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Thread: Sound animations bugged

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  1. #1

    Sound animations bugged

    I have been playing hon since beta and there has always been a bug that I have found, but never got around to posting about it until it annoyed me so much today.

    It seems that certain sounds for heroes persist playing, I am not completely aware of how it happens or how to recreate it, but it is definitely a bug. Like today, I was laning against an electrician who ulted me, in the shadows, I quickly scrolled my screen in reaction to what was happening and got away. The bug is that, anytime I view this particular area where I was ulted, I can hear the animation sound of the move, and it does not go away until either a certain amount of time has passed (maybe the 5 min mark for tree respawn) or he uses the move again. It is incredibly loud and very distracting, especially when it happens in an area I need to stay in for an extended period of time (farming)

    Another Hero ability I have heard this with is Pestilence bugs.

    I hope my explanation was good enough to be understood, please let me know if this is a legitimate bug or not. Thanks!

  2. #2
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    S2 Staff Member S2 Games Staff
    Join Date
    Jul 2009
    Posts
    33,863
    It's known because of how HoN updates sounds & events when you aren't viewing the location.

    If you find that certain spells are going over the line AND you have a 100% replication procedure, repost.

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    Tech Support and Customer Support: https://www.heroesofnewerth.com/support/


    Look for my highlighted text (important information) and grey text (interesting but not required information).

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