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Thread: Constant Lag Spikes

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  1. #1

    Constant Lag Spikes

    I have constant lag spikes.

    Here's my console:
    http://tools.heroesofnewerth.com/vie...d8&action=view

    some key things to note:

    "SetVisible(0); SleepWidget((guide_fadein*3/5 * _shopFlag_animSpeedMult), 'FadeIn(150 * _shopFlag_animSpeedMult)');"
    Could not find a value for symbol: _shopFlag_animSpeedMult

    This error spams right after a lag spike.





    Dev: Rewinding effect /buildings/hellbourne/gate/effects/firetorch.effect to 4692861 milliseconds

    Variations of this message spams itself after a lag spike. It ranges from the firetorch effect to the daemonic breastplate aura effect and so on.






    Both of these do not spam at the same time; only one spams itself after every lag spike, but each lag spike produces different errors. There may be minute differences in how the lag spikes presents itself depending on the error but they are very similar. Both errors are produced after a 1-2second lag spike. The lag spikes get heavier in team fights when there are more animations to process.
    Last edited by MellowManson; 02-03-2012 at 07:59 PM.

  2. #2
    bump? any help?

  3. #3
    I have the same problem... noone seems to be helping or knowing what's going on, if you find anything, let me know please

  4. #4
    S2 seems to be ignoring this problem that many ppl have.. and its starting to piss me off

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