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Click here to go to the first staff post in this thread. Thread: HoN shop hard drive access

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  1. #21
    i am another person to expirience this, whenever i click on goblin shop all of my 3 data drives which have nothing to do with hon wake up from sleep

    it cant be anything but hon since this happens specifically when i click the goblin shop, it is not drivers or anti virus anyone feeding us this is just avoiding the problem i must say. i do not have some enormous IT experience but i have enough to know that no anti virus, drivers or hdd controllers will be tied to goblin store in hon, there is just no way this is the case, none of these things are ever aware of what is happening inside hon. its almost like saying that your hdd controller will go haywire when you pick Scout... please.

    i wish someone would take this thing seriously.

  2. #22
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    Quote Originally Posted by connta View Post
    i am another person to expirience this, whenever i click on goblin shop all of my 3 data drives which have nothing to do with hon wake up from sleep

    it cant be anything but hon since this happens specifically when i click the goblin shop, it is not drivers or anti virus anyone feeding us this is just avoiding the problem i must say. i do not have some enormous IT experience but i have enough to know that no anti virus, drivers or hdd controllers will be tied to goblin store in hon, there is just no way this is the case, none of these things are ever aware of what is happening inside hon. its almost like saying that your hdd controller will go haywire when you pick Scout... please.

    i wish someone would take this thing seriously.
    Please calm down and re-read EXACTLY what I wrote.
    emotional replies to a bugquery cloud any useful infomation.

    You will notice this hasn't been moved to rejected BUT posts like this will

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  3. #23
    Having the same issue here. Internal and external drives that are in sleep mode from idling all spin up upon entering the Goblin Shop. Internal only causes a 5-7 second delay, however externals cause 15-30 second hangtimes (the larger capacity the drive, the longer the wait it seems).

    Can deal with it, would be nice to have it fixed though - might be able to buy alt avatars while in the character select screen...

  4. #24
    Quote Originally Posted by connta View Post
    i am another person to expirience this, whenever i click on goblin shop all of my 3 data drives which have nothing to do with hon wake up from sleep

    it cant be anything but hon since this happens specifically when i click the goblin shop, it is not drivers or anti virus anyone feeding us this is just avoiding the problem i must say. i do not have some enormous IT experience but i have enough to know that no anti virus, drivers or hdd controllers will be tied to goblin store in hon, there is just no way this is the case, none of these things are ever aware of what is happening inside hon. its almost like saying that your hdd controller will go haywire when you pick Scout... please.

    i wish someone would take this thing seriously.
    Naib has clearly taken this issue seriously if you read the last few posts. He's invested time tracking this issue down and been very transparent with his results so far. I wish you would appreciate that...

    If there is anything I can do to help track this issue, just let me know. Happy bug hunting!

  5.   This is the last staff post in this thread.   #25
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    Moving to Indeterminate, will file in bug tracker.

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

  6. #26
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    I am experiencing this too. However, in my case, I thought it is happening because I am using different drive for paging file and system(system is on ssd c: and paging is hdd e: )
    However, I am sure that ALL of my drives are being waked up instead of 1(so 2 hdds are starting up again). It is extremely annoying, because my comp freezes for a few seconds, before becoming accesible again.

  7. #27
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    Start HoN


    strace -p $(pgrep hon-x86) -s 512 -f -o ~/dump.txt


    Access shop, access alt avatars. ~3sec freeze.
    Quit HoN and view dump


    Code:
    ...
    8289  access("/opt/HoN/game/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/base/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/base/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_03/ability.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/heroes/flint_beastwood/ability_03/ability.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/base/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/base/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/ability.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/heroes/flint_beastwood/ability_04/ability.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/base/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/base/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/gadget.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/heroes/flint_beastwood/ability_04/gadget.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/heroes/flint_beastwood/ability_04/projectile_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/base/heroes/flint_beastwood/ability_04/projectile_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/base/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/base/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/ui/fe2/store/alt_platform/material.material", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/ui/fe2/store/alt_platform/material.material", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/core/shaders/vs_glsl/mesh_depth_opacity.vsh", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/core/shaders/vs_glsl/mesh_depth_opacity.vsh", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/core/shaders/ps_glsl/mesh_depth_opacity.psh", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/core/shaders/ps_glsl/mesh_depth_opacity.psh", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/core/shaders/vs_glsl/mesh_color_enviro_unit.vsh", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/core/shaders/vs_glsl/mesh_color_enviro_unit.vsh", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/naib/.Heroes of Newerth/game/core/shaders/ps_glsl/mesh_color_enviro_unit_team_spec_reflectmask4.psh", F_OK) = -1 ENOENT (No such file or directory)
    
    ...
    13,000 lines
    ...

    It seems HoN is trying to access the resouce0.s2z filestructure as if it is unzipped in your HOME or PROG directory. It can use such data, but wtf is it checking soo aggressively

    It's only checking in PROG and HON for a flat resource0.s2z layout (ie like mods) but it is checking every single possible entity

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    Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!

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  8. #28
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    Also as a case point:

    Code:
    grep wisp dump.txt 
    8289  read(24, "\0\0\0\0\0\0\0C\334\232\2heroes/artesia/ability_03/projectile2.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@\370$\200!\366\0\0\0\207\1\0\0.\0\0\0\0\0\0\0\0\0\0\0\0\0\177\335\232\2heroes/artesia/ability_03/projectile2_b.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@M\302\272\272\17\1\0\0\313\1\0\0-\0\0\0\0\0\0\0\0\0\0\0\0\0\301\336\232\2heroes/artesia/ability_03/projectile_b.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@\3332\177\205\361\1\0\0\f\10\0\0,\0\0\0\0\0\0\0\0\0\0\0\0\0\33\340\232\2heroes/artesia/ability_03/state_bolts.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@\316GB\201\346\1\0\0G\7\0\0001\0\0\0\0\0\0\0\0\0\0\0\0\0V\342\232\2heroes/artesia/ability_03/state_bolts_wisp.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@X\277\31\357\240\0\0\0\317\0\0\0000\0\0\0\0\0\0\0\0\0\0\0\0\0\213\344\232\2heroes/artesia/ability_03/state_invisible.e"..., 4096) = 4096
    8289  access("/opt/HoN/game/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/base/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/jrb/.Heroes of Newerth/game/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/jrb/.Heroes of Newerth/base/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/home/jrb/.Heroes of Newerth/game/heroes/artesia/ability_03/state_bolts_wisp.entity", F_OK) = -1 ENOENT (No such file or directory)
    8289  access("/opt/HoN/game/heroes/artesia/ability_03/state_bolts_wisp.entity", F_OK) = -1 ENOENT (No such file or directory)
    so it has accessed the file from the in-memory resource0.s2z but then it proceeds to check the two possible disk locations for replacements.
    It does this for every single query - ie alot of disc read requests BUT only to these 2 locations.

    Why would it try to access these locations for alts from teh store?



    Still nothing to indicate drives being woken up, unless windows is DERPing during these large query times.
    Still lacking any infomation besides "I experience this"

    SysInternals has some great tool's to list what an application is doing and when

    Forum Moderators are not S2 Games employees. My posts in no way represent the view of S2 Games or any of its staff.

    Please use the report post function to have me review a post that you believe is breaking the Forum Rules.
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  9. #29
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    Seeing as it's been half a year since someone last reported this, and HoN does not activate any of my secondary HDDs, I'll assume this has been fixed.

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