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i am another person to expirience this, whenever i click on goblin shop all of my 3 data drives which have nothing to do with hon wake up from sleep
it cant be anything but hon since this happens specifically when i click the goblin shop, it is not drivers or anti virus anyone feeding us this is just avoiding the problem i must say. i do not have some enormous IT experience but i have enough to know that no anti virus, drivers or hdd controllers will be tied to goblin store in hon, there is just no way this is the case, none of these things are ever aware of what is happening inside hon. its almost like saying that your hdd controller will go haywire when you pick Scout... please.
i wish someone would take this thing seriously.
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Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
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Having the same issue here. Internal and external drives that are in sleep mode from idling all spin up upon entering the Goblin Shop. Internal only causes a 5-7 second delay, however externals cause 15-30 second hangtimes (the larger capacity the drive, the longer the wait it seems).
Can deal with it, would be nice to have it fixed though - might be able to buy alt avatars while in the character select screen...
Naib has clearly taken this issue seriously if you read the last few posts. He's invested time tracking this issue down and been very transparent with his results so far. I wish you would appreciate that...
If there is anything I can do to help track this issue, just let me know. Happy bug hunting!
Moving to Indeterminate, will file in bug tracker.
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Look for my highlighted text (important information) and grey text (interesting but not required information).
I am experiencing this too. However, in my case, I thought it is happening because I am using different drive for paging file and system(system is on ssd c: and paging is hdd e: )
However, I am sure that ALL of my drives are being waked up instead of 1(so 2 hdds are starting up again). It is extremely annoying, because my comp freezes for a few seconds, before becoming accesible again.
Start HoN
strace -p $(pgrep hon-x86) -s 512 -f -o ~/dump.txt
Access shop, access alt avatars. ~3sec freeze.
Quit HoN and view dump
Code:... 8289 access("/opt/HoN/game/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/base/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/base/heroes/flint_beastwood/ability_03/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_03/ability.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/heroes/flint_beastwood/ability_03/ability.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/base/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/base/heroes/flint_beastwood/ability_04/ability_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/ability.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/heroes/flint_beastwood/ability_04/ability.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/base/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/base/heroes/flint_beastwood/ability_04/gadget_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/heroes/flint_beastwood/ability_04/gadget.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/heroes/flint_beastwood/ability_04/gadget.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/heroes/flint_beastwood/ability_04/projectile_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/base/heroes/flint_beastwood/ability_04/projectile_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/base/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/base/ui/fe2/store/alt_platform/material_en.material", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/ui/fe2/store/alt_platform/material.material", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/ui/fe2/store/alt_platform/material.material", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/core/shaders/vs_glsl/mesh_depth_opacity.vsh", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/core/shaders/vs_glsl/mesh_depth_opacity.vsh", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/core/shaders/ps_glsl/mesh_depth_opacity.psh", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/core/shaders/ps_glsl/mesh_depth_opacity.psh", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/core/shaders/vs_glsl/mesh_color_enviro_unit.vsh", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/core/shaders/vs_glsl/mesh_color_enviro_unit.vsh", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/naib/.Heroes of Newerth/game/core/shaders/ps_glsl/mesh_color_enviro_unit_team_spec_reflectmask4.psh", F_OK) = -1 ENOENT (No such file or directory) ... 13,000 lines ...
It seems HoN is trying to access the resouce0.s2z filestructure as if it is unzipped in your HOME or PROG directory. It can use such data, but wtf is it checking soo aggressively
It's only checking in PROG and HON for a flat resource0.s2z layout (ie like mods) but it is checking every single possible entity
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Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
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Also as a case point:
so it has accessed the file from the in-memory resource0.s2z but then it proceeds to check the two possible disk locations for replacements.Code:grep wisp dump.txt 8289 read(24, "\0\0\0\0\0\0\0C\334\232\2heroes/artesia/ability_03/projectile2.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@\370$\200!\366\0\0\0\207\1\0\0.\0\0\0\0\0\0\0\0\0\0\0\0\0\177\335\232\2heroes/artesia/ability_03/projectile2_b.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@M\302\272\272\17\1\0\0\313\1\0\0-\0\0\0\0\0\0\0\0\0\0\0\0\0\301\336\232\2heroes/artesia/ability_03/projectile_b.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@\3332\177\205\361\1\0\0\f\10\0\0,\0\0\0\0\0\0\0\0\0\0\0\0\0\33\340\232\2heroes/artesia/ability_03/state_bolts.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@\316GB\201\346\1\0\0G\7\0\0001\0\0\0\0\0\0\0\0\0\0\0\0\0V\342\232\2heroes/artesia/ability_03/state_bolts_wisp.entityPK\1\2\24\0\24\0\0\0\10\0\326k&@X\277\31\357\240\0\0\0\317\0\0\0000\0\0\0\0\0\0\0\0\0\0\0\0\0\213\344\232\2heroes/artesia/ability_03/state_invisible.e"..., 4096) = 4096 8289 access("/opt/HoN/game/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/base/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/jrb/.Heroes of Newerth/game/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/jrb/.Heroes of Newerth/base/heroes/artesia/ability_03/state_bolts_wisp_en.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/home/jrb/.Heroes of Newerth/game/heroes/artesia/ability_03/state_bolts_wisp.entity", F_OK) = -1 ENOENT (No such file or directory) 8289 access("/opt/HoN/game/heroes/artesia/ability_03/state_bolts_wisp.entity", F_OK) = -1 ENOENT (No such file or directory)
It does this for every single query - ie alot of disc read requests BUT only to these 2 locations.
Why would it try to access these locations for alts from teh store?
Still nothing to indicate drives being woken up, unless windows is DERPing during these large query times.
Still lacking any infomation besides "I experience this"
SysInternals has some great tool's to list what an application is doing and when
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Please use the report post functionto have me review a post that you believe is breaking the Forum Rules.
Check the Sticky Threads for additional information on this sub-forum and the Announcement Threads for more information about Heroes of Newerth as a whole!
-----------------------------
Seeing as it's been half a year since someone last reported this, and HoN does not activate any of my secondary HDDs, I'll assume this has been fixed.
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