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Thread: Hellflower's effect on auras

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  1. #1

    Hellflower's effect on auras

    Used the search function for this and couldn't find any answer but the question is does hellflower stop any other auras besides vindicators?

    Quote Originally Posted by MacroHard View Post
    Hellflower applies silence and perplex, so it will work the same as any ability that applies "silence".
    As Nytemair pointed out, only three heroes have passive abilities that are disabled by silence:
    • Vindicator's aura
    • Nighthound's ultimate
    • If either of the Gemini wolfs in split form are silenced, the other may not initiate the fusion and a fusion in-process will be canceled

    All other passives/auras will work as normal even while silenced
    Last edited by MacroHard; 02-27-2012 at 02:49 PM.

  2. #2
    Practice mode is your friend

  3. #3
    Quote Originally Posted by Stickyrolls View Post
    Used the search function for this and couldn't find any answer but the question is does hellflower stop any other auras besides vindicators?
    Do you have any in particular you would like to be checked?


    Graph.

    Quote Originally Posted by MacroHard View Post
    I guess this is why you're 1950 skill level and I'm still dumpster.

    Anyone need a graph?

    Sorry Macro, it's just too good.

  4. #4
    As far as I know it stops all of the hero's skills and inventory slots usage, if used on an armadon he will take full damage from the sides and the back.
    Tho i don't think it stops auras from your inventory.

    If you have an issue of getting hellflowered on vindi you can always get geometers and use it before someone hellflowers you so the illusions will cause the aura.

    Edit: apparently I was miss led, hellflower doesn't stop Armadon's reduction.
    Last edited by kishke; 02-27-2012 at 02:43 AM.

  5. #5
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    Quote Originally Posted by Stickyrolls View Post
    Used the search function for this and couldn't find any answer but the question is does hellflower stop any other auras besides vindicators?
    To answer your question. Hellflower stops all auras that are stopped through silence. This includes and, perhaps, is not limited to Vindicators E and Night Hound's R.
    Every hero below has one or more new ability effects, Check them out:
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  6. #6
    Quote Originally Posted by kishke View Post
    As far as I know it stops all of the hero's skills and inventory slots usage, if used on an armadon he will take full damage from the sides and the back....
    This is interesting as it has been stated several times by several people. It is however FALSE.

    Armadon does NOT lose his damage reduction when hellflowered. He does however take 25% more damage making him take 75% of normal damage to his back instead of 60%(Quite a big difference). It is however a FAR bit from the 125% he'd take if he lost his damage reduction.

    Summary: Armadon does NOT lose Armordillo when hellflowered. If you think he does then you are WRONG.
    Last edited by SuperCommand; 02-26-2012 at 04:49 PM.

  7. #7
    It is often said that hex removes Armadon's passive since Bristleback's passive is, but that's not the case in Hon. At least not in practice mode. ^^
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  8. #8
    Quote Originally Posted by SuperCommand View Post
    This is interesting as it has been stated several times by several people. It is however FALSE.

    Armadon does NOT lose his damage reduction when hellflowered. He does however take 25% more damage making him take 75% of normal damage to his back instead of 60%(Quite a big difference). It is however a FAR bit from the 125% he'd take if he lost his damage reduction.

    Summary: Armadon does NOT lose Armordillo when hellflowered. If you think he does then you are WRONG.
    So my mistake actually comes from reading it in this forum a few times, never got a chance to test it in a game.
    Anyway ill edit my post to prevent this false info from spreading.

  9. #9
    What about dissipate, deserted, mortifying presence, frost field plate/demonic aura, arcane hymn, blood thirst, blood sense?

  10. #10
    Cant you go practice for a few minutes and test it by yourself?
    Disspiate probably wont be blocked like armadon's passive, skilled auras should be blocked and I think item auras aren't blocked.

  11. #11
    You dont like bloodhunter, dont you ?

  12. #12
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    Search "type="silenced"" (4 hits in 4 files)
    \gemini\ability_04\pet_fire\ability_04\state.entit y (1 hits)
    Line 22: <targettype target="this_owner_entity" type="silenced">
    \gemini\ability_04\pet_ice\ability_04\state.entity (1 hits)
    Line 22: <targettype target="this_owner_entity" type="silenced">
    \hantumon\ability_04\ability.entity (1 hits)
    Line 24: <targettype type="silenced" />
    \vindicator\ability_03\ability.entity (1 hits)
    Line 21: <targettype target="source_entity" type="silenced" />
    Any other passive abilities, auras and whatnot should work while silenced.
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  13. #13
    Armadon spines from third spell doesnt work when silenced, but the damage reduction does, strange stuff.

  14. #14
    Quote Originally Posted by Pellikan View Post
    Armadon spines from third spell doesnt work when silenced, but the damage reduction does, strange stuff.
    Interesting that you'd say that. Because just as the earlier statement about damage reduction it is FALSE.

    Armadon USES spineburst from Armordillo when silenced/perplexed provided he takes enough damage to his back.

  15. #15
    Quote Originally Posted by SuperCommand View Post
    Interesting that you'd say that. Because just as the earlier statement about damage reduction it is FALSE.

    Armadon USES spineburst from Armordillo when silenced/perplexed provided he takes enough damage to his back.
    Not 100% sure what you mean but when i tested in practice mode, armadon block still worked while silenced, but the spine charges wasnt moving.

  16. #16
    Quote Originally Posted by Pellikan View Post
    Not 100% sure what you mean but when i tested in practice mode, armadon block still worked while silenced, but the spine charges wasnt moving.
    Well I did the same test and got the results I claimed. Technically my test isn't more reliable than yours but I do think that I am correct as I don't see why it would be affected by silence at all.

    Possible reasons you had different results than me:

    1. You didn't hit Armadon in the back.
    2. You didn't level the Armordillo skill.
    3. You did the exact amount of damage needed for a spineburst and the counter visual thus never changed.
    4. Our practise modes are different for whatever reason.

  17. #17
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    Hellflower doesn't do anything special for its individual state parameters it applies if each of those state parameters were applied from other sources.

    (silence and perplex are the ones I am referring to, damage amplification does not play a role for these types of passives)

    So anything a silence or a perplex does, Hellflower will do the same thing in terms of those 2 parameters.

    So really, it depends on whether the passive will be disabled by silence or perplex.

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  18. #18
    Quote Originally Posted by ElementUser View Post
    Hellflower doesn't do anything special for its individual state parameters it applies if each of those state parameters were applied from other sources.

    (silence and perplex are the ones I am referring to, damage amplification does not play a role for these types of passives)

    So anything a silence or a perplex does, Hellflower will do the same thing in terms of those 2 parameters.

    So really, it depends on whether the passive will be disabled by silence or perplex.
    Is there a specific tag I can search for to tell whether or not silences will disable a passive?


    Graph.

    Quote Originally Posted by MacroHard View Post
    I guess this is why you're 1950 skill level and I'm still dumpster.

    Anyone need a graph?

    Sorry Macro, it's just too good.

  19. #19
    I understand element but I don't know which are disabled by silence already.

  20. #20
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    Hellflower applies silence and perplex, so it will work the same as any ability that applies "silence".
    As Nytemair pointed out, only three heroes have passive abilities that are disabled by silence:
    • Vindicator's aura
    • Nighthound's ultimate
    • If either of the Gemini wolfs in split form are silenced, the other may not initiate the fusion and a fusion in-process will be canceled

    All other passives/auras will work as normal even while silenced
    Last edited by MacroHard; 02-27-2012 at 02:51 PM.

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