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Click here to go to the first staff post in this thread. Thread: Stuck after shift queing too much.

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  1. #1

    Stuck after shift queing too much.

    Shift qued and now I can't issue any commands to my hero. But I can still type to people.

    78827474. Shared controls with my teammates to try and let them move me but didn't work. Was fixed when I died though.
    Last edited by Flamboyant; 02-06-2012 at 10:49 PM.

  2. #2
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    I tried in practice mode, I can't seem to reproduce it. I need a timestamp for your replay though.
    Clicky above!

  3. #3
    Quote Originally Posted by Evil_Andrex View Post
    I tried in practice mode, I can't seem to reproduce it. I need a timestamp for your replay though.
    First 5 minutes of the replay. around then.

  4. #4
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    I don't see you in the game.
    Clicky above!

  5. #5
    Sorry wrong match ID. I was playing Panda.
    Last edited by Flamboyant; 02-06-2012 at 10:50 PM.

  6. #6
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    Pst... there isn't a panda in that game.
    Clicky above!

  7. #7
    Quote Originally Posted by Evil_Andrex View Post
    Pst... there isn't a panda in that game.
    I edited the original statement, the match ID is 78827474. Sorry for the trouble. :<

  8. #8
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    I'm wondering if this has anything to do with the server crashing exploit. It involved spamming shift-queues, I think it was fixed. This might be part of that. I'll contact someone about this.
    Clicky above!

  9. #9
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    Leaving this here.
    Clicky above!

  10. #10
    Just for another reference, the same thing happened to me in the following match (I was Armadon):

    79022309

  11. #11
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    This has been passed on for S2.
    Clicky above!

  12. #12

    Taunt/Puppet Show Command Queuing

    After getting Taunted (Legionnaire)/Puppet Showed (Puppet Master) the commands are queued up and done at the end of the effect. This means that if you have clicked to move somewhere a few times after the taunt started and then tried to spam-press a skill that will help you escape it will take some time for the movement command to process first and you will only use your skill after a short delay. If you click too much while taunted it will take a good second for you to regain control of your hero.

    This could be intended (code-wise) but it's incredibly counter-intuitive, commands during taunt/puppet show should either be ignored completely or only the last command should be saved.

  13.   This is the last staff post in this thread.   #13
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    It actually has nothing to do with spam-clicking a skill (since you're silenced for the duration of the Taunt anyway), it has everything to do with the volume of mouse-clicks. Your description is pretty good and is closely related to an already confirmed bug, so I have merged it with the existing thread.

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    Look for my highlighted text (important information) and grey text (interesting but not required information).

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