OK so I went through all the sounds and had to uninstall almost all of them. The only sound mods I now keep on are:
Wicked Witch Hag
Dr. Zoidberg Kraken (The best)
There were a few soundbytes I questioned and a couple that were of poor quality/volume, but overall the reason I had to uninstall most of your sound mods is a small oversight and becomes a major problem.
Looking at my favorite sound mod- Zoidberg, I noticed the main reason why it stands out so much. The reason is that gwho gave him more than the standard number of sayings. gwho's sound mod has 9 sayings for move, 9 for attack, and 9 for selection. HiM's sound mods seem to all have just 4 for each. Considering how often players are moving around and attacking this is a huge problem and the main reason people turn hero sounds off.
HiM, I would likely use almost every one of your mods if you just added a few more lines to move and attack. Having 9+ would be ideal (if HoN supports more than 9, all the better), but even 6-7 would be fine.
I can understand some of the voices being hard to get lines for, but you could easily find thousands of usable homer lines. Sound files for the heavy are also very easy to come by. Before you go making more sound mods I think it would be worth your time to just add a few more lines to each of your existing ones as they are all great starts. Nice job so far.
Get around to what? I think the Zoidberg mod is pretty well fleshed out and I don't even know what more there would be to add. I was suggesting that for HiM and all the other mods that just use 4 move/select/attack sounds. Though I guess more good Zoidberg sounds would be welcome if the engine even cycles through more than 9.
gwho confirms that you can have more than 9 sounds per action.