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Thread: Bigger prize pools plz

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  1. #41
    Quote Originally Posted by Kolapz View Post
    99% of you have no idea how businesses or eSports work.
    The only post in this thread that is as unconstructive as this post from Koplaz, is this one.


    Last edited by KingDerp; 02-19-2012 at 05:20 PM.
    Now?

  2. #42
    Dude I don't wanna be rude but you wont make any money at all in dota2 so...
    Last edited by stoffmaister; 02-19-2012 at 07:04 PM.

  3. #43
    It would be cool if they could make hon a money game like online poker... Bet money every game and winning teams split the take after s2 takes a cut. Then you could have tournaments you could buy into. You could have people playing for any amount they want from $1 a game, and anyone can play for free too... But the money leagues is where players will go to prove themselves and try to win some bucks.

  4. #44
    Quote Originally Posted by ProConPro View Post
    It would be cool if they could make hon a money game like online poker... Bet money every game and winning teams split the take after s2 takes a cut. Then you could have tournaments you could buy into. You could have people playing for any amount they want from $1 a game, and anyone can play for free too... But the money leagues is where players will go to prove themselves and try to win some bucks.
    that's an interesting idea, though I'm sure there are massive legal restrictions on making this a reality. Would still be cool though!

  5. #45
    Quote Originally Posted by ProConPro View Post
    It would be cool if they could make hon a money game like online poker... Bet money every game and winning teams split the take after s2 takes a cut. Then you could have tournaments you could buy into. You could have people playing for any amount they want from $1 a game, and anyone can play for free too... But the money leagues is where players will go to prove themselves and try to win some bucks.
    Wouldnt work, these spoiled pro players want to be given free money for playing video games for a living. I think the best thing that could happen is that all these pros who are trying to live off HoN go to Dota 2 and we get a new group of competitive players who dont demand to have money thrown at them when investing in them is clearly not worth it.

  6. #46
    Quote Originally Posted by Latency View Post
    Wouldnt work, these spoiled pro players want to be given free money for playing video games for a living. I think the best thing that could happen is that all these pros who are trying to live off HoN go to Dota 2 and we get a new group of competitive players who dont demand to have money thrown at them when investing in them is clearly not worth it.
    I feel you.

    Can't wait for when all these money grubbers leave for good and don't come back. After that maybe people who actually like the game and play for fun and pride will do something to make a comp community worthwhile.
    Quote Originally Posted by Granta View Post
    Ragers are those who think they are the strongest players. The frustration manifests because they have a picture of how things should go but aren't good enough to realize that said picture is just about always completely wrong. Frustration and anger breeds irrationality which doesn't help their already mostly tenuous grasp on the situation at hand which is the reason for frustration to begin with.

    No, ragers aren't some kind of superior player. You can be good while simultaneously being a rager but that is not the norm, i can guarantee that.

  7. #47
    +1. I've recently left hon due to prize pools. Me and many others have left knowing full well that hon is the BETTER game right now. Howerever a 500 dollar prize pool? lol when at the same time theres a dota2 tourney going on for 150000. easy decesion.

  8. #48
    Quote Originally Posted by Cvein View Post
    A monthly cup with a 10,000$ prize pool should be the minimum imo, atleast until hontour is up.
    Agree with this, S2 could easy afford this amount, they are gaining sh1tload of money from EA,buy heroes and cosmetic shops.
    I prefer this system than pay 100,000 U$ for the right of be in nasl or dreamhack.
    Playing:
    1 - DOTA2 closedbeta(since 10-28) (serious business) ACTIVE 193 Wins 171 Losses
    2 - HoN ACTIVE (serious business)

  9. #49
    The game isnt even advertised properly. Why should maliken spend something on this then instead. He doesnt need a competitive scene. This cashcow will be kept alive for another year or two and then its thrown in the dumpster like savage and savage 2.

    You want bigger pricepools? Cough up some cash then. Have a halftrustworthy organization like itsgosu host a buy-in tournament and put your money where your mouth is. Start small.. like 50-100 $ buy-in per player. This will make things really interesting.

    flame on.

  10. #50
    Quote Originally Posted by Sender View Post
    ??? Most sc2 pro gamers make enough money to support themselves 100%. Obviously players like huk make enough money for it to cover them for years but that's entirely different... Also, you need to realize that no body who played hon saw it as a way to make a living until s2 put it in our minds. So, please don't talk unless you are in the position to understand. We have been told about hontour for about a year now and how it would revolutionize gaming and be enough prize pool to make a living off of if you were good enough. Also, big tournaments like hontour would have attracted lots of sponsors and which would also bring salaries to the players if they saw enough return in their hon teams. However, I think the process that people are bringing their concerns are unprofessional. Also, the reason most of the dota 2 teams practice so much because they have the international(bi-yearly) to look forward to and they want a piece of the pie.
    The BEST ones make enough to support them NOW, not consistently. It's a hobby... not a career.

    There aren't exactly fortunes to be made in DotA, contrary to what everyone seems to think.

  11. #51
    Quote Originally Posted by Mallo View Post
    The game isnt even advertised properly. Why should maliken spend something on this then instead. He doesnt need a competitive scene. This cashcow will be kept alive for another year or two and then its thrown in the dumpster like savage and savage 2.

    You want bigger pricepools? Cough up some cash then. Have a halftrustworthy organization like itsgosu host a buy-in tournament and put your money where your mouth is. Start small.. like 50-100 $ buy-in per player. This will make things really interesting.

    flame on.
    This. Seems like it's turning into the typical small company free to play game where they make their money over a year or two then do a last ditch effort to make a few extra bucks, then move onto the next best thing.

  12. #52
    I'm leaving hon cause of low prize pools, right now. Uninstalled. Cya.

  13. #53
    i want to make a living playing videogames make it happen S2

  14. #54
    I'm really sorry for bursting your bubbles, but HoN doesn't need a competitive scene.
    Tournaments like Dreamhack are something "special" which many players might be interested in - but it's nothing elementary to the game itself to keep people playing. The competitive scene in HoN doesn't even grow the playernumbers.

    So the only question to be asked is - why should S2 invest in a comp scene when they don't benefit from it?
    Since November there was no major tournament - and playernumbers went up 50%.
    Everything S2 does for the comp scene is on a voluntary base since - and let me emphasize this once again - THEY DON'T NEED THE COMP SCENE!


    Quote Originally Posted by zeNap View Post
    I agree with you that there should be higher prizepools for tourneys. Maybe not $1m like the invitational for DotA 2 but at least $100 000 or something that will actually keep this scene alive and bring new teams.
    Oh boy. $100000 for a one time tournament?
    You know the difference between a marketing hype (The International) being paid for by one of the largest game developers and distributors as a promotional act and recurring tournaments for an established game from a small game developer?
    How about you stepping up and telling S2 where they could easily get those $100000 you ask them to spend on a single tournament. I'm also interested.

    Quote Originally Posted by Dyzfunkshun View Post
    why are all the sponsors pumping their money into DotA2 tournaments?
    It's called a "hype". You're familiar with this term?
    $1.6 million tournament + existing DotA playerbase = sponsors assume DotA2 will be extremely huge

    Quote Originally Posted by Dyzfunkshun View Post
    Valve hasn't put much money into the tournaments at all
    Haahahahahahahahahahahahaha. Ohhhhhhhhhh boy.
    THEY SPENT A FRICKING SUM OF 1.6 MILLION DOLLARS for a tournament based on an early beta version. "Hasn't put much money" ... ARE YOU SHITTING ME ?!?!?!
    Sum everything up, that was payed in every HoN tournament ever. Will it even reach $500.000? I don't think so.
    1 tournament $1.6 million compared to 3 years $500.000? "hasn't put much money into the tournaments at all" ?????
    Are you insane?
    Last edited by gnaggwadschn; 02-20-2012 at 02:24 AM.
    U ABOUT NOMAD?

  15. #55
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    Simply put Valve offers 1.6 or more(http://www.joindota.com/en/news/2526...mode-for-dota2) a year, Riot offers 5 mil a season and S2 offers what? A promise that HoNtour wont be ****(we all know how promises and S2 work out).

    The "MOBA" landscape is only going to get tougher as time progresses, not easier. S2 has to maintain a foothold in the market and you do this through aggressive advertising campaigns and yes, even big tourney events. Investing for the future is imperative and I think most people can agree that at the very least; S2 has been extremely poor in that regard. Whether you're talking about the competitive scene, or the general state of the game. As of right now, HoN smells, looks and acts like a money-grab; it's time some of you open your eyes.

    This rather inane concept that people can't wait for current competitors to leave so a NEW GENERATION of competitors can crop out of Maliken's ass and revitalize the scene with their altruistic guile is exactly the kind of stupidity that is rampant on this forum.

    Money talks, cry about it all you want but people will gravitate to things they hear about. Don't be surprised to see DotA 2 or LoL crop up on Jimmy Fallon or some other mainstream hub of bullsh*t. And guess what? It'll be genius, it'll extend it's are of influence to people who have never tried this type of game and it'll get people interested in something they never even knew existed. Now, the question is, will S2 be able to compete? Or will they become the next Rise of Immortals or Bloodline Champions. Every company is out to make money, healthy competitive scenes are just a byproduct of success and should be exploited to further said money-making ambitions.
    Last edited by Swanker; 02-20-2012 at 02:49 AM.

  16. #56
    Quote Originally Posted by Fomalhaut View Post
    I feel you.

    Can't wait for when all these money grubbers leave for good and don't come back. After that maybe people who actually like the game and play for fun and pride will do something to make a comp community worthwhile.
    except as soon as any new teams would start winning money they'd be complaining about low prize pools too. When you're in that position its a different thing.
    electrician

  17. #57
    Quote Originally Posted by gnaggwadschn View Post
    It's called a "hype". You're familiar with this term?
    $1.6 million tournament + existing DotA playerbase = sponsors assume DotA2 will be extremely huge


    Haahahahahahahahahahahahaha. Ohhhhhhhhhh boy.
    THEY SPENT A FRICKING SUM OF 1.6 MILLION DOLLARS for a tournament based on an early beta version. "Hasn't put much money" ... ARE YOU SHITTING ME ?!?!?!
    Sum everything up, that was payed in every HoN tournament ever. Will it even reach $500.000? I don't think so.
    1 tournament $1.6 million compared to 3 years $500.000? "hasn't put much money into the tournaments at all" ?????
    Are you insane?
    1.6 million dollars is a lot of money, but not for valve. I also think 100.000 is easily managable by S2.
    Took this bit from da internet, but it sounds about right:
    If we believe what Wikipedia is saying about HoN, there are 400,000 paid copies floating out there. At a price of $30 per copy, it means revenue of ~$12m. How much does the game cost? That is unclear. But looking on S2 Games website, the company boasts a workforce of 42 staff (covering everything from founder programmers, game design, operations, sound and visual art). Assuming an average cost of $70,000 per staff, the annual running cost is ~$3m. Let’s say it takes the company 2 years to develop the game, we can estimate a healthy profit of $6m.
    However, there is more to be had. The latest change to free-to-play is a fantastic strategy to further monetise this enterprise. Instead of charging for a copy of the game, the company has gone for charging for virtual game assets (virtual ‘gold coins’). These include early access to heroes that others cannot use yet, alt avatars, account vanity (flags, account icons), game vanity (taunts, announcers), and stat resets. In an environment of declining user acquisition, this allows S2 Games to extract more revenue from existing players. This plays upon the one upmanship, coolness, and eagerness factors. And to manage the perception of legacy players like myself, S2 has restricted the free accounts to playing a rotating set of 15 heroes. What’s more, this will further encourage uptake by removing the payment barrier. So the idea goes that now you can invite your friends to join the game for free. This is evident in the Alexa chart again (see the spike in Aug 2011). Assuming 5% of the 230k users per day is spending $60 on gold coins in a year, that’s roughly $0.7m revenue.
    So what do we take from all this? It is comforting to know in the world of blockbuster games, independent game developers can score success. I do hope the subsequent creative monetisation can prolong the profit model far into the future.
    If S2 spends a fraction of what they earned on tournaments, im sure they'd earn at least some of it back from media exposure - i guess this is what hontour is supposed to do, but it has been delayed so many times - hence the complaining from competetive players.
    Last edited by Dizzyreed; 02-20-2012 at 02:52 AM.
    electrician

  18. #58
    Quote Originally Posted by Dizzyreed View Post
    except as soon as any new teams would start winning money they'd be complaining about low prize pools too. When you're in that position its a different thing.
    I don't hear anyone in any FG community complain about "not enough money, I can't be bothered /cry". If there are people and they can afford it, they will go. Why? Because they love the games they play and they aren't self entitled like you.

    If I'm a position of "quit this game for another because it doesn't make me money", I'm definitely someone who doesn't care about said game and its community enough.
    Last edited by Fomalhaut; 02-20-2012 at 03:15 AM.
    Quote Originally Posted by Granta View Post
    Ragers are those who think they are the strongest players. The frustration manifests because they have a picture of how things should go but aren't good enough to realize that said picture is just about always completely wrong. Frustration and anger breeds irrationality which doesn't help their already mostly tenuous grasp on the situation at hand which is the reason for frustration to begin with.

    No, ragers aren't some kind of superior player. You can be good while simultaneously being a rager but that is not the norm, i can guarantee that.

  19. #59
    Servers worldwide run on love and good will.
    Let me spell it out plain for you
    Angry people complain about the things I do
    I'm not changing direction, I'm stepping my game up
    Maintaining my name, the same way I came up.

    Truth is, I thought it mattered
    I thought that music mattered.
    But does it? Bollocks!
    Not compared to how people matter.

  20. #60
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    To make good money in this scene, coming from one who has studied business for a time, you are going to need to be,

    a. Horrendously lucky,
    b. Horrendously well connected and,
    c. Horrendously skilled.

    *the below is a hypothetical subject to discussion*

    Think of the player base of HoN. Somewhere around what (subject to change, and I'm not 100% on this figure) 50-60 thousand people?
    Now think of how many "pro" players there are legitimately making money/in tourneys/have a good amount of scalps/have sizeable twitchtv (and other) ratings etc.

    I'm guessing less than perhaps 200? Tiny. And THEN think about the size of the Dota2/SC(1/2)/LoL player base (for comparison). The margin is even smaller.

    Im just trying to put into perspective (perhaps poorly but hey, thats cool) how damn hard it is to be in such a position.

    You are 1800+ and have a sizeable KD so that is in you're favour, and don't think that I don't want people to try, but it's semi-unrealistic to think that "Oh, i'll make $500 a week".
    *un-chsh*
    "WHOOOOOOSH!"
    "Genocide."


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