cost anything and does not incur a cooldown
    Who is Captain utility you ask?
    One asian and a chinese cup stuck to a forehead later and this is what you get

    He may be only a legend amongst the drunk people of Hawkesbury, but one day he will save the day

    Sindred: An epic Hard carry adept at taking down grouped enemies

    http://dream.heroesofnewerth.com/her...tility/Sindred

  2. #2
    Bump for easy find for hero creation (Dreamteam)
    Who is Captain utility you ask?
    One asian and a chinese cup stuck to a forehead later and this is what you get

    He may be only a legend amongst the drunk people of Hawkesbury, but one day he will save the day

    Sindred: An epic Hard carry adept at taking down grouped enemies

    http://dream.heroesofnewerth.com/her...tility/Sindred

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