|
|
Skill Overview
Visual and Sound Design
Role
The Warlocks role is to take control over the battlefield, moving with the team, messing up the enemies powers and turning them back to them and seeing to that his team will steamroll over the enemies in battle.
Hero's Stats
XXX Health
XXX Mana
![]()
![]()
.17---18---18--
![]()
![]()
+1.8-+1.8-+2.7-
![]()
![]()
.300-.1.2--6.5-
X - X
Attack Animation______Medium
Attack Range.._________485
________________________________________________
Rituals of War
The experienced Warlock knows how to adapt
to control the tides of battle
Skill Mechanics: Warlock changes what type of ritual he will use by pressing Q to cycle through 3 types of ritual-circles that has different effects.
Circle of Pain:
Deals massive direct magic damage and leaves a DOT
that do more damage depending on the number of
affected enemies in the circle
Circle of Magi:
Removes part of all affected allies current cooldown
aswell as distributing all affected enemies current
mana equally between all affected heroes.
Circle of Relocation:
Teleports all affected allies 400 units forward in the direction
Warlock is facing
Essence-drain
On the battlefield Warlock decides who's powerfull
Skill Mechanics: Steal part of targets
primary attribute and for 10 seconds Warlock is able to distribute these attribute-points to himself or an ally
Magi Sap
A master of war turns his enemies weapons against them.
Skill Mechanics:If a nearby enemy activates a skill Warlock blocks that spell and steals it for 20 seconds and can use the stolen skill once.
Warlock also passivly gains magicresistance.
Chaincurse of Empathy
Warlock enjoys helping people get in touch with their feelings.
Skill Mechanics: Targets an enemy with a channeling spell that bounces to enemy target in 300 range of the previous one and then it bounces to another nearby target
and continues like that at a maximum of 5 affected targets.
Target an ally to get longer range but 2 targets less, but after targeting the ally the spell will bounce 500 units instead of 400
Affected share a portion of damage any affected target takes
and affected ally does not count.
- 28/2 -12 03:41pm - fixed some misstakes and tried to clarify stuff
- 28/2 -12 11:00 pm - rewrote most skills, changed the layout
- [COLOR=PaleTurquoise]29/2 -12 07:10 am - polished the text, game W a name, put in some details
Last edited by WeXaztor; 02-29-2012 at 01:14 AM.
I always want feedback so please look at my other heroes and comment
List of my heroes
http://forums.heroesofnewerth.com/search.php?do=finduser&u=1742228&starteronly=1
My latest creation
The Warlock
http://forums.heroesofnewerth.com/showthread.php?t=396819
I had a hard time balancing this one so id really like
feedback on that part.
I always want feedback so please look at my other heroes and comment
List of my heroes
http://forums.heroesofnewerth.com/search.php?do=finduser&u=1742228&starteronly=1
My latest creation
The Warlock
http://forums.heroesofnewerth.com/showthread.php?t=396819
So, could someone do me a favor and tell me why i pretty much never
get any feedback? The one with most comments is my most generic one
after that its one that i entered in a contest that stopped getting comments
after i pulled out of the contest.
So, why? Maybe it would help me a bit.
I always want feedback so please look at my other heroes and comment
List of my heroes
http://forums.heroesofnewerth.com/search.php?do=finduser&u=1742228&starteronly=1
My latest creation
The Warlock
http://forums.heroesofnewerth.com/showthread.php?t=396819
You should really try adapting one of the well known formats used on the forum when you display your hero. Your current format is very messy and just does not invite anyone in to read it.
Here is one of them:
http://forums.heroesofnewerth.com/sh...d.php?t=272656
You can steal mine if you'd like as well.
__________________________________________________ __
As for the hero, I really dont understand his first skill. How exactly do you choose between them when all three are under [Q]? Also the spells are really poorly explained and hard to understand. You can have complex spells, but if you do you need to work even harder to find a elegant and simple way of explaining that skill before you go in to details about it. Circle of Relocation is a nice idea!
Your second skill states that it steals primary stat and attack speed, but later it says it gives\steals? MS as well. Also, the relocation timer needs to be longer than 0.5 seconds.
Your third skill needs better scaling. +1 magic armor each level is really poor. The spell itself is also kind of messy. Do you steal the first spell that effects you or the first spell cast? Can you control it? Needs a better explanation.
Your ultimate is kind of cool but I do not see any great synergy between your skills as of right now. You can steal stats from someone, give it to an ally and then channel on that ally. But what about the rest of his skills, why are they there?
You need to work on this some more and really explain and word yourself carefully.
Thanks a bunch mate, love ya
personally my template is easier for my eyes, hate the one recommended
but if atleast 1 person could back you up i can take the time
to change all my heroes to that one.
As for the hero feedback, also awesome, sorry if i havent made
myself clear enough, i usually create these while at workon
my phone too.
I now see ive made a couple of mistakes that needs correcting.
First skill:
my idea was that you press Q and you get a marker for the current
circle, but then you can press Q again to cycle through the 3
circles (the icon pretty much changes color)
first circle:
simply does high damage (since it's the only one dealing dmg)
then all affected enemies gets a dot for 10seconds that deals
2 damage per affected enemy ( i.e if theres 3 affected enemies in
in the circle they get a DOT of 60 damage over 10seconds)
Second i think is quite well explained? Otherwise ill explain
in another way if i can.
Third you seem to have understood
As for second skill i now see a mistake, it was supposed
to steal either AS or Stats and give what was stolen
but my mind fudged up since it forgot that "magi sap"
is supposed to activate wich means that i cant have E-button
for AS steal (stupid stupid stupid)
i will correct this now
As for third skill:
it passivly give mag.res but the mainpart of the skill
is that if an enemy nearby activates a skill, this skill blocks
it totally (it wont be cast at all) and copys that skill for a
while and enables you to cast THAT spell ONCE but only for
a short while
as for skill synergy, this hero is not supposed to be combo-nuking
1on1 fights but support teamfights and ganks by controlling
the fight and does this by buffing,debuffing, moving,spellblocking
occasionally nuking and making the whole enemy team take
shared damage
i hope this helped, anyway it was really good feedback
this hero is not supposed to be the easiest to play
and is supposed to reward teamplay and knowledge.
thanks alot mate.
I always want feedback so please look at my other heroes and comment
List of my heroes
http://forums.heroesofnewerth.com/search.php?do=finduser&u=1742228&starteronly=1
My latest creation
The Warlock
http://forums.heroesofnewerth.com/showthread.php?t=396819
Better now GeneralGrind?![]()
I always want feedback so please look at my other heroes and comment
List of my heroes
http://forums.heroesofnewerth.com/search.php?do=finduser&u=1742228&starteronly=1
My latest creation
The Warlock
http://forums.heroesofnewerth.com/showthread.php?t=396819