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I would like to ask something all the sand wraith players over here:
Have you ever considered the fact that Mock over the time limit of 25-30 minutes SUCK?
ESPECIALLY AFTER THE ULTI'S NERF !
as the guy ^ said there are a lot of times that sand wraith cannot achieve the farm required to get an early mock ... especially if the oppent team gain the advantage in the first 15 mins !
someone said something about harkons ...yes it works but i think this is still not a good alterntative.
I've made some experiments in the practice mode and i can safely say that the following things synergize with his illusions:
FWS orb ,Harkons orb ,criticals , Auras, Agillity stats (illusions gain both dmg and AS)
unfortunately raw dmg and AS items DO NOT increase the illusions dmg and AS respectively.
Personally i've found what i was looking for and i hope that the above information will be of help to those that don't afraid to reduce their mmr for some real testing in normal mode.
Last edited by ninja_goat; 03-12-2012 at 08:01 PM.
FWS works on his ultimate because it's a single target ability, much like Vindicator ult, THunderbringer ult and Flux ult. So the FWS "orb" doesn't work, the single target spell effect does however.
Stats are like women in bikinis, they are interesting to look at however they don't show you everything.
Nothing from the above. He is perfect as he is.
lol maybe perfect to someone, that doesn't want to face a strong sand wraith again ... The only thing he needs, is the nullfire blade effect to aply on his illusions again and he will become perfectly balanced !
I can't understand why s2 hasn't reverted this nerf yet....
Or maybe just revert the change of orb attacks, where orb attacks can be dished out by illusions again?
However that would be too OP for SW, as that would make his ult a global slow if he gets the frostwolf+mock combination, and even more OP if he can manage another nullfire blade...
i wait every single patch for an update on the matter and nothing is changing ... pity
EDIT: BTW it won't be OP at all if u consider that they've nerfed the ulti's duration so much... + frost wolf skull still works for 3 sec and it dosn't make much of a difference. I doupt that the global slow would be much of a problem because you always have to farm the gold to make it happen ... and even if it happens pffff it's just a slow the softest kind of cc .
Nullfire's on hit effect is what sw needs the most atm !
The ulti's duration is short (After the nerfs) and noone guarantees that the illusions will have the oportunity to land all those "OP" hits to burn the oppenent's mana.... By making this Small change u give him great mid game potential without making him OP and he fits the role of a global ganker better (if this is what s2 wants to do with sandy)
Last edited by ninja_goat; 03-14-2012 at 01:43 PM.
I still think that making his deserted deal 15/20/25/30 true damage and working at all time including on creeps and illusions would be 1 of the best buff to this hero.
It gives her a lot of presence early on, a still amazing potential late game and doesn't give her a mechanism that doesn't exist for other heroes. Also, have deserted work for her illusions from Geometer's bane.
When a thread reaches the point where it discusses the gender of a hero in different games, and where nothing of value really comes out of it, that is a clear indicator that it should be closed.
Thread closed.
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