
Originally Posted by
Lap
OK so I went through all the sounds and had to uninstall almost all of them. The only sound mods I now keep on are:
Machoman Hammerstorm
Cookiemonster Devourer
Wicked Witch Hag
Bender Electrician
Dr. Zoidberg Kraken (The best)
Homer Pebbles
Quagmire Magebane
There were a few soundbytes I questioned and a couple that were of poor quality/volume, but overall the reason I had to uninstall most of your sound mods is a small oversight and becomes a major problem.
Looking at my favorite sound mod- Zoidberg, I noticed the main reason why it stands out so much. The reason is that gwho gave him more than the standard number of sayings. gwho's sound mod has 9 sayings for move, 9 for attack, and 9 for selection. HiM's sound mods seem to all have just 4 for each. Considering how often players are moving around and attacking this is a huge problem and the main reason people turn hero sounds off.
HiM, I would likely use almost every one of your mods if you just added a few more lines to move and attack. Having 9+ would be ideal (if HoN supports more than 9, all the better), but even 6-7 would be fine.
I can understand some of the voices being hard to get lines for, but you could easily find thousands of usable homer lines. Sound files for the heavy are also very easy to come by. Before you go making more sound mods I think it would be worth your time to just add a few more lines to each of your existing ones as they are all great starts. Nice job so far.