Dogkeiser says that a 50 minute game is way too long.
I disagree. Gone are the days of nailbiting finishes in literally every match, where the carries actually mattered and games were longer, but more nailbiting in the end and more fun to watch.
These days all we get are steamrolls, the game is decided fairly early, and that is why you see teams liek it's gosu not even bothering picking carries any more.i only saw maybe 2 come from behind wins in last 6 months.
The new heroes and item changes make steamrolling easier, and the fans that watch comp streams and honcast suffer because of it. Teams have a harder time now to mount a defence midgame once even one person dies, towers have become a joke, especially with the tanky dps hotbl 5 man roam that honportal and itsgosu (top 2 teams ) run.
I don't know how to fix it, but just wanted to share my thoughts.